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- /*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef __TABLES_H__
- #define __TABLES_H__
- #include "util/util_list.h"
- CCL_NAMESPACE_BEGIN
- class Device;
- class DeviceScene;
- class Scene;
- enum { TABLE_CHUNK_SIZE = 256 };
- enum { TABLE_OFFSET_INVALID = -1 };
- class LookupTables {
- public:
- struct Table {
- size_t offset;
- size_t size;
- };
- bool need_update;
- list<Table> lookup_tables;
- LookupTables();
- ~LookupTables();
- void device_update(Device *device, DeviceScene *dscene);
- void device_free(Device *device, DeviceScene *dscene);
- size_t add_table(DeviceScene *dscene, vector<float> &data);
- void remove_table(size_t *offset);
- };
- CCL_NAMESPACE_END
- #endif /* __TABLES_H__ */
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