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- /*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef __PARTICLES_H__
- #define __PARTICLES_H__
- #include "util/util_array.h"
- #include "util/util_types.h"
- CCL_NAMESPACE_BEGIN
- class Device;
- class DeviceScene;
- class Progress;
- class Scene;
- /* Particle System */
- struct Particle {
- int index;
- float age;
- float lifetime;
- float3 location;
- float4 rotation;
- float size;
- float3 velocity;
- float3 angular_velocity;
- };
- class ParticleSystem {
- public:
- ParticleSystem();
- ~ParticleSystem();
- void tag_update(Scene *scene);
- array<Particle> particles;
- };
- /* ParticleSystem Manager */
- class ParticleSystemManager {
- public:
- bool need_update;
- ParticleSystemManager();
- ~ParticleSystemManager();
- void device_update_particles(Device *device,
- DeviceScene *dscene,
- Scene *scene,
- Progress &progress);
- void device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress);
- void device_free(Device *device, DeviceScene *dscene);
- void tag_update(Scene *scene);
- };
- CCL_NAMESPACE_END
- #endif /* __PARTICLES_H__ */
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