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- /*
- * Copyright 2011-2017 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- CCL_NAMESPACE_BEGIN
- /* This kernel evaluates ShaderData structure from the values computed
- * by the previous kernels.
- */
- ccl_device void kernel_shader_eval(KernelGlobals *kg)
- {
- int ray_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0);
- /* Sorting on cuda split is not implemented */
- #ifdef __KERNEL_CUDA__
- int queue_index = kernel_split_params.queue_index[QUEUE_ACTIVE_AND_REGENERATED_RAYS];
- #else
- int queue_index = kernel_split_params.queue_index[QUEUE_SHADER_SORTED_RAYS];
- #endif
- if (ray_index >= queue_index) {
- return;
- }
- ray_index = get_ray_index(kg,
- ray_index,
- #ifdef __KERNEL_CUDA__
- QUEUE_ACTIVE_AND_REGENERATED_RAYS,
- #else
- QUEUE_SHADER_SORTED_RAYS,
- #endif
- kernel_split_state.queue_data,
- kernel_split_params.queue_size,
- 0);
- if (ray_index == QUEUE_EMPTY_SLOT) {
- return;
- }
- ccl_global char *ray_state = kernel_split_state.ray_state;
- if (IS_STATE(ray_state, ray_index, RAY_ACTIVE)) {
- ccl_global PathState *state = &kernel_split_state.path_state[ray_index];
- shader_eval_surface(kg, kernel_split_sd(sd, ray_index), state, state->flag);
- #ifdef __BRANCHED_PATH__
- if (kernel_data.integrator.branched) {
- shader_merge_closures(kernel_split_sd(sd, ray_index));
- }
- else
- #endif
- {
- shader_prepare_closures(kernel_split_sd(sd, ray_index), state);
- }
- }
- }
- CCL_NAMESPACE_END
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