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- /*
- * Copyright 2011-2016 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- CCL_NAMESPACE_BEGIN
- /* This kernel enqueues rays of different ray state into their
- * appropriate queues:
- *
- * 1. Rays that have been determined to hit the background from the
- * "kernel_scene_intersect" kernel are enqueued in
- * QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS;
- * 2. Rays that have been determined to be actively participating in pat
- * -iteration will be enqueued into QUEUE_ACTIVE_AND_REGENERATED_RAYS.
- *
- * State of queue during other times this kernel is called:
- * At entry,
- * - QUEUE_ACTIVE_AND_REGENERATED_RAYS will be empty.
- * - QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS will contain RAY_TO_REGENERATE
- * and RAY_UPDATE_BUFFER rays.
- * At exit,
- * - QUEUE_ACTIVE_AND_REGENERATED_RAYS will be filled with RAY_ACTIVE rays.
- * - QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS will be filled with
- * RAY_TO_REGENERATE, RAY_UPDATE_BUFFER, RAY_HIT_BACKGROUND rays.
- */
- ccl_device void kernel_queue_enqueue(KernelGlobals *kg, ccl_local_param QueueEnqueueLocals *locals)
- {
- /* We have only 2 cases (Hit/Not-Hit) */
- int lidx = ccl_local_id(1) * ccl_local_size(0) + ccl_local_id(0);
- int ray_index = ccl_global_id(1) * ccl_global_size(0) + ccl_global_id(0);
- if (lidx == 0) {
- locals->queue_atomics[0] = 0;
- locals->queue_atomics[1] = 0;
- }
- ccl_barrier(CCL_LOCAL_MEM_FENCE);
- int queue_number = -1;
- if (IS_STATE(kernel_split_state.ray_state, ray_index, RAY_HIT_BACKGROUND) ||
- IS_STATE(kernel_split_state.ray_state, ray_index, RAY_UPDATE_BUFFER) ||
- IS_STATE(kernel_split_state.ray_state, ray_index, RAY_TO_REGENERATE)) {
- queue_number = QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS;
- }
- else if (IS_STATE(kernel_split_state.ray_state, ray_index, RAY_ACTIVE) ||
- IS_STATE(kernel_split_state.ray_state, ray_index, RAY_HAS_ONLY_VOLUME) ||
- IS_STATE(kernel_split_state.ray_state, ray_index, RAY_REGENERATED)) {
- queue_number = QUEUE_ACTIVE_AND_REGENERATED_RAYS;
- }
- unsigned int my_lqidx;
- if (queue_number != -1) {
- my_lqidx = get_local_queue_index(queue_number, locals->queue_atomics);
- }
- ccl_barrier(CCL_LOCAL_MEM_FENCE);
- if (lidx == 0) {
- locals->queue_atomics[QUEUE_ACTIVE_AND_REGENERATED_RAYS] = get_global_per_queue_offset(
- QUEUE_ACTIVE_AND_REGENERATED_RAYS, locals->queue_atomics, kernel_split_params.queue_index);
- locals->queue_atomics[QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS] = get_global_per_queue_offset(
- QUEUE_HITBG_BUFF_UPDATE_TOREGEN_RAYS,
- locals->queue_atomics,
- kernel_split_params.queue_index);
- }
- ccl_barrier(CCL_LOCAL_MEM_FENCE);
- unsigned int my_gqidx;
- if (queue_number != -1) {
- my_gqidx = get_global_queue_index(
- queue_number, kernel_split_params.queue_size, my_lqidx, locals->queue_atomics);
- kernel_split_state.queue_data[my_gqidx] = ray_index;
- }
- }
- CCL_NAMESPACE_END
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