node_toon_bsdf.osl 1.0 KB

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  1. /*
  2. * Copyright 2011-2013 Blender Foundation
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #include "stdosl.h"
  17. shader node_toon_bsdf(color Color = 0.8,
  18. string component = "diffuse",
  19. float Size = 0.5,
  20. float Smooth = 0.0,
  21. normal Normal = N,
  22. output closure color BSDF = 0)
  23. {
  24. if (component == "diffuse")
  25. BSDF = Color * diffuse_toon(Normal, Size, Smooth);
  26. else if (component == "glossy")
  27. BSDF = Color * glossy_toon(Normal, Size, Smooth);
  28. }