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- /*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- /* Optimized CPU kernel entry points. This file is compiled with AVX
- * optimization flags and nearly all functions inlined, while kernel.cpp
- * is compiled without for other CPU's. */
- #define __SPLIT_KERNEL__
- #include "util/util_optimization.h"
- #ifndef WITH_CYCLES_OPTIMIZED_KERNEL_AVX
- # define KERNEL_STUB
- #else
- /* SSE optimization disabled for now on 32 bit, see bug #36316 */
- # if !(defined(__GNUC__) && (defined(i386) || defined(_M_IX86)))
- # define __KERNEL_SSE__
- # define __KERNEL_SSE2__
- # define __KERNEL_SSE3__
- # define __KERNEL_SSSE3__
- # define __KERNEL_SSE41__
- # define __KERNEL_AVX__
- # endif
- #endif /* WITH_CYCLES_OPTIMIZED_KERNEL_AVX */
- #include "kernel/kernel.h"
- #define KERNEL_ARCH cpu_avx
- #include "kernel/kernels/cpu/kernel_cpu_impl.h"
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