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- /*
- * Copyright 2011-2014, Blender Foundation.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- * Aligned nodes intersection SSE code is adopted from Embree,
- */
- struct QBVHStackItem {
- int addr;
- float dist;
- };
- ccl_device_inline void qbvh_near_far_idx_calc(const float3 &idir,
- int *ccl_restrict near_x,
- int *ccl_restrict near_y,
- int *ccl_restrict near_z,
- int *ccl_restrict far_x,
- int *ccl_restrict far_y,
- int *ccl_restrict far_z)
- {
- #ifdef __KERNEL_SSE__
- *near_x = 0;
- *far_x = 1;
- *near_y = 2;
- *far_y = 3;
- *near_z = 4;
- *far_z = 5;
- const size_t mask = movemask(ssef(idir.m128));
- const int mask_x = mask & 1;
- const int mask_y = (mask & 2) >> 1;
- const int mask_z = (mask & 4) >> 2;
- *near_x += mask_x;
- *far_x -= mask_x;
- *near_y += mask_y;
- *far_y -= mask_y;
- *near_z += mask_z;
- *far_z -= mask_z;
- #else
- if (idir.x >= 0.0f) {
- *near_x = 0;
- *far_x = 1;
- }
- else {
- *near_x = 1;
- *far_x = 0;
- }
- if (idir.y >= 0.0f) {
- *near_y = 2;
- *far_y = 3;
- }
- else {
- *near_y = 3;
- *far_y = 2;
- }
- if (idir.z >= 0.0f) {
- *near_z = 4;
- *far_z = 5;
- }
- else {
- *near_z = 5;
- *far_z = 4;
- }
- #endif
- }
- /* TOOD(sergey): Investigate if using intrinsics helps for both
- * stack item swap and float comparison.
- */
- ccl_device_inline void qbvh_item_swap(QBVHStackItem *ccl_restrict a, QBVHStackItem *ccl_restrict b)
- {
- QBVHStackItem tmp = *a;
- *a = *b;
- *b = tmp;
- }
- ccl_device_inline void qbvh_stack_sort(QBVHStackItem *ccl_restrict s1,
- QBVHStackItem *ccl_restrict s2,
- QBVHStackItem *ccl_restrict s3)
- {
- if (s2->dist < s1->dist) {
- qbvh_item_swap(s2, s1);
- }
- if (s3->dist < s2->dist) {
- qbvh_item_swap(s3, s2);
- }
- if (s2->dist < s1->dist) {
- qbvh_item_swap(s2, s1);
- }
- }
- ccl_device_inline void qbvh_stack_sort(QBVHStackItem *ccl_restrict s1,
- QBVHStackItem *ccl_restrict s2,
- QBVHStackItem *ccl_restrict s3,
- QBVHStackItem *ccl_restrict s4)
- {
- if (s2->dist < s1->dist) {
- qbvh_item_swap(s2, s1);
- }
- if (s4->dist < s3->dist) {
- qbvh_item_swap(s4, s3);
- }
- if (s3->dist < s1->dist) {
- qbvh_item_swap(s3, s1);
- }
- if (s4->dist < s2->dist) {
- qbvh_item_swap(s4, s2);
- }
- if (s3->dist < s2->dist) {
- qbvh_item_swap(s3, s2);
- }
- }
- /* Axis-aligned nodes intersection */
- // ccl_device_inline int qbvh_aligned_node_intersect(KernelGlobals *ccl_restrict kg,
- static int qbvh_aligned_node_intersect(KernelGlobals *ccl_restrict kg,
- const ssef &isect_near,
- const ssef &isect_far,
- #ifdef __KERNEL_AVX2__
- const sse3f &org_idir,
- #else
- const sse3f &org,
- #endif
- const sse3f &idir,
- const int near_x,
- const int near_y,
- const int near_z,
- const int far_x,
- const int far_y,
- const int far_z,
- const int node_addr,
- ssef *ccl_restrict dist)
- {
- const int offset = node_addr + 1;
- #ifdef __KERNEL_AVX2__
- const ssef tnear_x = msub(
- kernel_tex_fetch_ssef(__bvh_nodes, offset + near_x), idir.x, org_idir.x);
- const ssef tnear_y = msub(
- kernel_tex_fetch_ssef(__bvh_nodes, offset + near_y), idir.y, org_idir.y);
- const ssef tnear_z = msub(
- kernel_tex_fetch_ssef(__bvh_nodes, offset + near_z), idir.z, org_idir.z);
- const ssef tfar_x = msub(kernel_tex_fetch_ssef(__bvh_nodes, offset + far_x), idir.x, org_idir.x);
- const ssef tfar_y = msub(kernel_tex_fetch_ssef(__bvh_nodes, offset + far_y), idir.y, org_idir.y);
- const ssef tfar_z = msub(kernel_tex_fetch_ssef(__bvh_nodes, offset + far_z), idir.z, org_idir.z);
- #else
- const ssef tnear_x = (kernel_tex_fetch_ssef(__bvh_nodes, offset + near_x) - org.x) * idir.x;
- const ssef tnear_y = (kernel_tex_fetch_ssef(__bvh_nodes, offset + near_y) - org.y) * idir.y;
- const ssef tnear_z = (kernel_tex_fetch_ssef(__bvh_nodes, offset + near_z) - org.z) * idir.z;
- const ssef tfar_x = (kernel_tex_fetch_ssef(__bvh_nodes, offset + far_x) - org.x) * idir.x;
- const ssef tfar_y = (kernel_tex_fetch_ssef(__bvh_nodes, offset + far_y) - org.y) * idir.y;
- const ssef tfar_z = (kernel_tex_fetch_ssef(__bvh_nodes, offset + far_z) - org.z) * idir.z;
- #endif
- #ifdef __KERNEL_SSE41__
- const ssef tnear = maxi(maxi(tnear_x, tnear_y), maxi(tnear_z, isect_near));
- const ssef tfar = mini(mini(tfar_x, tfar_y), mini(tfar_z, isect_far));
- const sseb vmask = cast(tnear) > cast(tfar);
- int mask = (int)movemask(vmask) ^ 0xf;
- #else
- const ssef tnear = max4(isect_near, tnear_x, tnear_y, tnear_z);
- const ssef tfar = min4(isect_far, tfar_x, tfar_y, tfar_z);
- const sseb vmask = tnear <= tfar;
- int mask = (int)movemask(vmask);
- #endif
- *dist = tnear;
- return mask;
- }
- /* Unaligned nodes intersection */
- ccl_device_inline int qbvh_unaligned_node_intersect(KernelGlobals *ccl_restrict kg,
- const ssef &isect_near,
- const ssef &isect_far,
- #ifdef __KERNEL_AVX2__
- const sse3f &org_idir,
- #endif
- const sse3f &org,
- const sse3f &dir,
- const sse3f &idir,
- const int near_x,
- const int near_y,
- const int near_z,
- const int far_x,
- const int far_y,
- const int far_z,
- const int node_addr,
- ssef *ccl_restrict dist)
- {
- const int offset = node_addr;
- const ssef tfm_x_x = kernel_tex_fetch_ssef(__bvh_nodes, offset + 1);
- const ssef tfm_x_y = kernel_tex_fetch_ssef(__bvh_nodes, offset + 2);
- const ssef tfm_x_z = kernel_tex_fetch_ssef(__bvh_nodes, offset + 3);
- const ssef tfm_y_x = kernel_tex_fetch_ssef(__bvh_nodes, offset + 4);
- const ssef tfm_y_y = kernel_tex_fetch_ssef(__bvh_nodes, offset + 5);
- const ssef tfm_y_z = kernel_tex_fetch_ssef(__bvh_nodes, offset + 6);
- const ssef tfm_z_x = kernel_tex_fetch_ssef(__bvh_nodes, offset + 7);
- const ssef tfm_z_y = kernel_tex_fetch_ssef(__bvh_nodes, offset + 8);
- const ssef tfm_z_z = kernel_tex_fetch_ssef(__bvh_nodes, offset + 9);
- const ssef tfm_t_x = kernel_tex_fetch_ssef(__bvh_nodes, offset + 10);
- const ssef tfm_t_y = kernel_tex_fetch_ssef(__bvh_nodes, offset + 11);
- const ssef tfm_t_z = kernel_tex_fetch_ssef(__bvh_nodes, offset + 12);
- const ssef aligned_dir_x = dir.x * tfm_x_x + dir.y * tfm_x_y + dir.z * tfm_x_z,
- aligned_dir_y = dir.x * tfm_y_x + dir.y * tfm_y_y + dir.z * tfm_y_z,
- aligned_dir_z = dir.x * tfm_z_x + dir.y * tfm_z_y + dir.z * tfm_z_z;
- const ssef aligned_P_x = org.x * tfm_x_x + org.y * tfm_x_y + org.z * tfm_x_z + tfm_t_x,
- aligned_P_y = org.x * tfm_y_x + org.y * tfm_y_y + org.z * tfm_y_z + tfm_t_y,
- aligned_P_z = org.x * tfm_z_x + org.y * tfm_z_y + org.z * tfm_z_z + tfm_t_z;
- const ssef neg_one(-1.0f, -1.0f, -1.0f, -1.0f);
- const ssef nrdir_x = neg_one / aligned_dir_x, nrdir_y = neg_one / aligned_dir_y,
- nrdir_z = neg_one / aligned_dir_z;
- const ssef tlower_x = aligned_P_x * nrdir_x, tlower_y = aligned_P_y * nrdir_y,
- tlower_z = aligned_P_z * nrdir_z;
- const ssef tupper_x = tlower_x - nrdir_x, tupper_y = tlower_y - nrdir_y,
- tupper_z = tlower_z - nrdir_z;
- #ifdef __KERNEL_SSE41__
- const ssef tnear_x = mini(tlower_x, tupper_x);
- const ssef tnear_y = mini(tlower_y, tupper_y);
- const ssef tnear_z = mini(tlower_z, tupper_z);
- const ssef tfar_x = maxi(tlower_x, tupper_x);
- const ssef tfar_y = maxi(tlower_y, tupper_y);
- const ssef tfar_z = maxi(tlower_z, tupper_z);
- const ssef tnear = max4(isect_near, tnear_x, tnear_y, tnear_z);
- const ssef tfar = min4(isect_far, tfar_x, tfar_y, tfar_z);
- const sseb vmask = tnear <= tfar;
- *dist = tnear;
- return movemask(vmask);
- #else
- const ssef tnear_x = min(tlower_x, tupper_x);
- const ssef tnear_y = min(tlower_y, tupper_y);
- const ssef tnear_z = min(tlower_z, tupper_z);
- const ssef tfar_x = max(tlower_x, tupper_x);
- const ssef tfar_y = max(tlower_y, tupper_y);
- const ssef tfar_z = max(tlower_z, tupper_z);
- const ssef tnear = max4(isect_near, tnear_x, tnear_y, tnear_z);
- const ssef tfar = min4(isect_far, tfar_x, tfar_y, tfar_z);
- const sseb vmask = tnear <= tfar;
- *dist = tnear;
- return movemask(vmask);
- #endif
- }
- /* Intersectors wrappers.
- *
- * They'll check node type and call appropriate intersection code.
- */
- ccl_device_inline int qbvh_node_intersect(KernelGlobals *ccl_restrict kg,
- const ssef &isect_near,
- const ssef &isect_far,
- #ifdef __KERNEL_AVX2__
- const sse3f &org_idir,
- #endif
- const sse3f &org,
- const sse3f &dir,
- const sse3f &idir,
- const int near_x,
- const int near_y,
- const int near_z,
- const int far_x,
- const int far_y,
- const int far_z,
- const int node_addr,
- ssef *ccl_restrict dist)
- {
- const int offset = node_addr;
- const float4 node = kernel_tex_fetch(__bvh_nodes, offset);
- if (__float_as_uint(node.x) & PATH_RAY_NODE_UNALIGNED) {
- return qbvh_unaligned_node_intersect(kg,
- isect_near,
- isect_far,
- #ifdef __KERNEL_AVX2__
- org_idir,
- #endif
- org,
- dir,
- idir,
- near_x,
- near_y,
- near_z,
- far_x,
- far_y,
- far_z,
- node_addr,
- dist);
- }
- else {
- return qbvh_aligned_node_intersect(kg,
- isect_near,
- isect_far,
- #ifdef __KERNEL_AVX2__
- org_idir,
- #else
- org,
- #endif
- idir,
- near_x,
- near_y,
- near_z,
- far_x,
- far_y,
- far_z,
- node_addr,
- dist);
- }
- }
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