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- #ifndef _SDL_video_h
- #define _SDL_video_h
- #include "SDL_stdinc.h"
- #include "SDL_pixels.h"
- #include "SDL_rect.h"
- #include "SDL_surface.h"
- #include "begin_code.h"
- #ifdef __cplusplus
- extern "C" {
- #endif
- typedef struct
- {
- Uint32 format;
- int w;
- int h;
- int refresh_rate;
- void *driverdata;
- } SDL_DisplayMode;
- typedef struct SDL_Window SDL_Window;
- typedef enum
- {
- SDL_WINDOW_FULLSCREEN = 0x00000001,
- SDL_WINDOW_OPENGL = 0x00000002,
- SDL_WINDOW_SHOWN = 0x00000004,
- SDL_WINDOW_HIDDEN = 0x00000008,
- SDL_WINDOW_BORDERLESS = 0x00000010,
- SDL_WINDOW_RESIZABLE = 0x00000020,
- SDL_WINDOW_MINIMIZED = 0x00000040,
- SDL_WINDOW_MAXIMIZED = 0x00000080,
- SDL_WINDOW_INPUT_GRABBED = 0x00000100,
- SDL_WINDOW_INPUT_FOCUS = 0x00000200,
- SDL_WINDOW_MOUSE_FOCUS = 0x00000400,
- SDL_WINDOW_FULLSCREEN_DESKTOP = ( SDL_WINDOW_FULLSCREEN | 0x00001000 ),
- SDL_WINDOW_FOREIGN = 0x00000800
- } SDL_WindowFlags;
- #define SDL_WINDOWPOS_UNDEFINED_MASK 0x1FFF0000
- #define SDL_WINDOWPOS_UNDEFINED_DISPLAY(X) (SDL_WINDOWPOS_UNDEFINED_MASK|(X))
- #define SDL_WINDOWPOS_UNDEFINED SDL_WINDOWPOS_UNDEFINED_DISPLAY(0)
- #define SDL_WINDOWPOS_ISUNDEFINED(X) \
- (((X)&0xFFFF0000) == SDL_WINDOWPOS_UNDEFINED_MASK)
- #define SDL_WINDOWPOS_CENTERED_MASK 0x2FFF0000
- #define SDL_WINDOWPOS_CENTERED_DISPLAY(X) (SDL_WINDOWPOS_CENTERED_MASK|(X))
- #define SDL_WINDOWPOS_CENTERED SDL_WINDOWPOS_CENTERED_DISPLAY(0)
- #define SDL_WINDOWPOS_ISCENTERED(X) \
- (((X)&0xFFFF0000) == SDL_WINDOWPOS_CENTERED_MASK)
- typedef enum
- {
- SDL_WINDOWEVENT_NONE,
- SDL_WINDOWEVENT_SHOWN,
- SDL_WINDOWEVENT_HIDDEN,
- SDL_WINDOWEVENT_EXPOSED,
- SDL_WINDOWEVENT_MOVED,
- SDL_WINDOWEVENT_RESIZED,
- SDL_WINDOWEVENT_SIZE_CHANGED,
- SDL_WINDOWEVENT_MINIMIZED,
- SDL_WINDOWEVENT_MAXIMIZED,
- SDL_WINDOWEVENT_RESTORED,
- SDL_WINDOWEVENT_ENTER,
- SDL_WINDOWEVENT_LEAVE,
- SDL_WINDOWEVENT_FOCUS_GAINED,
- SDL_WINDOWEVENT_FOCUS_LOST,
- SDL_WINDOWEVENT_CLOSE
- } SDL_WindowEventID;
- typedef void *SDL_GLContext;
- typedef enum
- {
- SDL_GL_RED_SIZE,
- SDL_GL_GREEN_SIZE,
- SDL_GL_BLUE_SIZE,
- SDL_GL_ALPHA_SIZE,
- SDL_GL_BUFFER_SIZE,
- SDL_GL_DOUBLEBUFFER,
- SDL_GL_DEPTH_SIZE,
- SDL_GL_STENCIL_SIZE,
- SDL_GL_ACCUM_RED_SIZE,
- SDL_GL_ACCUM_GREEN_SIZE,
- SDL_GL_ACCUM_BLUE_SIZE,
- SDL_GL_ACCUM_ALPHA_SIZE,
- SDL_GL_STEREO,
- SDL_GL_MULTISAMPLEBUFFERS,
- SDL_GL_MULTISAMPLESAMPLES,
- SDL_GL_ACCELERATED_VISUAL,
- SDL_GL_RETAINED_BACKING,
- SDL_GL_CONTEXT_MAJOR_VERSION,
- SDL_GL_CONTEXT_MINOR_VERSION,
- SDL_GL_CONTEXT_EGL,
- SDL_GL_CONTEXT_FLAGS,
- SDL_GL_CONTEXT_PROFILE_MASK,
- SDL_GL_SHARE_WITH_CURRENT_CONTEXT
- } SDL_GLattr;
- typedef enum
- {
- SDL_GL_CONTEXT_PROFILE_CORE = 0x0001,
- SDL_GL_CONTEXT_PROFILE_COMPATIBILITY = 0x0002,
- SDL_GL_CONTEXT_PROFILE_ES = 0x0004
- } SDL_GLprofile;
- typedef enum
- {
- SDL_GL_CONTEXT_DEBUG_FLAG = 0x0001,
- SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG = 0x0002,
- SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG = 0x0004,
- SDL_GL_CONTEXT_RESET_ISOLATION_FLAG = 0x0008
- } SDL_GLcontextFlag;
- typedef int SDLCALL tSDL_GetNumVideoDrivers(void);
- typedef const char * SDLCALL tSDL_GetVideoDriver(int index);
- typedef int SDLCALL tSDL_VideoInit(const char *driver_name);
- typedef void SDLCALL tSDL_VideoQuit(void);
- typedef const char * SDLCALL tSDL_GetCurrentVideoDriver(void);
- typedef int SDLCALL tSDL_GetNumVideoDisplays(void);
- typedef const char * SDLCALL tSDL_GetDisplayName(int displayIndex);
- typedef int SDLCALL tSDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect);
- typedef int SDLCALL tSDL_GetNumDisplayModes(int displayIndex);
- typedef int SDLCALL tSDL_GetDisplayMode(int displayIndex, int modeIndex,
- SDL_DisplayMode * mode);
- typedef int SDLCALL tSDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode);
- typedef int SDLCALL tSDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode);
- typedef SDL_DisplayMode * SDLCALL tSDL_GetClosestDisplayMode(int displayIndex, const SDL_DisplayMode * mode, SDL_DisplayMode * closest);
- typedef int SDLCALL tSDL_GetWindowDisplayIndex(SDL_Window * window);
- typedef int SDLCALL tSDL_SetWindowDisplayMode(SDL_Window * window,
- const SDL_DisplayMode
- * mode);
- typedef int SDLCALL tSDL_GetWindowDisplayMode(SDL_Window * window,
- SDL_DisplayMode * mode);
- typedef Uint32 SDLCALL tSDL_GetWindowPixelFormat(SDL_Window * window);
- typedef SDL_Window * SDLCALL tSDL_CreateWindow(const char *title,
- int x, int y, int w,
- int h, Uint32 flags);
- typedef SDL_Window * SDLCALL tSDL_CreateWindowFrom(const void *data);
- typedef Uint32 SDLCALL tSDL_GetWindowID(SDL_Window * window);
- typedef SDL_Window * SDLCALL tSDL_GetWindowFromID(Uint32 id);
- typedef Uint32 SDLCALL tSDL_GetWindowFlags(SDL_Window * window);
- typedef void SDLCALL tSDL_SetWindowTitle(SDL_Window * window,
- const char *title);
- typedef const char * SDLCALL tSDL_GetWindowTitle(SDL_Window * window);
- typedef void SDLCALL tSDL_SetWindowIcon(SDL_Window * window,
- SDL_Surface * icon);
- extern DECLSPEC void* SDLCALL SDL_SetWindowData(SDL_Window * window,
- const char *name,
- void *userdata);
- typedef void * SDLCALL tSDL_GetWindowData(SDL_Window * window,
- const char *name);
- typedef void SDLCALL tSDL_SetWindowPosition(SDL_Window * window,
- int x, int y);
- typedef void SDLCALL tSDL_GetWindowPosition(SDL_Window * window,
- int *x, int *y);
- typedef void SDLCALL tSDL_SetWindowSize(SDL_Window * window, int w,
- int h);
- typedef void SDLCALL tSDL_GetWindowSize(SDL_Window * window, int *w,
- int *h);
- typedef void SDLCALL tSDL_SetWindowMinimumSize(SDL_Window * window,
- int min_w, int min_h);
- typedef void SDLCALL tSDL_GetWindowMinimumSize(SDL_Window * window,
- int *w, int *h);
- typedef void SDLCALL tSDL_SetWindowMaximumSize(SDL_Window * window,
- int max_w, int max_h);
- typedef void SDLCALL tSDL_GetWindowMaximumSize(SDL_Window * window,
- int *w, int *h);
- typedef void SDLCALL tSDL_SetWindowBordered(SDL_Window * window,
- SDL_bool bordered);
- typedef void SDLCALL tSDL_ShowWindow(SDL_Window * window);
- typedef void SDLCALL tSDL_HideWindow(SDL_Window * window);
- typedef void SDLCALL tSDL_RaiseWindow(SDL_Window * window);
- typedef void SDLCALL tSDL_MaximizeWindow(SDL_Window * window);
- typedef void SDLCALL tSDL_MinimizeWindow(SDL_Window * window);
- typedef void SDLCALL tSDL_RestoreWindow(SDL_Window * window);
- typedef int SDLCALL tSDL_SetWindowFullscreen(SDL_Window * window,
- Uint32 flags);
- typedef SDL_Surface * SDLCALL tSDL_GetWindowSurface(SDL_Window * window);
- typedef int SDLCALL tSDL_UpdateWindowSurface(SDL_Window * window);
- typedef int SDLCALL tSDL_UpdateWindowSurfaceRects(SDL_Window * window,
- const SDL_Rect * rects,
- int numrects);
- typedef void SDLCALL tSDL_SetWindowGrab(SDL_Window * window,
- SDL_bool grabbed);
- typedef SDL_bool SDLCALL tSDL_GetWindowGrab(SDL_Window * window);
- typedef int SDLCALL tSDL_SetWindowBrightness(SDL_Window * window, float brightness);
- typedef float SDLCALL tSDL_GetWindowBrightness(SDL_Window * window);
- typedef int SDLCALL tSDL_SetWindowGammaRamp(SDL_Window * window,
- const Uint16 * red,
- const Uint16 * green,
- const Uint16 * blue);
- typedef int SDLCALL tSDL_GetWindowGammaRamp(SDL_Window * window,
- Uint16 * red,
- Uint16 * green,
- Uint16 * blue);
- typedef void SDLCALL tSDL_DestroyWindow(SDL_Window * window);
- typedef SDL_bool SDLCALL tSDL_IsScreenSaverEnabled(void);
- typedef void SDLCALL tSDL_EnableScreenSaver(void);
- typedef void SDLCALL tSDL_DisableScreenSaver(void);
- typedef int SDLCALL tSDL_GL_LoadLibrary(const char *path);
- typedef void * SDLCALL tSDL_GL_GetProcAddress(const char *proc);
- typedef void SDLCALL tSDL_GL_UnloadLibrary(void);
- typedef SDL_bool SDLCALL tSDL_GL_ExtensionSupported(const char
- *extension);
- typedef int SDLCALL tSDL_GL_SetAttribute(SDL_GLattr attr, int value);
- typedef int SDLCALL tSDL_GL_GetAttribute(SDL_GLattr attr, int *value);
- typedef SDL_GLContext SDLCALL tSDL_GL_CreateContext(SDL_Window *
- window);
- typedef int SDLCALL tSDL_GL_MakeCurrent(SDL_Window * window,
- SDL_GLContext context);
- extern DECLSPEC SDL_Window* SDLCALL SDL_GL_GetCurrentWindow(void);
- typedef SDL_GLContext SDLCALL tSDL_GL_GetCurrentContext(void);
- typedef int SDLCALL tSDL_GL_SetSwapInterval(int interval);
- typedef int SDLCALL tSDL_GL_GetSwapInterval(void);
- typedef void SDLCALL tSDL_GL_SwapWindow(SDL_Window * window);
- typedef void SDLCALL tSDL_GL_DeleteContext(SDL_GLContext context);
- extern tSDL_GetNumVideoDrivers *SDL_GetNumVideoDrivers;
- extern tSDL_GetVideoDriver *SDL_GetVideoDriver;
- extern tSDL_VideoInit *SDL_VideoInit;
- extern tSDL_VideoQuit *SDL_VideoQuit;
- extern tSDL_GetCurrentVideoDriver *SDL_GetCurrentVideoDriver;
- extern tSDL_GetNumVideoDisplays *SDL_GetNumVideoDisplays;
- extern tSDL_GetDisplayName *SDL_GetDisplayName;
- extern tSDL_GetDisplayBounds *SDL_GetDisplayBounds;
- extern tSDL_GetNumDisplayModes *SDL_GetNumDisplayModes;
- extern tSDL_GetDisplayMode *SDL_GetDisplayMode;
- extern tSDL_GetDesktopDisplayMode *SDL_GetDesktopDisplayMode;
- extern tSDL_GetCurrentDisplayMode *SDL_GetCurrentDisplayMode;
- extern tSDL_GetClosestDisplayMode *SDL_GetClosestDisplayMode;
- extern tSDL_GetWindowDisplayIndex *SDL_GetWindowDisplayIndex;
- extern tSDL_SetWindowDisplayMode *SDL_SetWindowDisplayMode;
- extern tSDL_GetWindowDisplayMode *SDL_GetWindowDisplayMode;
- extern tSDL_GetWindowPixelFormat *SDL_GetWindowPixelFormat;
- extern tSDL_CreateWindow *SDL_CreateWindow;
- extern tSDL_CreateWindowFrom *SDL_CreateWindowFrom;
- extern tSDL_GetWindowID *SDL_GetWindowID;
- extern tSDL_GetWindowFromID *SDL_GetWindowFromID;
- extern tSDL_GetWindowFlags *SDL_GetWindowFlags;
- extern tSDL_SetWindowTitle *SDL_SetWindowTitle;
- extern tSDL_GetWindowTitle *SDL_GetWindowTitle;
- extern tSDL_SetWindowIcon *SDL_SetWindowIcon;
- extern tSDL_GetWindowData *SDL_GetWindowData;
- extern tSDL_SetWindowPosition *SDL_SetWindowPosition;
- extern tSDL_GetWindowPosition *SDL_GetWindowPosition;
- extern tSDL_SetWindowSize *SDL_SetWindowSize;
- extern tSDL_GetWindowSize *SDL_GetWindowSize;
- extern tSDL_SetWindowMinimumSize *SDL_SetWindowMinimumSize;
- extern tSDL_GetWindowMinimumSize *SDL_GetWindowMinimumSize;
- extern tSDL_SetWindowMaximumSize *SDL_SetWindowMaximumSize;
- extern tSDL_GetWindowMaximumSize *SDL_GetWindowMaximumSize;
- extern tSDL_SetWindowBordered *SDL_SetWindowBordered;
- extern tSDL_ShowWindow *SDL_ShowWindow;
- extern tSDL_HideWindow *SDL_HideWindow;
- extern tSDL_RaiseWindow *SDL_RaiseWindow;
- extern tSDL_MaximizeWindow *SDL_MaximizeWindow;
- extern tSDL_MinimizeWindow *SDL_MinimizeWindow;
- extern tSDL_RestoreWindow *SDL_RestoreWindow;
- extern tSDL_SetWindowFullscreen *SDL_SetWindowFullscreen;
- extern tSDL_GetWindowSurface *SDL_GetWindowSurface;
- extern tSDL_UpdateWindowSurface *SDL_UpdateWindowSurface;
- extern tSDL_UpdateWindowSurfaceRects *SDL_UpdateWindowSurfaceRects;
- extern tSDL_SetWindowGrab *SDL_SetWindowGrab;
- extern tSDL_GetWindowGrab *SDL_GetWindowGrab;
- extern tSDL_SetWindowBrightness *SDL_SetWindowBrightness;
- extern tSDL_GetWindowBrightness *SDL_GetWindowBrightness;
- extern tSDL_SetWindowGammaRamp *SDL_SetWindowGammaRamp;
- extern tSDL_GetWindowGammaRamp *SDL_GetWindowGammaRamp;
- extern tSDL_DestroyWindow *SDL_DestroyWindow;
- extern tSDL_IsScreenSaverEnabled *SDL_IsScreenSaverEnabled;
- extern tSDL_EnableScreenSaver *SDL_EnableScreenSaver;
- extern tSDL_DisableScreenSaver *SDL_DisableScreenSaver;
- extern tSDL_GL_LoadLibrary *SDL_GL_LoadLibrary;
- extern tSDL_GL_GetProcAddress *SDL_GL_GetProcAddress;
- extern tSDL_GL_UnloadLibrary *SDL_GL_UnloadLibrary;
- extern tSDL_GL_ExtensionSupported *SDL_GL_ExtensionSupported;
- extern tSDL_GL_SetAttribute *SDL_GL_SetAttribute;
- extern tSDL_GL_GetAttribute *SDL_GL_GetAttribute;
- extern tSDL_GL_CreateContext *SDL_GL_CreateContext;
- extern tSDL_GL_MakeCurrent *SDL_GL_MakeCurrent;
- extern tSDL_GL_GetCurrentContext *SDL_GL_GetCurrentContext;
- extern tSDL_GL_SetSwapInterval *SDL_GL_SetSwapInterval;
- extern tSDL_GL_GetSwapInterval *SDL_GL_GetSwapInterval;
- extern tSDL_GL_SwapWindow *SDL_GL_SwapWindow;
- extern tSDL_GL_DeleteContext *SDL_GL_DeleteContext;
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
- #endif
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