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- #ifndef _SDL_touch_h
- #define _SDL_touch_h
- #include "SDL_stdinc.h"
- #include "SDL_error.h"
- #include "SDL_video.h"
- #include "begin_code.h"
- #ifdef __cplusplus
- extern "C" {
- #endif
- typedef Sint64 SDL_TouchID;
- typedef Sint64 SDL_FingerID;
- typedef struct SDL_Finger
- {
- SDL_FingerID id;
- float x;
- float y;
- float pressure;
- } SDL_Finger;
- #define SDL_TOUCH_MOUSEID ((Uint32)-1)
- typedef int SDLCALL tSDL_GetNumTouchDevices(void);
- typedef SDL_TouchID SDLCALL tSDL_GetTouchDevice(int index);
- typedef int SDLCALL tSDL_GetNumTouchFingers(SDL_TouchID touchID);
- typedef SDL_Finger * SDLCALL tSDL_GetTouchFinger(SDL_TouchID touchID, int index);
- extern tSDL_GetNumTouchDevices *SDL_GetNumTouchDevices;
- extern tSDL_GetTouchDevice *SDL_GetTouchDevice;
- extern tSDL_GetNumTouchFingers *SDL_GetNumTouchFingers;
- extern tSDL_GetTouchFinger *SDL_GetTouchFinger;
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
- #endif
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