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- #ifndef _SDL_surface_h
- #define _SDL_surface_h
- #include "SDL_stdinc.h"
- #include "SDL_pixels.h"
- #include "SDL_rect.h"
- #include "SDL_blendmode.h"
- #include "SDL_rwops.h"
- #include "begin_code.h"
- #ifdef __cplusplus
- extern "C" {
- #endif
- #define SDL_SWSURFACE 0
- #define SDL_PREALLOC 0x00000001
- #define SDL_RLEACCEL 0x00000002
- #define SDL_DONTFREE 0x00000004
- #define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0)
- typedef struct SDL_Surface
- {
- Uint32 flags;
- SDL_PixelFormat *format;
- int w, h;
- int pitch;
- void *pixels;
- void *userdata;
- int locked;
- void *lock_data;
- SDL_Rect clip_rect;
- struct SDL_BlitMap *map;
- int refcount;
- } SDL_Surface;
- typedef int (*SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect,
- struct SDL_Surface * dst, SDL_Rect * dstrect);
- typedef SDL_Surface * SDLCALL tSDL_CreateRGBSurface
- (Uint32 flags, int width, int height, int depth,
- Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
- typedef SDL_Surface * SDLCALL tSDL_CreateRGBSurfaceFrom(void *pixels,
- int width,
- int height,
- int depth,
- int pitch,
- Uint32 Rmask,
- Uint32 Gmask,
- Uint32 Bmask,
- Uint32 Amask);
- typedef void SDLCALL tSDL_FreeSurface(SDL_Surface * surface);
- typedef int SDLCALL tSDL_SetSurfacePalette(SDL_Surface * surface,
- SDL_Palette * palette);
- typedef int SDLCALL tSDL_LockSurface(SDL_Surface * surface);
- typedef void SDLCALL tSDL_UnlockSurface(SDL_Surface * surface);
- typedef SDL_Surface * SDLCALL tSDL_LoadBMP_RW(SDL_RWops * src,
- int freesrc);
- #define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1)
- typedef int SDLCALL tSDL_SaveBMP_RW
- (SDL_Surface * surface, SDL_RWops * dst, int freedst);
- #define SDL_SaveBMP(surface, file) \
- SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1)
- typedef int SDLCALL tSDL_SetSurfaceRLE(SDL_Surface * surface,
- int flag);
- typedef int SDLCALL tSDL_SetColorKey(SDL_Surface * surface,
- int flag, Uint32 key);
- typedef int SDLCALL tSDL_GetColorKey(SDL_Surface * surface,
- Uint32 * key);
- typedef int SDLCALL tSDL_SetSurfaceColorMod(SDL_Surface * surface,
- Uint8 r, Uint8 g, Uint8 b);
- typedef int SDLCALL tSDL_GetSurfaceColorMod(SDL_Surface * surface,
- Uint8 * r, Uint8 * g,
- Uint8 * b);
- typedef int SDLCALL tSDL_SetSurfaceAlphaMod(SDL_Surface * surface,
- Uint8 alpha);
- typedef int SDLCALL tSDL_GetSurfaceAlphaMod(SDL_Surface * surface,
- Uint8 * alpha);
- typedef int SDLCALL tSDL_SetSurfaceBlendMode(SDL_Surface * surface,
- SDL_BlendMode blendMode);
- typedef int SDLCALL tSDL_GetSurfaceBlendMode(SDL_Surface * surface,
- SDL_BlendMode *blendMode);
- typedef SDL_bool SDLCALL tSDL_SetClipRect(SDL_Surface * surface,
- const SDL_Rect * rect);
- typedef void SDLCALL tSDL_GetClipRect(SDL_Surface * surface,
- SDL_Rect * rect);
- typedef SDL_Surface * SDLCALL tSDL_ConvertSurface
- (SDL_Surface * src, SDL_PixelFormat * fmt, Uint32 flags);
- typedef SDL_Surface * SDLCALL tSDL_ConvertSurfaceFormat
- (SDL_Surface * src, Uint32 pixel_format, Uint32 flags);
- typedef int SDLCALL tSDL_ConvertPixels(int width, int height,
- Uint32 src_format,
- const void * src, int src_pitch,
- Uint32 dst_format,
- void * dst, int dst_pitch);
- typedef int SDLCALL tSDL_FillRect
- (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color);
- typedef int SDLCALL tSDL_FillRects
- (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color);
- #define SDL_BlitSurface SDL_UpperBlit
- typedef int SDLCALL tSDL_UpperBlit
- (SDL_Surface * src, const SDL_Rect * srcrect,
- SDL_Surface * dst, SDL_Rect * dstrect);
- typedef int SDLCALL tSDL_LowerBlit
- (SDL_Surface * src, SDL_Rect * srcrect,
- SDL_Surface * dst, SDL_Rect * dstrect);
- typedef int SDLCALL tSDL_SoftStretch(SDL_Surface * src,
- const SDL_Rect * srcrect,
- SDL_Surface * dst,
- const SDL_Rect * dstrect);
- #define SDL_BlitScaled SDL_UpperBlitScaled
- typedef int SDLCALL tSDL_UpperBlitScaled
- (SDL_Surface * src, const SDL_Rect * srcrect,
- SDL_Surface * dst, SDL_Rect * dstrect);
- typedef int SDLCALL tSDL_LowerBlitScaled
- (SDL_Surface * src, SDL_Rect * srcrect,
- SDL_Surface * dst, SDL_Rect * dstrect);
- extern tSDL_CreateRGBSurface *SDL_CreateRGBSurface;
- extern tSDL_CreateRGBSurfaceFrom *SDL_CreateRGBSurfaceFrom;
- extern tSDL_FreeSurface *SDL_FreeSurface;
- extern tSDL_SetSurfacePalette *SDL_SetSurfacePalette;
- extern tSDL_LockSurface *SDL_LockSurface;
- extern tSDL_UnlockSurface *SDL_UnlockSurface;
- extern tSDL_LoadBMP_RW *SDL_LoadBMP_RW;
- extern tSDL_SaveBMP_RW *SDL_SaveBMP_RW;
- extern tSDL_SetSurfaceRLE *SDL_SetSurfaceRLE;
- extern tSDL_SetColorKey *SDL_SetColorKey;
- extern tSDL_GetColorKey *SDL_GetColorKey;
- extern tSDL_SetSurfaceColorMod *SDL_SetSurfaceColorMod;
- extern tSDL_GetSurfaceColorMod *SDL_GetSurfaceColorMod;
- extern tSDL_SetSurfaceAlphaMod *SDL_SetSurfaceAlphaMod;
- extern tSDL_GetSurfaceAlphaMod *SDL_GetSurfaceAlphaMod;
- extern tSDL_SetSurfaceBlendMode *SDL_SetSurfaceBlendMode;
- extern tSDL_GetSurfaceBlendMode *SDL_GetSurfaceBlendMode;
- extern tSDL_SetClipRect *SDL_SetClipRect;
- extern tSDL_GetClipRect *SDL_GetClipRect;
- extern tSDL_ConvertSurface *SDL_ConvertSurface;
- extern tSDL_ConvertSurfaceFormat *SDL_ConvertSurfaceFormat;
- extern tSDL_ConvertPixels *SDL_ConvertPixels;
- extern tSDL_FillRect *SDL_FillRect;
- extern tSDL_FillRects *SDL_FillRects;
- extern tSDL_UpperBlit *SDL_UpperBlit;
- extern tSDL_LowerBlit *SDL_LowerBlit;
- extern tSDL_SoftStretch *SDL_SoftStretch;
- extern tSDL_UpperBlitScaled *SDL_UpperBlitScaled;
- extern tSDL_LowerBlitScaled *SDL_LowerBlitScaled;
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
- #endif
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