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- #ifndef _SDL_hints_h
- #define _SDL_hints_h
- #include "SDL_stdinc.h"
- #include "begin_code.h"
- #ifdef __cplusplus
- extern "C" {
- #endif
- #define SDL_HINT_FRAMEBUFFER_ACCELERATION "SDL_FRAMEBUFFER_ACCELERATION"
- #define SDL_HINT_RENDER_DRIVER "SDL_RENDER_DRIVER"
- #define SDL_HINT_RENDER_OPENGL_SHADERS "SDL_RENDER_OPENGL_SHADERS"
- #define SDL_HINT_RENDER_SCALE_QUALITY "SDL_RENDER_SCALE_QUALITY"
- #define SDL_HINT_RENDER_VSYNC "SDL_RENDER_VSYNC"
- #define SDL_HINT_VIDEO_X11_XVIDMODE "SDL_VIDEO_X11_XVIDMODE"
- #define SDL_HINT_VIDEO_X11_XINERAMA "SDL_VIDEO_X11_XINERAMA"
- #define SDL_HINT_VIDEO_X11_XRANDR "SDL_VIDEO_X11_XRANDR"
- #define SDL_HINT_GRAB_KEYBOARD "SDL_GRAB_KEYBOARD"
- #define SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
- #define SDL_HINT_IDLE_TIMER_DISABLED "SDL_IOS_IDLE_TIMER_DISABLED"
- #define SDL_HINT_ORIENTATIONS "SDL_IOS_ORIENTATIONS"
- #define SDL_HINT_XINPUT_ENABLED "SDL_XINPUT_ENABLED"
- #define SDL_HINT_GAMECONTROLLERCONFIG "SDL_GAMECONTROLLERCONFIG"
- #define SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
- #define SDL_HINT_ALLOW_TOPMOST "SDL_ALLOW_TOPMOST"
- #define SDL_HINT_TIMER_RESOLUTION "SDL_TIMER_RESOLUTION"
- typedef enum
- {
- SDL_HINT_DEFAULT,
- SDL_HINT_NORMAL,
- SDL_HINT_OVERRIDE
- } SDL_HintPriority;
- typedef SDL_bool SDLCALL tSDL_SetHintWithPriority(const char *name,
- const char *value,
- SDL_HintPriority priority);
- typedef SDL_bool SDLCALL tSDL_SetHint(const char *name,
- const char *value);
- typedef const char * SDLCALL tSDL_GetHint(const char *name);
- typedef void (*SDL_HintCallback)(void *userdata, const char *name, const char *oldValue, const char *newValue);
- typedef void SDLCALL tSDL_AddHintCallback(const char *name,
- SDL_HintCallback callback,
- void *userdata);
- typedef void SDLCALL tSDL_DelHintCallback(const char *name,
- SDL_HintCallback callback,
- void *userdata);
- typedef void SDLCALL tSDL_ClearHints(void);
- extern tSDL_SetHintWithPriority *SDL_SetHintWithPriority;
- extern tSDL_SetHint *SDL_SetHint;
- extern tSDL_GetHint *SDL_GetHint;
- extern tSDL_AddHintCallback *SDL_AddHintCallback;
- extern tSDL_DelHintCallback *SDL_DelHintCallback;
- extern tSDL_ClearHints *SDL_ClearHints;
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
- #endif
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