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- /*******************************************************************************
- * Copyright 2015-2016 Juan Francisco Crespo Galán
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- ******************************************************************************/
- #pragma once
- /**
- * @file VolumeStorage.h
- * @ingroup fx
- * The VolumeStorage class.
- */
- #include "Audaspace.h"
- #include <atomic>
- AUD_NAMESPACE_BEGIN
- /**
- * This class stores a volume value and allows to change if for a number of sounds in one go.
- */
- class AUD_API VolumeStorage
- {
- private:
- /**
- * Volume value.
- */
- std::atomic<float> m_volume;
- // delete copy constructor and operator=
- VolumeStorage(const VolumeStorage&) = delete;
- VolumeStorage& operator=(const VolumeStorage&) = delete;
- public:
- /**
- * Creates a new VolumeStorage instance with volume 1
- */
- VolumeStorage();
- /**
- * Creates a VolumeStorage instance with an initial value.
- * \param volume The value of the volume.
- */
- VolumeStorage(float volume);
- /**
- * Retrieves the current volume value.
- * \return The current volume.
- */
- float getVolume();
- /**
- * Changes the volume value.
- * \param volume The new value for the volume.
- */
- void setVolume(float volume);
- };
- AUD_NAMESPACE_END
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