MutableSound.h 1.7 KB

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  1. /*******************************************************************************
  2. * Copyright 2015-2016 Juan Francisco Crespo Galán
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. ******************************************************************************/
  16. #pragma once
  17. /**
  18. * @file MutableSound.h
  19. * @ingroup fx
  20. * The MutableSound class.
  21. */
  22. #include "ISound.h"
  23. #include <memory>
  24. AUD_NAMESPACE_BEGIN
  25. /**
  26. * Ths class allows to create MutableReaders for any sound.
  27. */
  28. class AUD_API MutableSound : public ISound
  29. {
  30. private:
  31. /**
  32. * A pointer to a sound.
  33. */
  34. std::shared_ptr<ISound> m_sound;
  35. // delete copy constructor and operator=
  36. MutableSound(const MutableSound&) = delete;
  37. MutableSound& operator=(const MutableSound&) = delete;
  38. public:
  39. /**
  40. * Creates a new MutableSound.
  41. * \param sound The sound in which the MutabeReaders created with the createReader() method will be based.
  42. * If shared pointer to a SoundList object is used in several mutable sounds the sequential
  43. * playback will not work properly. A copy of the SoundList object must be made in this case.
  44. */
  45. MutableSound(std::shared_ptr<ISound> sound);
  46. virtual std::shared_ptr<IReader> createReader();
  47. };
  48. AUD_NAMESPACE_END