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- /*******************************************************************************
- * Copyright 2009-2016 Jörg Müller
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- ******************************************************************************/
- #pragma once
- /**
- * @file DeviceManager.h
- * @ingroup devices
- * The DeviceManager class.
- */
- #include "Audaspace.h"
- #include <memory>
- #include <vector>
- #include <unordered_map>
- AUD_NAMESPACE_BEGIN
- class IDevice;
- class IDeviceFactory;
- class I3DDevice;
- /**
- * This class manages all device plugins and maintains a device if asked to do so.
- *
- * This enables applications to access their output device without having to carry
- * it through the whole application.
- */
- class AUD_API DeviceManager
- {
- private:
- static std::unordered_map<std::string, std::shared_ptr<IDeviceFactory>> m_factories;
- static std::shared_ptr<IDevice> m_device;
- // delete copy constructor and operator=
- DeviceManager(const DeviceManager&) = delete;
- DeviceManager& operator=(const DeviceManager&) = delete;
- DeviceManager() = delete;
- public:
- /**
- * Registers a device factory.
- *
- * This method is mostly used by plugin developers to add their device implementation
- * for general use by the library end users.
- * @param name A representative name for the device.
- * @param factory The factory that creates the device.
- */
- static void registerDevice(std::string name, std::shared_ptr<IDeviceFactory> factory);
- /**
- * Returns the factory for a specific device.
- * @param name The representative name of the device.
- * @return The factory if it was found, or nullptr otherwise.
- */
- static std::shared_ptr<IDeviceFactory> getDeviceFactory(std::string name);
- /**
- * Returns the default device based on the priorities of the registered factories.
- * @return The default device or nullptr if no factory has been registered.
- */
- static std::shared_ptr<IDeviceFactory> getDefaultDeviceFactory();
- /**
- * Sets a device that should be handled by the manager.
- *
- * If a device is currently being handled it will be released.
- * @param device The device the manager should take care of.
- */
- static void setDevice(std::shared_ptr<IDevice> device);
- /**
- * Opens a device which will then be handled by the manager.
- *
- * If a device is currently being handled it will be released.
- * @param name The representative name of the device.
- */
- static void openDevice(std::string name);
- /**
- * Opens the default device which will then be handled by the manager.
- *
- * The device to open is selected based on the priority of the registered factories.
- * If a device is currently being handled it will be released.
- */
- static void openDefaultDevice();
- /**
- * Releases the currently handled device.
- */
- static void releaseDevice();
- /**
- * Returns the currently handled device.
- * @return The handled device or nullptr if no device has been registered.
- */
- static std::shared_ptr<IDevice> getDevice();
- /**
- * Returns the currently handled 3D device.
- * @return The handled device or nullptr if no device has been registered
- * or the registered device is not an I3DDevice.
- */
- static std::shared_ptr<I3DDevice> get3DDevice();
- /**
- * Returns a list of available devices.
- * @return A list of strings with the names of available devices.
- */
- static std::vector<std::string> getAvailableDeviceNames();
- };
- AUD_NAMESPACE_END
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