blender_config.cmake 1.4 KB

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  1. # Do NOT use CACHE behavior here, as this has the same effect as defining an option,
  2. # it exposes the setting in main CMake config (which we do not want here).
  3. set(AUDASPACE_STANDALONE FALSE)
  4. set(BUILD_DEMOS FALSE) # "Build and install demos"
  5. set(SHARED_LIBRARY FALSE) # "Build Shared Library"
  6. set(WITH_C TRUE) # "Build C Module"
  7. set(WITH_DOCS FALSE) # "Build C++ HTML Documentation with Doxygen"
  8. set(WITH_FFMPEG ${WITH_CODEC_FFMPEG}) # "Build With FFMPEG"
  9. set(WITH_FFTW FALSE) # "Build With FFTW"
  10. set(WITH_LIBSNDFILE ${WITH_CODEC_SNDFILE}) # "Build With LibSndFile"
  11. set(SEPARATE_C FALSE) # "Build C Binding as separate library"
  12. set(PLUGIN_FFMPEG FALSE) # "Build FFMPEG Plugin"
  13. set(PLUGIN_JACK FALSE) # "Build JACK Plugin"
  14. set(PLUGIN_LIBSNDFILE FALSE) # "Build LibSndFile Plugin"
  15. set(PLUGIN_OPENAL FALSE) # "Build OpenAL Plugin"
  16. set(PLUGIN_SDL FALSE) # "Build SDL Plugin"
  17. set(WITH_PYTHON_MODULE FALSE) # "Build Python Module"
  18. set(DYNLOAD_JACK ${WITH_JACK_DYNLOAD}) # "Dynamically load JACK"
  19. set(WITH_BINDING_DOCS FALSE) # "Build C/Python HTML Documentation with Sphinx"
  20. set(DEFAULT_PLUGIN_PATH "plugins") # "Default plugin installation and loading path."
  21. set(FFMPEG_FOUND ${WITH_CODEC_FFMPEG})
  22. set(JACK_FOUND ${WITH_JACK})
  23. set(LIBSNDFILE_FOUND ${WITH_CODEC_SNDFILE})
  24. set(OPENAL_FOUND ${WITH_OPENAL})
  25. set(PYTHONLIBS_FOUND TRUE)
  26. set(NUMPY_FOUND TRUE)
  27. set(NUMPY_INCLUDE_DIRS ${PYTHON_NUMPY_INCLUDE_DIRS})
  28. set(SDL_FOUND ${WITH_SDL})