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- import mathutils
- import math
- # create a location matrix
- mat_loc = mathutils.Matrix.Translation((2.0, 3.0, 4.0))
- # create an identitiy matrix
- mat_sca = mathutils.Matrix.Scale(0.5, 4, (0.0, 0.0, 1.0))
- # create a rotation matrix
- mat_rot = mathutils.Matrix.Rotation(math.radians(45.0), 4, 'X')
- # combine transformations
- mat_out = mat_loc @ mat_rot @ mat_sca
- print(mat_out)
- # extract components back out of the matrix
- loc, rot, sca = mat_out.decompose()
- print(loc, rot, sca)
- # it can also be useful to access components of a matrix directly
- mat = mathutils.Matrix()
- mat[0][0], mat[1][0], mat[2][0] = 0.0, 1.0, 2.0
- mat[0][0:3] = 0.0, 1.0, 2.0
- # each item in a matrix is a vector so vector utility functions can be used
- mat[0].xyz = 0.0, 1.0, 2.0
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