12345678910111213141516171819 |
- """
- Assigning to Existing Classes
- +++++++++++++++++++++++++++++
- Custom properties can be added to any subclass of an :class:`ID`,
- :class:`Bone` and :class:`PoseBone`.
- These properties can be animated, accessed by the user interface and python
- like Blender's existing properties.
- """
- import bpy
- # Assign a custom property to an existing type.
- bpy.types.Material.custom_float = bpy.props.FloatProperty(name="Test Property")
- # Test the property is there.
- bpy.data.materials[0].custom_float = 5.0
|