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- # ***** BEGIN GPL LICENSE BLOCK *****
- #
- # This program is free software; you can redistribute it and/or
- # modify it under the terms of the GNU General Public License
- # as published by the Free Software Foundation; either version 2
- # of the License, or (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program; if not, write to the Free Software Foundation,
- # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- #
- # The Original Code is Copyright (C) 2016, Blender Foundation
- # All rights reserved.
- # ***** END GPL LICENSE BLOCK *****
- # Xcode and system configuration for Apple.
- # require newer cmake on osx because of version handling,
- # older cmake cannot handle 2 digit subversion!
- cmake_minimum_required(VERSION 3.0.0)
- if(NOT CMAKE_OSX_ARCHITECTURES)
- set(CMAKE_OSX_ARCHITECTURES x86_64 CACHE STRING
- "Choose the architecture you want to build Blender for: i386, x86_64 or ppc"
- FORCE)
- endif()
- if(NOT DEFINED OSX_SYSTEM)
- execute_process(
- COMMAND xcodebuild -version -sdk macosx SDKVersion
- OUTPUT_VARIABLE OSX_SYSTEM
- OUTPUT_STRIP_TRAILING_WHITESPACE)
- endif()
- # workaround for incorrect cmake xcode lookup for developer previews - XCODE_VERSION does not
- # take xcode-select path into account but would always look into /Applications/Xcode.app
- # while dev versions are named Xcode<version>-DP<preview_number>
- execute_process(
- COMMAND xcode-select --print-path
- OUTPUT_VARIABLE XCODE_CHECK OUTPUT_STRIP_TRAILING_WHITESPACE)
- string(REPLACE "/Contents/Developer" "" XCODE_BUNDLE ${XCODE_CHECK}) # truncate to bundlepath in any case
- if(${CMAKE_GENERATOR} MATCHES "Xcode")
- # earlier xcode has no bundled developer dir, no sense in getting xcode path from
- if(${XCODE_VERSION} VERSION_GREATER 4.2)
- # reduce to XCode name without dp extension
- string(SUBSTRING "${XCODE_CHECK}" 14 6 DP_NAME)
- if(${DP_NAME} MATCHES Xcode5)
- set(XCODE_VERSION 5)
- endif()
- endif()
- ##### cmake incompatibility with xcode 4.3 and higher #####
- if(${XCODE_VERSION} MATCHES '') # cmake fails due looking for xcode in the wrong path, thus will be empty var
- message(FATAL_ERROR "Xcode 4.3 and higher must be used with cmake 2.8-8 or higher")
- endif()
- ### end cmake incompatibility with xcode 4.3 and higher ###
- if(${XCODE_VERSION} VERSION_EQUAL 4 OR ${XCODE_VERSION} VERSION_GREATER 4 AND ${XCODE_VERSION} VERSION_LESS 4.3)
- # Xcode 4 defaults to the Apple LLVM Compiler.
- # Override the default compiler selection because Blender only compiles with gcc up to xcode 4.2
- set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "com.apple.compilers.llvmgcc42")
- message(STATUS "Setting compiler to: " ${CMAKE_XCODE_ATTRIBUTE_GCC_VERSION})
- endif()
- else() # unix makefile generator does not fill XCODE_VERSION var, so we get it with a command
- execute_process(COMMAND xcodebuild -version OUTPUT_VARIABLE XCODE_VERS_BUILD_NR)
- string(SUBSTRING "${XCODE_VERS_BUILD_NR}" 6 3 XCODE_VERSION) # truncate away build-nr
- unset(XCODE_VERS_BUILD_NR)
- endif()
- message(STATUS "Detected OS X ${OSX_SYSTEM} and Xcode ${XCODE_VERSION} at ${XCODE_BUNDLE}")
- if(${XCODE_VERSION} VERSION_LESS 4.3)
- # use guaranteed existing sdk
- set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk CACHE PATH "" FORCE)
- else()
- # note: xcode-select path could be ambiguous,
- # cause /Applications/Xcode.app/Contents/Developer or /Applications/Xcode.app would be allowed
- # so i use a selfcomposed bundlepath here
- set(OSX_SYSROOT_PREFIX ${XCODE_BUNDLE}/Contents/Developer/Platforms/MacOSX.platform)
- message(STATUS "OSX_SYSROOT_PREFIX: " ${OSX_SYSROOT_PREFIX})
- set(OSX_DEVELOPER_PREFIX /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk) # use guaranteed existing sdk
- set(CMAKE_OSX_SYSROOT ${OSX_SYSROOT_PREFIX}/${OSX_DEVELOPER_PREFIX} CACHE PATH "" FORCE)
- if(${CMAKE_GENERATOR} MATCHES "Xcode")
- # to silence sdk not found warning, just overrides CMAKE_OSX_SYSROOT
- set(CMAKE_XCODE_ATTRIBUTE_SDKROOT macosx${OSX_SYSTEM})
- endif()
- endif()
- # 10.11 is our min. target, if you use higher sdk, weak linking happens
- if(CMAKE_OSX_DEPLOYMENT_TARGET)
- if(${CMAKE_OSX_DEPLOYMENT_TARGET} VERSION_LESS 10.11)
- message(STATUS "Setting deployment target to 10.11, lower versions are not supported")
- set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11" CACHE STRING "" FORCE)
- endif()
- else()
- set(CMAKE_OSX_DEPLOYMENT_TARGET "10.11" CACHE STRING "" FORCE)
- endif()
- if(NOT ${CMAKE_GENERATOR} MATCHES "Xcode")
- # force CMAKE_OSX_DEPLOYMENT_TARGET for makefiles, will not work else ( cmake bug ? )
- set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET}")
- set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET}")
- add_definitions("-DMACOSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET}")
- endif()
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