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- # ##### BEGIN GPL LICENSE BLOCK #####
- #
- # This program is free software; you can redistribute it and/or
- # modify it under the terms of the GNU General Public License
- # as published by the Free Software Foundation; either version 2
- # of the License, or (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program; if not, write to the Free Software Foundation,
- # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- #
- # ##### END GPL LICENSE BLOCK #####
- # <pep8 compliant>
- import os
- import subprocess
- import sys
- import shutil
- # get builder name
- if len(sys.argv) < 2:
- sys.stderr.write("Not enough arguments, expecting builder name\n")
- sys.exit(1)
- builder = sys.argv[1]
- # we run from build/ directory
- blender_dir = os.path.join('..', 'blender.git')
- def parse_header_file(filename, define):
- import re
- regex = re.compile("^#\s*define\s+%s\s+(.*)" % define)
- with open(filename, "r") as file:
- for l in file:
- match = regex.match(l)
- if match:
- return match.group(1)
- return None
- if 'cmake' in builder:
- # cmake
- # Some fine-tuning configuration
- blender_dir = os.path.abspath(blender_dir)
- build_dir = os.path.abspath(os.path.join('..', 'build', builder))
- install_dir = os.path.abspath(os.path.join('..', 'install', builder))
- targets = ['blender']
- command_prefix = []
- bits = 64
- # Config file to be used (relative to blender's sources root)
- cmake_config_file = "build_files/cmake/config/blender_release.cmake"
- # Set build options.
- cmake_options = []
- cmake_extra_options = ['-DCMAKE_BUILD_TYPE:STRING=Release',
- '-DWITH_GTESTS=ON']
- if builder.startswith('mac'):
- # Set up OSX architecture
- if builder.endswith('x86_64_10_9_cmake'):
- cmake_extra_options.append('-DCMAKE_OSX_ARCHITECTURES:STRING=x86_64')
- cmake_extra_options.append('-DCMAKE_OSX_DEPLOYMENT_TARGET=10.9')
- elif builder.startswith('win'):
- if builder.startswith('win64'):
- cmake_options.extend(['-G', 'Visual Studio 15 2017 Win64'])
- elif builder.startswith('win32'):
- bits = 32
- cmake_options.extend(['-G', 'Visual Studio 15 2017'])
- elif builder.startswith('linux'):
- cmake_config_file = "build_files/buildbot/config/blender_linux.cmake"
- tokens = builder.split("_")
- glibc = tokens[1]
- if glibc == 'glibc224':
- deb_name = "stretch"
- if builder.endswith('x86_64_cmake'):
- chroot_name = 'buildbot_' + deb_name + '_x86_64'
- elif builder.endswith('i686_cmake'):
- bits = 32
- chroot_name = 'buildbot_' + deb_name + '_i686'
- command_prefix = ['schroot', '-c', chroot_name, '--']
- elif glibc == 'glibc217':
- command_prefix = ['scl', 'enable', 'devtoolset-6', '--']
- cmake_options.append("-C" + os.path.join(blender_dir, cmake_config_file))
- # Prepare CMake options needed to configure cuda binaries compilation, 64bit only.
- if bits == 64:
- cmake_options.append("-DWITH_CYCLES_CUDA_BINARIES=ON")
- cmake_options.append("-DCUDA_64_BIT_DEVICE_CODE=ON")
- else:
- cmake_options.append("-DWITH_CYCLES_CUDA_BINARIES=OFF")
- cmake_options.append("-DCMAKE_INSTALL_PREFIX=%s" % (install_dir))
- cmake_options += cmake_extra_options
- # Make sure no garbage remained from the previous run
- if os.path.isdir(install_dir):
- shutil.rmtree(install_dir)
- for target in targets:
- print("Building target %s" % (target))
- # Construct build directory name based on the target
- target_build_dir = build_dir
- target_command_prefix = command_prefix[:]
- if target != 'blender':
- target_build_dir += '_' + target
- target_name = 'install'
- # Tweaking CMake options to respect the target
- target_cmake_options = cmake_options[:]
- # Do extra git fetch because not all platform/git/buildbot combinations
- # update the origin remote, causing buildinfo to detect local changes.
- os.chdir(blender_dir)
- print("Fetching remotes")
- command = ['git', 'fetch', '--all']
- print(command)
- retcode = subprocess.call(target_command_prefix + command)
- if retcode != 0:
- sys.exit(retcode)
- # Make sure build directory exists and enter it
- if not os.path.isdir(target_build_dir):
- os.mkdir(target_build_dir)
- os.chdir(target_build_dir)
- # Configure the build
- print("CMake options:")
- print(target_cmake_options)
- if os.path.exists('CMakeCache.txt'):
- print("Removing CMake cache")
- os.remove('CMakeCache.txt')
- # Remove buildinfo files to force buildbot to re-generate them.
- for buildinfo in ('buildinfo.h', 'buildinfo.h.txt', ):
- full_path = os.path.join('source', 'creator', buildinfo)
- if os.path.exists(full_path):
- print("Removing {}" . format(buildinfo))
- os.remove(full_path)
- retcode = subprocess.call(target_command_prefix + ['cmake', blender_dir] + target_cmake_options)
- if retcode != 0:
- print('Configuration FAILED!')
- sys.exit(retcode)
- if 'win32' in builder or 'win64' in builder:
- command = ['cmake', '--build', '.', '--target', target_name, '--config', 'Release']
- else:
- command = ['make', '-s', '-j2', target_name]
- print("Executing command:")
- print(command)
- retcode = subprocess.call(target_command_prefix + command)
- if retcode != 0:
- sys.exit(retcode)
- else:
- print("Unknown building system")
- sys.exit(1)
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