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- /*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef __COLORSPACE_H__
- #define __COLORSPACE_H__
- #include "util/util_map.h"
- #include "util/util_param.h"
- CCL_NAMESPACE_BEGIN
- extern ustring u_colorspace_auto;
- extern ustring u_colorspace_raw;
- extern ustring u_colorspace_srgb;
- class ColorSpaceProcessor;
- class ColorSpaceManager {
- public:
- /* Convert used specified colorspace to a colorspace that we are able to
- * convert to and from. If the colorspace is u_colorspace_auto, we auto
- * detect a colospace. */
- static ustring detect_known_colorspace(ustring colorspace,
- const char *file_format,
- bool is_float);
- /* Test if colorspace is for non-color data. */
- static bool colorspace_is_data(ustring colorspace);
- /* Convert pixels in the specified colorspace to scene linear color for
- * rendering. Must be a colorspace returned from detect_known_colorspace. */
- template<typename T>
- static void to_scene_linear(ustring colorspace,
- T *pixels,
- size_t width,
- size_t height,
- size_t depth,
- bool compress_as_srgb);
- /* Efficiently convert pixels to scene linear colorspace at render time,
- * for OSL where the image texture cache contains original pixels. The
- * handle is valid for the lifetime of the application. */
- static ColorSpaceProcessor *get_processor(ustring colorspace);
- static void to_scene_linear(ColorSpaceProcessor *processor, float *pixel, int channels);
- /* Clear memory when the application exits. Invalidates all processors. */
- static void free_memory();
- private:
- static void is_builtin_colorspace(ustring colorspace, bool &is_no_op, bool &is_srgb);
- };
- CCL_NAMESPACE_END
- #endif /* __COLORSPACE_H__ */
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