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- /*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- CCL_NAMESPACE_BEGIN
- /* Conversion Nodes */
- ccl_device void svm_node_convert(
- KernelGlobals *kg, ShaderData *sd, float *stack, uint type, uint from, uint to)
- {
- switch (type) {
- case NODE_CONVERT_FI: {
- float f = stack_load_float(stack, from);
- stack_store_int(stack, to, float_to_int(f));
- break;
- }
- case NODE_CONVERT_FV: {
- float f = stack_load_float(stack, from);
- stack_store_float3(stack, to, make_float3(f, f, f));
- break;
- }
- case NODE_CONVERT_CF: {
- float3 f = stack_load_float3(stack, from);
- float g = linear_rgb_to_gray(kg, f);
- stack_store_float(stack, to, g);
- break;
- }
- case NODE_CONVERT_CI: {
- float3 f = stack_load_float3(stack, from);
- int i = (int)linear_rgb_to_gray(kg, f);
- stack_store_int(stack, to, i);
- break;
- }
- case NODE_CONVERT_VF: {
- float3 f = stack_load_float3(stack, from);
- float g = average(f);
- stack_store_float(stack, to, g);
- break;
- }
- case NODE_CONVERT_VI: {
- float3 f = stack_load_float3(stack, from);
- int i = (int)average(f);
- stack_store_int(stack, to, i);
- break;
- }
- case NODE_CONVERT_IF: {
- float f = (float)stack_load_int(stack, from);
- stack_store_float(stack, to, f);
- break;
- }
- case NODE_CONVERT_IV: {
- float f = (float)stack_load_int(stack, from);
- stack_store_float3(stack, to, make_float3(f, f, f));
- break;
- }
- }
- }
- CCL_NAMESPACE_END
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