node_scatter_volume.osl 923 B

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  1. /*
  2. * Copyright 2011-2013 Blender Foundation
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #include "stdosl.h"
  17. shader node_scatter_volume(color Color = color(0.8, 0.8, 0.8),
  18. float Density = 1.0,
  19. float Anisotropy = 0.0,
  20. output closure color Volume = 0)
  21. {
  22. Volume = (Color * max(Density, 0.0)) * henyey_greenstein(Anisotropy);
  23. }