node_hair_info.osl 1.1 KB

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  1. /*
  2. * Copyright 2011-2013 Blender Foundation
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #include "stdosl.h"
  17. shader node_hair_info(output float IsStrand = 0.0,
  18. output float Intercept = 0.0,
  19. output float Thickness = 0.0,
  20. output normal TangentNormal = N,
  21. output float Random = 0)
  22. {
  23. getattribute("geom:is_curve", IsStrand);
  24. getattribute("geom:curve_intercept", Intercept);
  25. getattribute("geom:curve_thickness", Thickness);
  26. getattribute("geom:curve_tangent_normal", TangentNormal);
  27. getattribute("geom:curve_random", Random);
  28. }