Commit History

Author SHA1 Message Date
  Campbell Barton 1b2b9c6b1f Cleanup: redundant static set use 5 years ago
  Campbell Barton 5b0f0421ef Cleanup: mark unused arguments in UI scripts 5 years ago
  Campbell Barton 0bd45a2d51 Cleanup: unused imports 5 years ago
  Philipp Oeser f2d2bafe85 fix rotational limits not showing for GENERIC ridgid body constraint 6 years ago
  Brecht Van Lommel d5778b5bc1 UI: rename "OpenGL" render engine to "Workbench". 6 years ago
  Vuk GardaÅ¡ević 502aabb9d0 Physics Rigid Body: Use Single Column and Grid Flow layout 6 years ago
  Bastien Montagne 9c0dea213e Merge branch 'master' into blender2.8 6 years ago
  Alexander Gavrilov ec640510a8 Fix T55958: allow the user to select between spring and spring2. 6 years ago
  Brecht Van Lommel 644fadf2f0 Render: add "OpenGL" render engine. 6 years ago
  Ton Roosendaal 51b796ff15 Remove Blender Internal and legacy viewport from Blender 2.8. 6 years ago
  Brecht Van Lommel f9cf2e2f6c Workspaces: remove workspace engine, use 3D viewport draw mode instead. 6 years ago
  Dalai Felinto e4f2b2be26 Workspace: Move engines to workspace and Properties Editor cleanup 7 years ago
  Campbell Barton 9bdda427e6 PyAPI: remove bpy.utils.register_module() 7 years ago
  Alexander Gavrilov c8c7414c3f Expose Bullet rotational spring settings in the UI. 8 years ago
  Mitchell Stokes 3a4c307652 Use COMPAT_ENGINES instead of RenderEngine.use_game_engine for panel poll methods 8 years ago
  Campbell Barton 7095f47665 cleanup: pep8 10 years ago
  Bastien Montagne 5b83a89c81 Followup to r59434 : py UI scripts edits. 11 years ago
  Campbell Barton 53917c4e3a rna attribute consistency edits, use common prefix for booleans. 11 years ago
  Sergej Reich c82213359a rigidbody: Add motor constraint 12 years ago
  Campbell Barton 5d4df1a999 pep8 cleanup 12 years ago
  Thomas Dinges be21034ae4 UI / Layout scripts: 12 years ago
  Sergej Reich 47c96081d0 rigidbody: Add rigid body constraints 12 years ago