Campbell Barton
|
082d7e8d5f
Cleanup: use staticmethod where appropriate
|
5 years ago |
Campbell Barton
|
5b0f0421ef
Cleanup: mark unused arguments in UI scripts
|
5 years ago |
Campbell Barton
|
100854c17c
UI: rename PresetMenu to PresetPanel, move to bl_ui.utils
|
5 years ago |
Campbell Barton
|
e9fb2feb2e
UI: text keyword argument to label
|
6 years ago |
William Reynish
|
c11997ccfc
UI: Physics panel minor adjustments
|
6 years ago |
Vuk Gardašević
|
00bb15512f
Physics Fluid: Use Single Column and Grid Flow layout
|
6 years ago |
Campbell Barton
|
ab9e2dccd3
Cleanup: follow naming conventions
|
6 years ago |
Pablo Vazquez
|
34d9e9837a
UI: Fluid physics panels as sub-panels
|
6 years ago |
Brecht Van Lommel
|
7a10cfe7fe
UI: preset popover buttons in panel headers.
|
6 years ago |
Ton Roosendaal
|
51b796ff15
Remove Blender Internal and legacy viewport from Blender 2.8.
|
6 years ago |
Brecht Van Lommel
|
f9cf2e2f6c
Workspaces: remove workspace engine, use 3D viewport draw mode instead.
|
6 years ago |
Dalai Felinto
|
e4f2b2be26
Workspace: Move engines to workspace and Properties Editor cleanup
|
7 years ago |
Campbell Barton
|
19d493ee10
Moving classes to separate listing broke panel order
|
7 years ago |
Campbell Barton
|
9bdda427e6
PyAPI: remove bpy.utils.register_module()
|
7 years ago |
Mitchell Stokes
|
3a4c307652
Use COMPAT_ENGINES instead of RenderEngine.use_game_engine for panel poll methods
|
8 years ago |
Campbell Barton
|
7095f47665
cleanup: pep8
|
10 years ago |
Bastien Montagne
|
5b83a89c81
Followup to r59434 : py UI scripts edits.
|
11 years ago |
Campbell Barton
|
2085a42e52
pep8 cleanup
|
11 years ago |
Thomas Dinges
|
674d82d783
Fluid UI:
|
11 years ago |
Campbell Barton
|
53917c4e3a
rna attribute consistency edits, use common prefix for booleans.
|
11 years ago |
Jens Verwiebe
|
cbe9ae244e
Add a gui control for setting omp threads in fluids
|
11 years ago |
Thomas Dinges
|
dd713654d5
Code cleanup:
|
12 years ago |
Thomas Dinges
|
419ff87545
UI / Properties Editor:
|
12 years ago |
Bastien Montagne
|
d0f4a2396b
Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface.
|
12 years ago |
Campbell Barton
|
3b8a0f3d67
use import rather then assignment for loading '_' into scripts.
|
12 years ago |
Bastien Montagne
|
c0fa16f2c9
Another fix for r54414 (cleaner to "import" pgettext once at top of files, also now using usual '_' shortcut).
|
12 years ago |
Bastien Montagne
|
82c86af7f7
Bunch of fixes for py ui messages (all those using 'formating' were not translated previously, now they use bpy.app.translations.pgettext). Also pleas avoid complex py statements in 'text' values (like 'text="foo" if cond else "bar"'), thes make message extraction script fails!
|
12 years ago |
Bastien Montagne
|
4149ea5f50
Last spell checking (for now).
|
12 years ago |
Bastien Montagne
|
971ffd8fad
Fix [#31977] Export Animated Mesh, terminate baking in fluid-sim
|
12 years ago |
Sergej Reich
|
221a787822
Don't show physics properties in game engine conext
|
12 years ago |