Commit History

Author SHA1 Message Date
  Campbell Barton 082d7e8d5f Cleanup: use staticmethod where appropriate 5 years ago
  Campbell Barton 5b0f0421ef Cleanup: mark unused arguments in UI scripts 5 years ago
  Campbell Barton 100854c17c UI: rename PresetMenu to PresetPanel, move to bl_ui.utils 5 years ago
  Campbell Barton e9fb2feb2e UI: text keyword argument to label 6 years ago
  William Reynish c11997ccfc UI: Physics panel minor adjustments 6 years ago
  Vuk Gardašević 00bb15512f Physics Fluid: Use Single Column and Grid Flow layout 6 years ago
  Campbell Barton ab9e2dccd3 Cleanup: follow naming conventions 6 years ago
  Pablo Vazquez 34d9e9837a UI: Fluid physics panels as sub-panels 6 years ago
  Brecht Van Lommel 7a10cfe7fe UI: preset popover buttons in panel headers. 6 years ago
  Ton Roosendaal 51b796ff15 Remove Blender Internal and legacy viewport from Blender 2.8. 6 years ago
  Brecht Van Lommel f9cf2e2f6c Workspaces: remove workspace engine, use 3D viewport draw mode instead. 6 years ago
  Dalai Felinto e4f2b2be26 Workspace: Move engines to workspace and Properties Editor cleanup 7 years ago
  Campbell Barton 19d493ee10 Moving classes to separate listing broke panel order 7 years ago
  Campbell Barton 9bdda427e6 PyAPI: remove bpy.utils.register_module() 7 years ago
  Mitchell Stokes 3a4c307652 Use COMPAT_ENGINES instead of RenderEngine.use_game_engine for panel poll methods 8 years ago
  Campbell Barton 7095f47665 cleanup: pep8 10 years ago
  Bastien Montagne 5b83a89c81 Followup to r59434 : py UI scripts edits. 11 years ago
  Campbell Barton 2085a42e52 pep8 cleanup 11 years ago
  Thomas Dinges 674d82d783 Fluid UI: 11 years ago
  Campbell Barton 53917c4e3a rna attribute consistency edits, use common prefix for booleans. 11 years ago
  Jens Verwiebe cbe9ae244e Add a gui control for setting omp threads in fluids 11 years ago
  Thomas Dinges dd713654d5 Code cleanup: 12 years ago
  Thomas Dinges 419ff87545 UI / Properties Editor: 12 years ago
  Bastien Montagne d0f4a2396b Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. 12 years ago
  Campbell Barton 3b8a0f3d67 use import rather then assignment for loading '_' into scripts. 12 years ago
  Bastien Montagne c0fa16f2c9 Another fix for r54414 (cleaner to "import" pgettext once at top of files, also now using usual '_' shortcut). 12 years ago
  Bastien Montagne 82c86af7f7 Bunch of fixes for py ui messages (all those using 'formating' were not translated previously, now they use bpy.app.translations.pgettext). Also pleas avoid complex py statements in 'text' values (like 'text="foo" if cond else "bar"'), thes make message extraction script fails! 12 years ago
  Bastien Montagne 4149ea5f50 Last spell checking (for now). 12 years ago
  Bastien Montagne 971ffd8fad Fix [#31977] Export Animated Mesh, terminate baking in fluid-sim 12 years ago
  Sergej Reich 221a787822 Don't show physics properties in game engine conext 12 years ago