Brecht Van Lommel
|
d5778b5bc1
UI: rename "OpenGL" render engine to "Workbench".
|
6 年之前 |
William Reynish
|
b3814d8645
UI: closure some more panels by default, leaving open mostly 1 per tab.
|
6 年之前 |
Campbell Barton
|
d3a72033f6
RNA: UILayout.split(..) 'percentage' to 'factor'
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6 年之前 |
Brecht Van Lommel
|
644fadf2f0
Render: add "OpenGL" render engine.
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6 年之前 |
Jeroen Bakker
|
b6b1e0f56c
T55454: removal of clay engine
|
6 年之前 |
Campbell Barton
|
d18cd768bb
UI: use single column properties for object data
|
6 年之前 |
Dalai Felinto
|
159806140f
Removing Blender Game Engine from Blender 2.8
|
6 年之前 |
Dalai Felinto
|
e4f2b2be26
Workspace: Move engines to workspace and Properties Editor cleanup
|
7 年之前 |
Dalai Felinto
|
2eff390e13
UI: Expose more UI settings to CLAY and EEVEE
|
7 年之前 |
Campbell Barton
|
19d493ee10
Moving classes to separate listing broke panel order
|
7 年之前 |
Campbell Barton
|
9bdda427e6
PyAPI: remove bpy.utils.register_module()
|
7 年之前 |
Campbell Barton
|
7095f47665
cleanup: pep8
|
10 年之前 |
Campbell Barton
|
2553cdf195
style cleanup
|
12 年之前 |
Thomas Dinges
|
ab38e1d379
User Interface Scripts:
|
12 年之前 |
Campbell Barton
|
11947f1a67
pep/style edits & quiet some warnings
|
13 年之前 |
Campbell Barton
|
7500f4cd48
fix for misc py errors + some pep8 edits.
|
13 年之前 |
Thomas Dinges
|
6c9ee34dd8
2.5 UI Files:
|
13 年之前 |
Joerg Mueller
|
fee7337249
3D Audio GSoC:
|
13 年之前 |
Joerg Mueller
|
3e85ec432e
3D Audio GSoC:
|
13 年之前 |