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- local S = farming.intllib
- -- place cocoa
- local function place_cocoa(itemstack, placer, pointed_thing, plantname)
- local pt = pointed_thing
- -- check if pointing at a node
- if not pt or pt.type ~= "node" then
- return
- end
- local under = minetest.get_node(pt.under)
- -- return if any of the nodes are not registered
- if not minetest.registered_nodes[under.name] then
- return
- end
- -- am I right-clicking on something that has a custom on_place set?
- -- thanks to Krock for helping with this issue :)
- local def = minetest.registered_nodes[under.name]
- if placer and itemstack and def and def.on_rightclick then
- return def.on_rightclick(pt.under, under, placer, itemstack)
- end
- -- check if pointing at jungletree
- if under.name ~= "default:jungletree"
- or minetest.get_node(pt.above).name ~= "air" then
- return
- end
- -- is player planting crop?
- local name = placer and placer:get_player_name() or ""
- -- check for protection
- if minetest.is_protected(pt.above, name) then
- return
- end
- -- add the node and remove 1 item from the itemstack
- minetest.set_node(pt.above, {name = plantname})
- minetest.sound_play("default_place_node", {pos = pt.above, gain = 1.0})
- if placer and not farming.is_creative(placer:get_player_name()) then
- itemstack:take_item()
- -- check for refill
- if itemstack:get_count() == 0 then
- minetest.after(0.20,
- farming.refill_plant,
- placer,
- "farming:cocoa_beans",
- placer:get_wield_index()
- )
- end
- end
- return itemstack
- end
- -- cocoa beans
- minetest.register_craftitem("farming:cocoa_beans", {
- description = S("Cocoa Beans"),
- inventory_image = "farming_cocoa_beans.png",
- groups = {seed = 2, food_cocoa = 1, flammable = 2},
- on_place = function(itemstack, placer, pointed_thing)
- return place_cocoa(itemstack, placer, pointed_thing, "farming:cocoa_1")
- end
- })
- minetest.register_craft( {
- output = "dye:brown 2",
- recipe = {{"farming:cocoa_beans"}}
- })
- -- chocolate cookie
- minetest.register_craftitem("farming:cookie", {
- description = S("Cookie"),
- inventory_image = "farming_cookie.png",
- on_use = minetest.item_eat(2)
- })
- minetest.register_craft( {
- output = "farming:cookie 8",
- recipe = {
- {"group:food_wheat", "group:food_cocoa", "group:food_wheat" }
- }
- })
- -- bar of dark chocolate (thanks to Ice Pandora for her deviantart.com chocolate tutorial)
- minetest.register_craftitem("farming:chocolate_dark", {
- description = S("Bar of Dark Chocolate"),
- inventory_image = "farming_chocolate_dark.png",
- on_use = minetest.item_eat(3)
- })
- minetest.register_craft( {
- output = "farming:chocolate_dark",
- recipe = {
- {"group:food_cocoa", "group:food_cocoa", "group:food_cocoa"}
- }
- })
- -- chocolate block
- minetest.register_node("farming:chocolate_block", {
- description = S("Chocolate Block"),
- tiles = {"farming_chocolate_block.png"},
- is_ground_content = false,
- groups = {cracky = 2, oddly_breakable_by_hand = 2},
- sounds = default.node_sound_stone_defaults()
- })
- minetest.register_craft({
- output = "farming:chocolate_block",
- recipe = {
- {"farming:chocolate_dark", "farming:chocolate_dark", "farming:chocolate_dark"},
- {"farming:chocolate_dark", "farming:chocolate_dark", "farming:chocolate_dark"},
- {"farming:chocolate_dark", "farming:chocolate_dark", "farming:chocolate_dark"}
- }
- })
- minetest.register_craft({
- output = "farming:chocolate_dark 9",
- recipe = {{"farming:chocolate_block"}}
- })
- -- cocoa definition
- local def = {
- drawtype = "plantlike",
- tiles = {"farming_cocoa_1.png"},
- paramtype = "light",
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
- },
- groups = {
- snappy = 3, flammable = 2, plant = 1, growing = 1,
- not_in_creative_inventory = 1, leafdecay = 1, leafdecay_drop = 1
- },
- sounds = default.node_sound_leaves_defaults(),
- growth_check = function(pos, node_name)
- if minetest.find_node_near(pos, 1, {"default:jungletree"}) then
- return false
- end
- return true
- end
- }
- -- stage 1
- minetest.register_node("farming:cocoa_1", table.copy(def))
- -- stage 2
- def.tiles = {"farming_cocoa_2.png"}
- minetest.register_node("farming:cocoa_2", table.copy(def))
- -- stage3
- def.tiles = {"farming_cocoa_3.png"}
- def.drop = {
- items = {
- {items = {"farming:cocoa_beans 1"}, rarity = 1}
- }
- }
- minetest.register_node("farming:cocoa_3", table.copy(def))
- -- stage 4 (final)
- def.tiles = {"farming_cocoa_4.png"}
- def.groups.growing = nil
- def.growth_check = nil
- def.drop = {
- items = {
- {items = {"farming:cocoa_beans 2"}, rarity = 1},
- {items = {"farming:cocoa_beans 1"}, rarity = 2},
- {items = {"farming:cocoa_beans 1"}, rarity = 4}
- }
- }
- minetest.register_node("farming:cocoa_4", table.copy(def))
- -- add to registered_plants
- farming.registered_plants["farming:cocoa_beans"] = {
- crop = "farming:cocoa",
- seed = "farming:cocoa_beans",
- minlight = farming.min_light,
- maxlight = farming.max_light,
- steps = 4
- }
- -- add random cocoa pods to jungle tree's
- minetest.register_on_generated(function(minp, maxp)
- if maxp.y < 0 then
- return
- end
- local pos, dir
- local cocoa = minetest.find_nodes_in_area(minp, maxp, "default:jungletree")
- for n = 1, #cocoa do
- pos = cocoa[n]
- if minetest.find_node_near(pos, 1,
- {"default:jungleleaves", "moretrees:jungletree_leaves_green"}) then
- dir = math.random(1, 80)
- if dir == 1 then pos.x = pos.x + 1
- elseif dir == 2 then pos.x = pos.x - 1
- elseif dir == 3 then pos.z = pos.z + 1
- elseif dir == 4 then pos.z = pos.z -1
- end
- if dir < 5
- and minetest.get_node(pos).name == "air"
- and minetest.get_node_light(pos) > 12 then
- --print ("Cocoa Pod added at " .. minetest.pos_to_string(pos))
- minetest.swap_node(pos, {
- name = "farming:cocoa_" .. tostring(math.random(4))
- })
- end
- end
- end
- end)
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