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- /****************************************************************************
- **
- ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
- ** All rights reserved.
- ** Contact: Nokia Corporation (qt-info@nokia.com)
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- ** This file is part of the documentation of the Qt Toolkit.
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- ** GNU Free Documentation License
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- /*!
- \title QuickHit Example
- \example
- This Qt example application demonstrates Qt Quick as a game platform. QuickHit is essentially a basic shooting game, but differentiated from other such games by its levels. The levels are Qt plug-ins which are loaded during the QuickHit startup. Different levels are shown in the application's main menu. Levels can have different sounds, graphics, and level QML files. A common characteristic for all levels is that your ship is at the bottom of the screen and shoots upwards.
- The LevelTemplate level plug-in is an example of an empty level which users can use as a starting point when beginning to create their own levels using QML code. See more in /plugins/LevelTemplate, and read more about creating your own levels at the QuickHit wiki page at Projects Forum Nokia: https://projects.forum.nokia.com/quickhit.
- \image qml-quickhit-example.png
- \section1 Compatibility
- Qt 4.7.2 for Symbian
- Qt 4.7.0 for Maemo
- QtMobility 1.1.1
- Tested on: Nokia N8-00, Nokia E7-00, Nokia C6-01, Nokia N900
- */
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