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- Source Install
- ==============
- To install OpenAL Soft, use your favorite shell to go into the build/
- directory, and run:
- cmake ..
- Assuming configuration went well, you can then build it, typically using GNU
- Make (KDevelop, MSVC, and others are possible depending on your system setup
- and CMake configuration).
- Please Note: Double check that the appropriate backends were detected. Often,
- complaints of no sound, crashing, and missing devices can be solved by making
- sure the correct backends are being used. CMake's output will identify which
- backends were enabled.
- For most systems, you will likely want to make sure ALSA, OSS, and PulseAudio
- were detected (if your target system uses them). For Windows, make sure
- DirectSound was detected.
- Utilities
- =========
- The source package comes with an informational utility, openal-info, and is
- built by default. It prints out information provided by the ALC and AL sub-
- systems, including discovered devices, version information, and extensions.
- Configuration
- =============
- OpenAL Soft can be configured on a per-user and per-system basis. This allows
- users and sysadmins to control information provided to applications, as well
- as application-agnostic behavior of the library. See alsoftrc.sample for
- available settings.
- Acknowledgements
- ================
- Special thanks go to:
- Creative Labs for the original source code this is based off of.
- Christopher Fitzgerald for the current reverb effect implementation, and
- helping with the low-pass filter.
- Christian Borss for the 3D panning code the current implementation is heavilly
- based on.
- Ben Davis for the idea behind the current click-removal code.
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