README 1.6 KB

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  1. Source Install
  2. ==============
  3. To install OpenAL Soft, use your favorite shell to go into the build/
  4. directory, and run:
  5. cmake ..
  6. Assuming configuration went well, you can then build it, typically using GNU
  7. Make (KDevelop, MSVC, and others are possible depending on your system setup
  8. and CMake configuration).
  9. Please Note: Double check that the appropriate backends were detected. Often,
  10. complaints of no sound, crashing, and missing devices can be solved by making
  11. sure the correct backends are being used. CMake's output will identify which
  12. backends were enabled.
  13. For most systems, you will likely want to make sure ALSA, OSS, and PulseAudio
  14. were detected (if your target system uses them). For Windows, make sure
  15. DirectSound was detected.
  16. Utilities
  17. =========
  18. The source package comes with an informational utility, openal-info, and is
  19. built by default. It prints out information provided by the ALC and AL sub-
  20. systems, including discovered devices, version information, and extensions.
  21. Configuration
  22. =============
  23. OpenAL Soft can be configured on a per-user and per-system basis. This allows
  24. users and sysadmins to control information provided to applications, as well
  25. as application-agnostic behavior of the library. See alsoftrc.sample for
  26. available settings.
  27. Acknowledgements
  28. ================
  29. Special thanks go to:
  30. Creative Labs for the original source code this is based off of.
  31. Christopher Fitzgerald for the current reverb effect implementation, and
  32. helping with the low-pass filter.
  33. Christian Borss for the 3D panning code the current implementation is heavilly
  34. based on.
  35. Ben Davis for the idea behind the current click-removal code.