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- /**
- * OpenAL cross platform audio library
- * Copyright (C) 1999-2007 by authors.
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- * Boston, MA 02111-1307, USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
- #include "config.h"
- #include <stdlib.h>
- #include <math.h>
- #include "AL/al.h"
- #include "AL/alc.h"
- #include "alMain.h"
- #include "alEffect.h"
- #include "alThunk.h"
- #include "alError.h"
- ALboolean DisabledEffects[MAX_EFFECTS];
- static void InitEffectParams(ALeffect *effect, ALenum type);
- #define LookupEffect(m, k) ((ALeffect*)LookupUIntMapKey(&(m), (k)))
- AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects)
- {
- ALCcontext *Context;
- ALsizei i=0;
- Context = GetContextSuspended();
- if(!Context) return;
- if (n > 0)
- {
- ALCdevice *device = Context->Device;
- // Check that enough memory has been allocted in the 'effects' array for n Effects
- if (!IsBadWritePtr((void*)effects, n * sizeof(ALuint)))
- {
- ALenum err;
- while(i < n)
- {
- ALeffect *effect = calloc(1, sizeof(ALeffect));
- if(!effect)
- {
- alSetError(Context, AL_OUT_OF_MEMORY);
- alDeleteEffects(i, effects);
- break;
- }
- effect->effect = ALTHUNK_ADDENTRY(effect);
- err = InsertUIntMapEntry(&device->EffectMap, effect->effect,
- effect);
- if(err != AL_NO_ERROR)
- {
- ALTHUNK_REMOVEENTRY(effect->effect);
- memset(effect, 0, sizeof(ALeffect));
- free(effect);
- alSetError(Context, err);
- alDeleteEffects(i, effects);
- break;
- }
- effects[i++] = effect->effect;
- InitEffectParams(effect, AL_EFFECT_NULL);
- }
- }
- }
- ProcessContext(Context);
- }
- AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, ALuint *effects)
- {
- ALCcontext *Context;
- ALeffect *ALEffect;
- ALsizei i;
- Context = GetContextSuspended();
- if(!Context) return;
- if (n >= 0)
- {
- ALCdevice *device = Context->Device;
- // Check that all effects are valid
- for (i = 0; i < n; i++)
- {
- if(!effects[i])
- continue;
- if(!LookupEffect(device->EffectMap, effects[i]))
- {
- alSetError(Context, AL_INVALID_NAME);
- break;
- }
- }
- if (i == n)
- {
- // All effects are valid
- for (i = 0; i < n; i++)
- {
- // Recheck that the effect is valid, because there could be duplicated names
- if((ALEffect=LookupEffect(device->EffectMap, effects[i])) != NULL)
- {
- RemoveUIntMapKey(&device->EffectMap, ALEffect->effect);
- ALTHUNK_REMOVEENTRY(ALEffect->effect);
- memset(ALEffect, 0, sizeof(ALeffect));
- free(ALEffect);
- }
- }
- }
- }
- else
- alSetError(Context, AL_INVALID_VALUE);
- ProcessContext(Context);
- }
- AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect)
- {
- ALCcontext *Context;
- ALboolean result;
- Context = GetContextSuspended();
- if(!Context) return AL_FALSE;
- result = ((!effect || LookupEffect(Context->Device->EffectMap, effect)) ?
- AL_TRUE : AL_FALSE);
- ProcessContext(Context);
- return result;
- }
- AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue)
- {
- ALCcontext *Context;
- ALCdevice *Device;
- ALeffect *ALEffect;
- Context = GetContextSuspended();
- if(!Context) return;
- Device = Context->Device;
- if((ALEffect=LookupEffect(Device->EffectMap, effect)) != NULL)
- {
- if(param == AL_EFFECT_TYPE)
- {
- ALboolean isOk = (iValue == AL_EFFECT_NULL ||
- (iValue == AL_EFFECT_EAXREVERB && !DisabledEffects[EAXREVERB]) ||
- (iValue == AL_EFFECT_REVERB && !DisabledEffects[REVERB]) ||
- (iValue == AL_EFFECT_ECHO && !DisabledEffects[ECHO]) ||
- (iValue == AL_EFFECT_RING_MODULATOR && !DisabledEffects[MODULATOR]));
- if(isOk)
- InitEffectParams(ALEffect, iValue);
- else
- alSetError(Context, AL_INVALID_VALUE);
- }
- else if(ALEffect->type == AL_EFFECT_EAXREVERB)
- {
- switch(param)
- {
- case AL_EAXREVERB_DECAY_HFLIMIT:
- if(iValue >= AL_EAXREVERB_MIN_DECAY_HFLIMIT &&
- iValue <= AL_EAXREVERB_MAX_DECAY_HFLIMIT)
- ALEffect->Reverb.DecayHFLimit = iValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_REVERB)
- {
- switch(param)
- {
- case AL_REVERB_DECAY_HFLIMIT:
- if(iValue >= AL_REVERB_MIN_DECAY_HFLIMIT &&
- iValue <= AL_REVERB_MAX_DECAY_HFLIMIT)
- ALEffect->Reverb.DecayHFLimit = iValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_ECHO)
- {
- switch(param)
- {
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_RING_MODULATOR)
- {
- switch(param)
- {
- case AL_RING_MODULATOR_FREQUENCY:
- case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
- alEffectf(effect, param, (ALfloat)iValue);
- break;
- case AL_RING_MODULATOR_WAVEFORM:
- if(iValue >= AL_RING_MODULATOR_MIN_WAVEFORM &&
- iValue <= AL_RING_MODULATOR_MAX_WAVEFORM)
- ALEffect->Modulator.Waveform = iValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_ENUM);
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ProcessContext(Context);
- }
- AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, ALint *piValues)
- {
- ALCcontext *Context;
- ALCdevice *Device;
- ALeffect *ALEffect;
- Context = GetContextSuspended();
- if(!Context) return;
- Device = Context->Device;
- if((ALEffect=LookupEffect(Device->EffectMap, effect)) != NULL)
- {
- if(param == AL_EFFECT_TYPE)
- {
- alEffecti(effect, param, piValues[0]);
- }
- else if(ALEffect->type == AL_EFFECT_EAXREVERB)
- {
- switch(param)
- {
- case AL_EAXREVERB_DECAY_HFLIMIT:
- alEffecti(effect, param, piValues[0]);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_REVERB)
- {
- switch(param)
- {
- case AL_REVERB_DECAY_HFLIMIT:
- alEffecti(effect, param, piValues[0]);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_ECHO)
- {
- switch(param)
- {
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_RING_MODULATOR)
- {
- switch(param)
- {
- case AL_RING_MODULATOR_FREQUENCY:
- case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
- case AL_RING_MODULATOR_WAVEFORM:
- alEffecti(effect, param, piValues[0]);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_ENUM);
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ProcessContext(Context);
- }
- AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue)
- {
- ALCcontext *Context;
- ALCdevice *Device;
- ALeffect *ALEffect;
- Context = GetContextSuspended();
- if(!Context) return;
- Device = Context->Device;
- if((ALEffect=LookupEffect(Device->EffectMap, effect)) != NULL)
- {
- if(ALEffect->type == AL_EFFECT_EAXREVERB)
- {
- switch(param)
- {
- case AL_EAXREVERB_DENSITY:
- if(flValue >= AL_EAXREVERB_MIN_DENSITY &&
- flValue <= AL_EAXREVERB_MAX_DENSITY)
- ALEffect->Reverb.Density = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_DIFFUSION:
- if(flValue >= AL_EAXREVERB_MIN_DIFFUSION &&
- flValue <= AL_EAXREVERB_MAX_DIFFUSION)
- ALEffect->Reverb.Diffusion = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_GAIN:
- if(flValue >= AL_EAXREVERB_MIN_GAIN &&
- flValue <= AL_EAXREVERB_MAX_GAIN)
- ALEffect->Reverb.Gain = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_GAINHF:
- if(flValue >= AL_EAXREVERB_MIN_GAINHF &&
- flValue <= AL_EAXREVERB_MAX_GAIN)
- ALEffect->Reverb.GainHF = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_GAINLF:
- if(flValue >= AL_EAXREVERB_MIN_GAINLF &&
- flValue <= AL_EAXREVERB_MAX_GAINLF)
- ALEffect->Reverb.GainLF = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_DECAY_TIME:
- if(flValue >= AL_EAXREVERB_MIN_DECAY_TIME &&
- flValue <= AL_EAXREVERB_MAX_DECAY_TIME)
- ALEffect->Reverb.DecayTime = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_DECAY_HFRATIO:
- if(flValue >= AL_EAXREVERB_MIN_DECAY_HFRATIO &&
- flValue <= AL_EAXREVERB_MAX_DECAY_HFRATIO)
- ALEffect->Reverb.DecayHFRatio = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_DECAY_LFRATIO:
- if(flValue >= AL_EAXREVERB_MIN_DECAY_LFRATIO &&
- flValue <= AL_EAXREVERB_MAX_DECAY_LFRATIO)
- ALEffect->Reverb.DecayLFRatio = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_REFLECTIONS_GAIN:
- if(flValue >= AL_EAXREVERB_MIN_REFLECTIONS_GAIN &&
- flValue <= AL_EAXREVERB_MAX_REFLECTIONS_GAIN)
- ALEffect->Reverb.ReflectionsGain = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_REFLECTIONS_DELAY:
- if(flValue >= AL_EAXREVERB_MIN_REFLECTIONS_DELAY &&
- flValue <= AL_EAXREVERB_MAX_REFLECTIONS_DELAY)
- ALEffect->Reverb.ReflectionsDelay = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_LATE_REVERB_GAIN:
- if(flValue >= AL_EAXREVERB_MIN_LATE_REVERB_GAIN &&
- flValue <= AL_EAXREVERB_MAX_LATE_REVERB_GAIN)
- ALEffect->Reverb.LateReverbGain = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_LATE_REVERB_DELAY:
- if(flValue >= AL_EAXREVERB_MIN_LATE_REVERB_DELAY &&
- flValue <= AL_EAXREVERB_MAX_LATE_REVERB_DELAY)
- ALEffect->Reverb.LateReverbDelay = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_AIR_ABSORPTION_GAINHF:
- if(flValue >= AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF &&
- flValue <= AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF)
- ALEffect->Reverb.AirAbsorptionGainHF = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_ECHO_TIME:
- if(flValue >= AL_EAXREVERB_MIN_ECHO_TIME &&
- flValue <= AL_EAXREVERB_MAX_ECHO_TIME)
- ALEffect->Reverb.EchoTime = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_ECHO_DEPTH:
- if(flValue >= AL_EAXREVERB_MIN_ECHO_DEPTH &&
- flValue <= AL_EAXREVERB_MAX_ECHO_DEPTH)
- ALEffect->Reverb.EchoDepth = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_MODULATION_TIME:
- if(flValue >= AL_EAXREVERB_MIN_MODULATION_TIME &&
- flValue <= AL_EAXREVERB_MAX_MODULATION_TIME)
- ALEffect->Reverb.ModulationTime = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_MODULATION_DEPTH:
- if(flValue >= AL_EAXREVERB_MIN_MODULATION_DEPTH &&
- flValue <= AL_EAXREVERB_MAX_MODULATION_DEPTH)
- ALEffect->Reverb.ModulationDepth = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_HFREFERENCE:
- if(flValue >= AL_EAXREVERB_MIN_HFREFERENCE &&
- flValue <= AL_EAXREVERB_MAX_HFREFERENCE)
- ALEffect->Reverb.HFReference = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_LFREFERENCE:
- if(flValue >= AL_EAXREVERB_MIN_LFREFERENCE &&
- flValue <= AL_EAXREVERB_MAX_LFREFERENCE)
- ALEffect->Reverb.LFReference = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR:
- if(flValue >= 0.0f && flValue <= 10.0f)
- ALEffect->Reverb.RoomRolloffFactor = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_REVERB)
- {
- switch(param)
- {
- case AL_REVERB_DENSITY:
- if(flValue >= AL_REVERB_MIN_DENSITY &&
- flValue <= AL_REVERB_MAX_DENSITY)
- ALEffect->Reverb.Density = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_REVERB_DIFFUSION:
- if(flValue >= AL_REVERB_MIN_DIFFUSION &&
- flValue <= AL_REVERB_MAX_DIFFUSION)
- ALEffect->Reverb.Diffusion = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_REVERB_GAIN:
- if(flValue >= AL_REVERB_MIN_GAIN &&
- flValue <= AL_REVERB_MAX_GAIN)
- ALEffect->Reverb.Gain = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_REVERB_GAINHF:
- if(flValue >= AL_REVERB_MIN_GAINHF &&
- flValue <= AL_REVERB_MAX_GAINHF)
- ALEffect->Reverb.GainHF = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_REVERB_DECAY_TIME:
- if(flValue >= AL_REVERB_MIN_DECAY_TIME &&
- flValue <= AL_REVERB_MAX_DECAY_TIME)
- ALEffect->Reverb.DecayTime = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_REVERB_DECAY_HFRATIO:
- if(flValue >= AL_REVERB_MIN_DECAY_HFRATIO &&
- flValue <= AL_REVERB_MAX_DECAY_HFRATIO)
- ALEffect->Reverb.DecayHFRatio = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_REVERB_REFLECTIONS_GAIN:
- if(flValue >= AL_REVERB_MIN_REFLECTIONS_GAIN &&
- flValue <= AL_REVERB_MAX_REFLECTIONS_GAIN)
- ALEffect->Reverb.ReflectionsGain = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_REVERB_REFLECTIONS_DELAY:
- if(flValue >= AL_REVERB_MIN_REFLECTIONS_DELAY &&
- flValue <= AL_REVERB_MAX_REFLECTIONS_DELAY)
- ALEffect->Reverb.ReflectionsDelay = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_REVERB_LATE_REVERB_GAIN:
- if(flValue >= AL_REVERB_MIN_LATE_REVERB_GAIN &&
- flValue <= AL_REVERB_MAX_LATE_REVERB_GAIN)
- ALEffect->Reverb.LateReverbGain = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_REVERB_LATE_REVERB_DELAY:
- if(flValue >= AL_REVERB_MIN_LATE_REVERB_DELAY &&
- flValue <= AL_REVERB_MAX_LATE_REVERB_DELAY)
- ALEffect->Reverb.LateReverbDelay = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_REVERB_AIR_ABSORPTION_GAINHF:
- if(flValue >= AL_REVERB_MIN_AIR_ABSORPTION_GAINHF &&
- flValue <= AL_REVERB_MAX_AIR_ABSORPTION_GAINHF)
- ALEffect->Reverb.AirAbsorptionGainHF = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_REVERB_ROOM_ROLLOFF_FACTOR:
- if(flValue >= AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR &&
- flValue <= AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR)
- ALEffect->Reverb.RoomRolloffFactor = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_ECHO)
- {
- switch(param)
- {
- case AL_ECHO_DELAY:
- if(flValue >= AL_ECHO_MIN_DELAY && flValue <= AL_ECHO_MAX_DELAY)
- ALEffect->Echo.Delay = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_ECHO_LRDELAY:
- if(flValue >= AL_ECHO_MIN_LRDELAY && flValue <= AL_ECHO_MAX_LRDELAY)
- ALEffect->Echo.LRDelay = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_ECHO_DAMPING:
- if(flValue >= AL_ECHO_MIN_DAMPING && flValue <= AL_ECHO_MAX_DAMPING)
- ALEffect->Echo.Damping = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_ECHO_FEEDBACK:
- if(flValue >= AL_ECHO_MIN_FEEDBACK && flValue <= AL_ECHO_MAX_FEEDBACK)
- ALEffect->Echo.Feedback = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_ECHO_SPREAD:
- if(flValue >= AL_ECHO_MIN_SPREAD && flValue <= AL_ECHO_MAX_SPREAD)
- ALEffect->Echo.Spread = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_RING_MODULATOR)
- {
- switch(param)
- {
- case AL_RING_MODULATOR_FREQUENCY:
- if(flValue >= AL_RING_MODULATOR_MIN_FREQUENCY &&
- flValue <= AL_RING_MODULATOR_MAX_FREQUENCY)
- ALEffect->Modulator.Frequency = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
- if(flValue >= AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF &&
- flValue <= AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF)
- ALEffect->Modulator.HighPassCutoff = flValue;
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_ENUM);
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ProcessContext(Context);
- }
- AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, ALfloat *pflValues)
- {
- ALCcontext *Context;
- ALCdevice *Device;
- ALeffect *ALEffect;
- Context = GetContextSuspended();
- if(!Context) return;
- Device = Context->Device;
- if((ALEffect=LookupEffect(Device->EffectMap, effect)) != NULL)
- {
- if(ALEffect->type == AL_EFFECT_EAXREVERB)
- {
- switch(param)
- {
- case AL_EAXREVERB_DENSITY:
- case AL_EAXREVERB_DIFFUSION:
- case AL_EAXREVERB_GAIN:
- case AL_EAXREVERB_GAINHF:
- case AL_EAXREVERB_GAINLF:
- case AL_EAXREVERB_DECAY_TIME:
- case AL_EAXREVERB_DECAY_HFRATIO:
- case AL_EAXREVERB_DECAY_LFRATIO:
- case AL_EAXREVERB_REFLECTIONS_GAIN:
- case AL_EAXREVERB_REFLECTIONS_DELAY:
- case AL_EAXREVERB_LATE_REVERB_GAIN:
- case AL_EAXREVERB_LATE_REVERB_DELAY:
- case AL_EAXREVERB_AIR_ABSORPTION_GAINHF:
- case AL_EAXREVERB_ECHO_TIME:
- case AL_EAXREVERB_ECHO_DEPTH:
- case AL_EAXREVERB_MODULATION_TIME:
- case AL_EAXREVERB_MODULATION_DEPTH:
- case AL_EAXREVERB_HFREFERENCE:
- case AL_EAXREVERB_LFREFERENCE:
- case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR:
- alEffectf(effect, param, pflValues[0]);
- break;
- case AL_EAXREVERB_REFLECTIONS_PAN:
- if(!isnan(pflValues[0]) && !isnan(pflValues[1]) && !isnan(pflValues[2]))
- {
- ALEffect->Reverb.ReflectionsPan[0] = pflValues[0];
- ALEffect->Reverb.ReflectionsPan[1] = pflValues[1];
- ALEffect->Reverb.ReflectionsPan[2] = pflValues[2];
- }
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- case AL_EAXREVERB_LATE_REVERB_PAN:
- if(!isnan(pflValues[0]) && !isnan(pflValues[1]) && !isnan(pflValues[2]))
- {
- ALEffect->Reverb.LateReverbPan[0] = pflValues[0];
- ALEffect->Reverb.LateReverbPan[1] = pflValues[1];
- ALEffect->Reverb.LateReverbPan[2] = pflValues[2];
- }
- else
- alSetError(Context, AL_INVALID_VALUE);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_REVERB)
- {
- switch(param)
- {
- case AL_REVERB_DENSITY:
- case AL_REVERB_DIFFUSION:
- case AL_REVERB_GAIN:
- case AL_REVERB_GAINHF:
- case AL_REVERB_DECAY_TIME:
- case AL_REVERB_DECAY_HFRATIO:
- case AL_REVERB_REFLECTIONS_GAIN:
- case AL_REVERB_REFLECTIONS_DELAY:
- case AL_REVERB_LATE_REVERB_GAIN:
- case AL_REVERB_LATE_REVERB_DELAY:
- case AL_REVERB_AIR_ABSORPTION_GAINHF:
- case AL_REVERB_ROOM_ROLLOFF_FACTOR:
- alEffectf(effect, param, pflValues[0]);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_ECHO)
- {
- switch(param)
- {
- case AL_ECHO_DELAY:
- case AL_ECHO_LRDELAY:
- case AL_ECHO_DAMPING:
- case AL_ECHO_FEEDBACK:
- case AL_ECHO_SPREAD:
- alEffectf(effect, param, pflValues[0]);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_RING_MODULATOR)
- {
- switch(param)
- {
- case AL_RING_MODULATOR_FREQUENCY:
- case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
- alEffectf(effect, param, pflValues[0]);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_ENUM);
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ProcessContext(Context);
- }
- AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue)
- {
- ALCcontext *Context;
- ALCdevice *Device;
- ALeffect *ALEffect;
- Context = GetContextSuspended();
- if(!Context) return;
- Device = Context->Device;
- if((ALEffect=LookupEffect(Device->EffectMap, effect)) != NULL)
- {
- if(param == AL_EFFECT_TYPE)
- {
- *piValue = ALEffect->type;
- }
- else if(ALEffect->type == AL_EFFECT_EAXREVERB)
- {
- switch(param)
- {
- case AL_EAXREVERB_DECAY_HFLIMIT:
- *piValue = ALEffect->Reverb.DecayHFLimit;
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_REVERB)
- {
- switch(param)
- {
- case AL_REVERB_DECAY_HFLIMIT:
- *piValue = ALEffect->Reverb.DecayHFLimit;
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_ECHO)
- {
- switch(param)
- {
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_RING_MODULATOR)
- {
- switch(param)
- {
- case AL_RING_MODULATOR_FREQUENCY:
- *piValue = (ALint)ALEffect->Modulator.Frequency;
- break;
- case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
- *piValue = (ALint)ALEffect->Modulator.HighPassCutoff;
- break;
- case AL_RING_MODULATOR_WAVEFORM:
- *piValue = ALEffect->Modulator.Waveform;
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_ENUM);
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ProcessContext(Context);
- }
- AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues)
- {
- ALCcontext *Context;
- ALCdevice *Device;
- ALeffect *ALEffect;
- Context = GetContextSuspended();
- if(!Context) return;
- Device = Context->Device;
- if((ALEffect=LookupEffect(Device->EffectMap, effect)) != NULL)
- {
- if(param == AL_EFFECT_TYPE)
- {
- alGetEffecti(effect, param, piValues);
- }
- else if(ALEffect->type == AL_EFFECT_EAXREVERB)
- {
- switch(param)
- {
- case AL_EAXREVERB_DECAY_HFLIMIT:
- alGetEffecti(effect, param, piValues);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_REVERB)
- {
- switch(param)
- {
- case AL_REVERB_DECAY_HFLIMIT:
- alGetEffecti(effect, param, piValues);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_ECHO)
- {
- switch(param)
- {
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_RING_MODULATOR)
- {
- switch(param)
- {
- case AL_RING_MODULATOR_FREQUENCY:
- case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
- case AL_RING_MODULATOR_WAVEFORM:
- alGetEffecti(effect, param, piValues);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_ENUM);
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ProcessContext(Context);
- }
- AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue)
- {
- ALCcontext *Context;
- ALCdevice *Device;
- ALeffect *ALEffect;
- Context = GetContextSuspended();
- if(!Context) return;
- Device = Context->Device;
- if((ALEffect=LookupEffect(Device->EffectMap, effect)) != NULL)
- {
- if(ALEffect->type == AL_EFFECT_EAXREVERB)
- {
- switch(param)
- {
- case AL_EAXREVERB_DENSITY:
- *pflValue = ALEffect->Reverb.Density;
- break;
- case AL_EAXREVERB_DIFFUSION:
- *pflValue = ALEffect->Reverb.Diffusion;
- break;
- case AL_EAXREVERB_GAIN:
- *pflValue = ALEffect->Reverb.Gain;
- break;
- case AL_EAXREVERB_GAINHF:
- *pflValue = ALEffect->Reverb.GainHF;
- break;
- case AL_EAXREVERB_GAINLF:
- *pflValue = ALEffect->Reverb.GainLF;
- break;
- case AL_EAXREVERB_DECAY_TIME:
- *pflValue = ALEffect->Reverb.DecayTime;
- break;
- case AL_EAXREVERB_DECAY_HFRATIO:
- *pflValue = ALEffect->Reverb.DecayHFRatio;
- break;
- case AL_EAXREVERB_DECAY_LFRATIO:
- *pflValue = ALEffect->Reverb.DecayLFRatio;
- break;
- case AL_EAXREVERB_REFLECTIONS_GAIN:
- *pflValue = ALEffect->Reverb.ReflectionsGain;
- break;
- case AL_EAXREVERB_REFLECTIONS_DELAY:
- *pflValue = ALEffect->Reverb.ReflectionsDelay;
- break;
- case AL_EAXREVERB_LATE_REVERB_GAIN:
- *pflValue = ALEffect->Reverb.LateReverbGain;
- break;
- case AL_EAXREVERB_LATE_REVERB_DELAY:
- *pflValue = ALEffect->Reverb.LateReverbDelay;
- break;
- case AL_EAXREVERB_AIR_ABSORPTION_GAINHF:
- *pflValue = ALEffect->Reverb.AirAbsorptionGainHF;
- break;
- case AL_EAXREVERB_ECHO_TIME:
- *pflValue = ALEffect->Reverb.EchoTime;
- break;
- case AL_EAXREVERB_ECHO_DEPTH:
- *pflValue = ALEffect->Reverb.EchoDepth;
- break;
- case AL_EAXREVERB_MODULATION_TIME:
- *pflValue = ALEffect->Reverb.ModulationTime;
- break;
- case AL_EAXREVERB_MODULATION_DEPTH:
- *pflValue = ALEffect->Reverb.ModulationDepth;
- break;
- case AL_EAXREVERB_HFREFERENCE:
- *pflValue = ALEffect->Reverb.HFReference;
- break;
- case AL_EAXREVERB_LFREFERENCE:
- *pflValue = ALEffect->Reverb.LFReference;
- break;
- case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR:
- *pflValue = ALEffect->Reverb.RoomRolloffFactor;
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_REVERB)
- {
- switch(param)
- {
- case AL_REVERB_DENSITY:
- *pflValue = ALEffect->Reverb.Density;
- break;
- case AL_REVERB_DIFFUSION:
- *pflValue = ALEffect->Reverb.Diffusion;
- break;
- case AL_REVERB_GAIN:
- *pflValue = ALEffect->Reverb.Gain;
- break;
- case AL_REVERB_GAINHF:
- *pflValue = ALEffect->Reverb.GainHF;
- break;
- case AL_REVERB_DECAY_TIME:
- *pflValue = ALEffect->Reverb.DecayTime;
- break;
- case AL_REVERB_DECAY_HFRATIO:
- *pflValue = ALEffect->Reverb.DecayHFRatio;
- break;
- case AL_REVERB_REFLECTIONS_GAIN:
- *pflValue = ALEffect->Reverb.ReflectionsGain;
- break;
- case AL_REVERB_REFLECTIONS_DELAY:
- *pflValue = ALEffect->Reverb.ReflectionsDelay;
- break;
- case AL_REVERB_LATE_REVERB_GAIN:
- *pflValue = ALEffect->Reverb.LateReverbGain;
- break;
- case AL_REVERB_LATE_REVERB_DELAY:
- *pflValue = ALEffect->Reverb.LateReverbDelay;
- break;
- case AL_REVERB_AIR_ABSORPTION_GAINHF:
- *pflValue = ALEffect->Reverb.AirAbsorptionGainHF;
- break;
- case AL_REVERB_ROOM_ROLLOFF_FACTOR:
- *pflValue = ALEffect->Reverb.RoomRolloffFactor;
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_ECHO)
- {
- switch(param)
- {
- case AL_ECHO_DELAY:
- *pflValue = ALEffect->Echo.Delay;
- break;
- case AL_ECHO_LRDELAY:
- *pflValue = ALEffect->Echo.LRDelay;
- break;
- case AL_ECHO_DAMPING:
- *pflValue = ALEffect->Echo.Damping;
- break;
- case AL_ECHO_FEEDBACK:
- *pflValue = ALEffect->Echo.Feedback;
- break;
- case AL_ECHO_SPREAD:
- *pflValue = ALEffect->Echo.Spread;
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_RING_MODULATOR)
- {
- switch(param)
- {
- case AL_RING_MODULATOR_FREQUENCY:
- *pflValue = ALEffect->Modulator.Frequency;
- break;
- case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
- *pflValue = ALEffect->Modulator.HighPassCutoff;
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_ENUM);
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ProcessContext(Context);
- }
- AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues)
- {
- ALCcontext *Context;
- ALCdevice *Device;
- ALeffect *ALEffect;
- Context = GetContextSuspended();
- if(!Context) return;
- Device = Context->Device;
- if((ALEffect=LookupEffect(Device->EffectMap, effect)) != NULL)
- {
- if(ALEffect->type == AL_EFFECT_EAXREVERB)
- {
- switch(param)
- {
- case AL_EAXREVERB_DENSITY:
- case AL_EAXREVERB_DIFFUSION:
- case AL_EAXREVERB_GAIN:
- case AL_EAXREVERB_GAINHF:
- case AL_EAXREVERB_GAINLF:
- case AL_EAXREVERB_DECAY_TIME:
- case AL_EAXREVERB_DECAY_HFRATIO:
- case AL_EAXREVERB_DECAY_LFRATIO:
- case AL_EAXREVERB_REFLECTIONS_GAIN:
- case AL_EAXREVERB_REFLECTIONS_DELAY:
- case AL_EAXREVERB_LATE_REVERB_GAIN:
- case AL_EAXREVERB_LATE_REVERB_DELAY:
- case AL_EAXREVERB_AIR_ABSORPTION_GAINHF:
- case AL_EAXREVERB_ECHO_TIME:
- case AL_EAXREVERB_ECHO_DEPTH:
- case AL_EAXREVERB_MODULATION_TIME:
- case AL_EAXREVERB_MODULATION_DEPTH:
- case AL_EAXREVERB_HFREFERENCE:
- case AL_EAXREVERB_LFREFERENCE:
- case AL_EAXREVERB_ROOM_ROLLOFF_FACTOR:
- alGetEffectf(effect, param, pflValues);
- break;
- case AL_EAXREVERB_REFLECTIONS_PAN:
- pflValues[0] = ALEffect->Reverb.ReflectionsPan[0];
- pflValues[1] = ALEffect->Reverb.ReflectionsPan[1];
- pflValues[2] = ALEffect->Reverb.ReflectionsPan[2];
- break;
- case AL_EAXREVERB_LATE_REVERB_PAN:
- pflValues[0] = ALEffect->Reverb.LateReverbPan[0];
- pflValues[1] = ALEffect->Reverb.LateReverbPan[1];
- pflValues[2] = ALEffect->Reverb.LateReverbPan[2];
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_REVERB)
- {
- switch(param)
- {
- case AL_REVERB_DENSITY:
- case AL_REVERB_DIFFUSION:
- case AL_REVERB_GAIN:
- case AL_REVERB_GAINHF:
- case AL_REVERB_DECAY_TIME:
- case AL_REVERB_DECAY_HFRATIO:
- case AL_REVERB_REFLECTIONS_GAIN:
- case AL_REVERB_REFLECTIONS_DELAY:
- case AL_REVERB_LATE_REVERB_GAIN:
- case AL_REVERB_LATE_REVERB_DELAY:
- case AL_REVERB_AIR_ABSORPTION_GAINHF:
- case AL_REVERB_ROOM_ROLLOFF_FACTOR:
- alGetEffectf(effect, param, pflValues);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_ECHO)
- {
- switch(param)
- {
- case AL_ECHO_DELAY:
- case AL_ECHO_LRDELAY:
- case AL_ECHO_DAMPING:
- case AL_ECHO_FEEDBACK:
- case AL_ECHO_SPREAD:
- alGetEffectf(effect, param, pflValues);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else if(ALEffect->type == AL_EFFECT_RING_MODULATOR)
- {
- switch(param)
- {
- case AL_RING_MODULATOR_FREQUENCY:
- case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
- alGetEffectf(effect, param, pflValues);
- break;
- default:
- alSetError(Context, AL_INVALID_ENUM);
- break;
- }
- }
- else
- alSetError(Context, AL_INVALID_ENUM);
- }
- else
- alSetError(Context, AL_INVALID_NAME);
- ProcessContext(Context);
- }
- ALvoid ReleaseALEffects(ALCdevice *device)
- {
- ALsizei i;
- for(i = 0;i < device->EffectMap.size;i++)
- {
- ALeffect *temp = device->EffectMap.array[i].value;
- device->EffectMap.array[i].value = NULL;
- // Release effect structure
- ALTHUNK_REMOVEENTRY(temp->effect);
- memset(temp, 0, sizeof(ALeffect));
- free(temp);
- }
- }
- static void InitEffectParams(ALeffect *effect, ALenum type)
- {
- effect->type = type;
- switch(type)
- {
- /* NOTE: Standard reverb and EAX reverb use the same defaults for the
- * shared parameters, and EAX's additional parameters default to
- * values assumed by standard reverb.
- */
- case AL_EFFECT_EAXREVERB:
- case AL_EFFECT_REVERB:
- effect->Reverb.Density = AL_EAXREVERB_DEFAULT_DENSITY;
- effect->Reverb.Diffusion = AL_EAXREVERB_DEFAULT_DIFFUSION;
- effect->Reverb.Gain = AL_EAXREVERB_DEFAULT_GAIN;
- effect->Reverb.GainHF = AL_EAXREVERB_DEFAULT_GAINHF;
- effect->Reverb.GainLF = AL_EAXREVERB_DEFAULT_GAINLF;
- effect->Reverb.DecayTime = AL_EAXREVERB_DEFAULT_DECAY_TIME;
- effect->Reverb.DecayHFRatio = AL_EAXREVERB_DEFAULT_DECAY_HFRATIO;
- effect->Reverb.DecayLFRatio = AL_EAXREVERB_DEFAULT_DECAY_LFRATIO;
- effect->Reverb.ReflectionsGain = AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN;
- effect->Reverb.ReflectionsDelay = AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY;
- effect->Reverb.ReflectionsPan[0] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
- effect->Reverb.ReflectionsPan[1] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
- effect->Reverb.ReflectionsPan[2] = AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ;
- effect->Reverb.LateReverbGain = AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN;
- effect->Reverb.LateReverbDelay = AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY;
- effect->Reverb.LateReverbPan[0] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
- effect->Reverb.LateReverbPan[1] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
- effect->Reverb.LateReverbPan[2] = AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ;
- effect->Reverb.EchoTime = AL_EAXREVERB_DEFAULT_ECHO_TIME;
- effect->Reverb.EchoDepth = AL_EAXREVERB_DEFAULT_ECHO_DEPTH;
- effect->Reverb.ModulationTime = AL_EAXREVERB_DEFAULT_MODULATION_TIME;
- effect->Reverb.ModulationDepth = AL_EAXREVERB_DEFAULT_MODULATION_DEPTH;
- effect->Reverb.AirAbsorptionGainHF = AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF;
- effect->Reverb.HFReference = AL_EAXREVERB_DEFAULT_HFREFERENCE;
- effect->Reverb.LFReference = AL_EAXREVERB_DEFAULT_LFREFERENCE;
- effect->Reverb.RoomRolloffFactor = AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR;
- effect->Reverb.DecayHFLimit = AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT;
- break;
- case AL_EFFECT_ECHO:
- effect->Echo.Delay = AL_ECHO_DEFAULT_DELAY;
- effect->Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY;
- effect->Echo.Damping = AL_ECHO_DEFAULT_DAMPING;
- effect->Echo.Feedback = AL_ECHO_DEFAULT_FEEDBACK;
- effect->Echo.Spread = AL_ECHO_DEFAULT_SPREAD;
- break;
- case AL_EFFECT_RING_MODULATOR:
- effect->Modulator.Frequency = AL_RING_MODULATOR_DEFAULT_FREQUENCY;
- effect->Modulator.HighPassCutoff = AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF;
- effect->Modulator.Waveform = AL_RING_MODULATOR_DEFAULT_WAVEFORM;
- break;
- }
- }
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