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- <h1>SPVRTPFXParserEffect Struct Reference</h1>Stores effect information.
- <a href="#_details">More...</a>
- <p>
- <code>#include <<a class="el" href="PVRTPFXParser_8h-source.html">PVRTPFXParser.h</a>></code>
- <p>
- Collaboration diagram for SPVRTPFXParserEffect:<p><center><img src="structSPVRTPFXParserEffect__coll__graph.png" border="0" usemap="#SPVRTPFXParserEffect__coll__map" alt="Collaboration graph"></center>
- <map name="SPVRTPFXParserEffect__coll__map">
- <area href="structSPVRTPFXParserSemantic.html" shape="rect" coords="11,97,198,124" alt="">
- <area href="structSPVRTSemanticDefaultData.html" shape="rect" coords="7,7,202,33" alt="">
- <area href="structSPVRTPFXParserEffectTexture.html" shape="rect" coords="222,97,432,124" alt="">
- </map>
- <center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="structSPVRTPFXParserEffect-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
- <tr><td></td></tr>
- <tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
- <tr><td class="memItemLeft" nowrap align=right valign=top>char * </td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserEffect.html#o0">pszName</a></td></tr>
- <tr><td class="memItemLeft" nowrap align=right valign=top>char * </td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserEffect.html#o1">pszAnnotation</a></td></tr>
- <tr><td class="memItemLeft" nowrap align=right valign=top>char * </td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserEffect.html#o2">pszVertexShaderName</a></td></tr>
- <tr><td class="memItemLeft" nowrap align=right valign=top>char * </td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserEffect.html#o3">pszFragmentShaderName</a></td></tr>
- <tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structSPVRTPFXParserSemantic.html">SPVRTPFXParserSemantic</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserEffect.html#o4">psUniform</a></td></tr>
- <tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int </td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserEffect.html#o5">nNumUniforms</a></td></tr>
- <tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int </td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserEffect.html#o6">nMaxUniforms</a></td></tr>
- <tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structSPVRTPFXParserSemantic.html">SPVRTPFXParserSemantic</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserEffect.html#o7">psAttribute</a></td></tr>
- <tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int </td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserEffect.html#o8">nNumAttributes</a></td></tr>
- <tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int </td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserEffect.html#o9">nMaxAttributes</a></td></tr>
- <tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structSPVRTPFXParserEffectTexture.html">SPVRTPFXParserEffectTexture</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserEffect.html#o10">psTextures</a></td></tr>
- <tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int </td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserEffect.html#o11">nNumTextures</a></td></tr>
- <tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int </td><td class="memItemRight" valign=bottom><a class="el" href="structSPVRTPFXParserEffect.html#o12">nMaxTextures</a></td></tr>
- </table>
- <hr><a name="_details"></a><h2>Detailed Description</h2>
- Stores effect information.
- <p>
- <hr><h2>Member Data Documentation</h2>
- <a class="anchor" name="o9" doxytag="SPVRTPFXParserEffect::nMaxAttributes" ></a><p>
- <br><br><h3>nMaxAttributes</h3><br><div>
- <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
- <tr>
- <td class="mdRow">
- <table cellpadding="0" cellspacing="0" border="0">
- <tr>
- <td class="md" nowrap valign="top"> unsigned int <a class="el" href="structSPVRTPFXParserEffect.html#o9">SPVRTPFXParserEffect::nMaxAttributes</a>
- </table>
- </td>
- </tr>
- </table>
- <table cellspacing=5 cellpadding=0 border=0>
- <tr>
- <td>
-
- </td>
- <td>
- <p>
- </td>
- </tr>
- </table>
- <a class="anchor" name="o12" doxytag="SPVRTPFXParserEffect::nMaxTextures" ></a><p>
- <br><br><h3>nMaxTextures</h3><br><div>
- <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
- <tr>
- <td class="mdRow">
- <table cellpadding="0" cellspacing="0" border="0">
- <tr>
- <td class="md" nowrap valign="top"> unsigned int <a class="el" href="structSPVRTPFXParserEffect.html#o12">SPVRTPFXParserEffect::nMaxTextures</a>
- </table>
- </td>
- </tr>
- </table>
- <table cellspacing=5 cellpadding=0 border=0>
- <tr>
- <td>
-
- </td>
- <td>
- <p>
- </td>
- </tr>
- </table>
- <a class="anchor" name="o6" doxytag="SPVRTPFXParserEffect::nMaxUniforms" ></a><p>
- <br><br><h3>nMaxUniforms</h3><br><div>
- <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
- <tr>
- <td class="mdRow">
- <table cellpadding="0" cellspacing="0" border="0">
- <tr>
- <td class="md" nowrap valign="top"> unsigned int <a class="el" href="structSPVRTPFXParserEffect.html#o6">SPVRTPFXParserEffect::nMaxUniforms</a>
- </table>
- </td>
- </tr>
- </table>
- <table cellspacing=5 cellpadding=0 border=0>
- <tr>
- <td>
-
- </td>
- <td>
- <p>
- </td>
- </tr>
- </table>
- <a class="anchor" name="o8" doxytag="SPVRTPFXParserEffect::nNumAttributes" ></a><p>
- <br><br><h3>nNumAttributes</h3><br><div>
- <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
- <tr>
- <td class="mdRow">
- <table cellpadding="0" cellspacing="0" border="0">
- <tr>
- <td class="md" nowrap valign="top"> unsigned int <a class="el" href="structSPVRTPFXParserEffect.html#o8">SPVRTPFXParserEffect::nNumAttributes</a>
- </table>
- </td>
- </tr>
- </table>
- <table cellspacing=5 cellpadding=0 border=0>
- <tr>
- <td>
-
- </td>
- <td>
- <p>
- </td>
- </tr>
- </table>
- <a class="anchor" name="o11" doxytag="SPVRTPFXParserEffect::nNumTextures" ></a><p>
- <br><br><h3>nNumTextures</h3><br><div>
- <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
- <tr>
- <td class="mdRow">
- <table cellpadding="0" cellspacing="0" border="0">
- <tr>
- <td class="md" nowrap valign="top"> unsigned int <a class="el" href="structSPVRTPFXParserEffect.html#o11">SPVRTPFXParserEffect::nNumTextures</a>
- </table>
- </td>
- </tr>
- </table>
- <table cellspacing=5 cellpadding=0 border=0>
- <tr>
- <td>
-
- </td>
- <td>
- <p>
- </td>
- </tr>
- </table>
- <a class="anchor" name="o5" doxytag="SPVRTPFXParserEffect::nNumUniforms" ></a><p>
- <br><br><h3>nNumUniforms</h3><br><div>
- <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
- <tr>
- <td class="mdRow">
- <table cellpadding="0" cellspacing="0" border="0">
- <tr>
- <td class="md" nowrap valign="top"> unsigned int <a class="el" href="structSPVRTPFXParserEffect.html#o5">SPVRTPFXParserEffect::nNumUniforms</a>
- </table>
- </td>
- </tr>
- </table>
- <table cellspacing=5 cellpadding=0 border=0>
- <tr>
- <td>
-
- </td>
- <td>
- <p>
- </td>
- </tr>
- </table>
- <a class="anchor" name="o7" doxytag="SPVRTPFXParserEffect::psAttribute" ></a><p>
- <br><br><h3>psAttribute</h3><br><div>
- <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
- <tr>
- <td class="mdRow">
- <table cellpadding="0" cellspacing="0" border="0">
- <tr>
- <td class="md" nowrap valign="top"> <a class="el" href="structSPVRTPFXParserSemantic.html">SPVRTPFXParserSemantic</a>* <a class="el" href="structSPVRTPFXParserEffect.html#o7">SPVRTPFXParserEffect::psAttribute</a>
- </table>
- </td>
- </tr>
- </table>
- <table cellspacing=5 cellpadding=0 border=0>
- <tr>
- <td>
-
- </td>
- <td>
- <p>
- </td>
- </tr>
- </table>
- <a class="anchor" name="o10" doxytag="SPVRTPFXParserEffect::psTextures" ></a><p>
- <br><br><h3>psTextures</h3><br><div>
- <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
- <tr>
- <td class="mdRow">
- <table cellpadding="0" cellspacing="0" border="0">
- <tr>
- <td class="md" nowrap valign="top"> <a class="el" href="structSPVRTPFXParserEffectTexture.html">SPVRTPFXParserEffectTexture</a>* <a class="el" href="structSPVRTPFXParserEffect.html#o10">SPVRTPFXParserEffect::psTextures</a>
- </table>
- </td>
- </tr>
- </table>
- <table cellspacing=5 cellpadding=0 border=0>
- <tr>
- <td>
-
- </td>
- <td>
- <p>
- </td>
- </tr>
- </table>
- <a class="anchor" name="o4" doxytag="SPVRTPFXParserEffect::psUniform" ></a><p>
- <br><br><h3>psUniform</h3><br><div>
- <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
- <tr>
- <td class="mdRow">
- <table cellpadding="0" cellspacing="0" border="0">
- <tr>
- <td class="md" nowrap valign="top"> <a class="el" href="structSPVRTPFXParserSemantic.html">SPVRTPFXParserSemantic</a>* <a class="el" href="structSPVRTPFXParserEffect.html#o4">SPVRTPFXParserEffect::psUniform</a>
- </table>
- </td>
- </tr>
- </table>
- <table cellspacing=5 cellpadding=0 border=0>
- <tr>
- <td>
-
- </td>
- <td>
- <p>
- </td>
- </tr>
- </table>
- <a class="anchor" name="o1" doxytag="SPVRTPFXParserEffect::pszAnnotation" ></a><p>
- <br><br><h3>pszAnnotation</h3><br><div>
- <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
- <tr>
- <td class="mdRow">
- <table cellpadding="0" cellspacing="0" border="0">
- <tr>
- <td class="md" nowrap valign="top"> char* <a class="el" href="structSPVRTPFXParserEffect.html#o1">SPVRTPFXParserEffect::pszAnnotation</a>
- </table>
- </td>
- </tr>
- </table>
- <table cellspacing=5 cellpadding=0 border=0>
- <tr>
- <td>
-
- </td>
- <td>
- <p>
- </td>
- </tr>
- </table>
- <a class="anchor" name="o3" doxytag="SPVRTPFXParserEffect::pszFragmentShaderName" ></a><p>
- <br><br><h3>pszFragmentShaderName</h3><br><div>
- <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
- <tr>
- <td class="mdRow">
- <table cellpadding="0" cellspacing="0" border="0">
- <tr>
- <td class="md" nowrap valign="top"> char* <a class="el" href="structSPVRTPFXParserEffect.html#o3">SPVRTPFXParserEffect::pszFragmentShaderName</a>
- </table>
- </td>
- </tr>
- </table>
- <table cellspacing=5 cellpadding=0 border=0>
- <tr>
- <td>
-
- </td>
- <td>
- <p>
- </td>
- </tr>
- </table>
- <a class="anchor" name="o0" doxytag="SPVRTPFXParserEffect::pszName" ></a><p>
- <br><br><h3>pszName</h3><br><div>
- <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
- <tr>
- <td class="mdRow">
- <table cellpadding="0" cellspacing="0" border="0">
- <tr>
- <td class="md" nowrap valign="top"> char* <a class="el" href="structSPVRTPFXParserEffect.html#o0">SPVRTPFXParserEffect::pszName</a>
- </table>
- </td>
- </tr>
- </table>
- <table cellspacing=5 cellpadding=0 border=0>
- <tr>
- <td>
-
- </td>
- <td>
- <p>
- </td>
- </tr>
- </table>
- <a class="anchor" name="o2" doxytag="SPVRTPFXParserEffect::pszVertexShaderName" ></a><p>
- <br><br><h3>pszVertexShaderName</h3><br><div>
- <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
- <tr>
- <td class="mdRow">
- <table cellpadding="0" cellspacing="0" border="0">
- <tr>
- <td class="md" nowrap valign="top"> char* <a class="el" href="structSPVRTPFXParserEffect.html#o2">SPVRTPFXParserEffect::pszVertexShaderName</a>
- </table>
- </td>
- </tr>
- </table>
- <table cellspacing=5 cellpadding=0 border=0>
- <tr>
- <td>
-
- </td>
- <td>
- <p>
- </td>
- </tr>
- </table>
- <hr>The documentation for this struct was generated from the following file:<ul>
- <li><a class="el" href="PVRTPFXParser_8h-source.html">PVRTPFXParser.h</a></ul>
- <br>
- <br>
- <P align=left><FONT size=2><STRONG><A
- href="http://www.imgtec.com/powervr/insider/legal/index.asp">Copyright</A> ©
- 1999-2008, Imagination Technologies Ltd.</STRONG></FONT></P>
- <hr>
- <address style="align: left;"><small><FONT color=f0f>
- Generated by <a href="http://www.doxygen.org/index.html">DOXYGEN</a> 1.3.6</small></address>
- </body>
- </html>
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