structSPODNode.html 12 KB

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  12. <p align="center"><font color="#808080" face="Arial" size="2">PowerVR Software Development Kit</a></font></p>
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  23. <h1>SPODNode Struct Reference</h1>Struct for storing POD node data.
  24. <a href="#_details">More...</a>
  25. <p>
  26. <code>#include &lt;<a class="el" href="PVRTModelPOD_8h-source.html">PVRTModelPOD.h</a>&gt;</code>
  27. <p>
  28. <a href="structSPODNode-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
  29. <tr><td></td></tr>
  30. <tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
  31. <tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPODNode.html#o0">nIdx</a></td></tr>
  32. <tr><td class="memItemLeft" nowrap align=right valign=top>char *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPODNode.html#o1">pszName</a></td></tr>
  33. <tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPODNode.html#o2">nIdxMaterial</a></td></tr>
  34. <tr><td class="memItemLeft" nowrap align=right valign=top>int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPODNode.html#o3">nIdxParent</a></td></tr>
  35. <tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPODNode.html#o4">nAnimFlags</a></td></tr>
  36. <tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPODNode.html#o5">pnAnimPositionIdx</a></td></tr>
  37. <tr><td class="memItemLeft" nowrap align=right valign=top>VERTTYPE *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPODNode.html#o6">pfAnimPosition</a></td></tr>
  38. <tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPODNode.html#o7">pnAnimRotationIdx</a></td></tr>
  39. <tr><td class="memItemLeft" nowrap align=right valign=top>VERTTYPE *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPODNode.html#o8">pfAnimRotation</a></td></tr>
  40. <tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPODNode.html#o9">pnAnimScaleIdx</a></td></tr>
  41. <tr><td class="memItemLeft" nowrap align=right valign=top>VERTTYPE *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPODNode.html#o10">pfAnimScale</a></td></tr>
  42. <tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPODNode.html#o11">pnAnimMatrixIdx</a></td></tr>
  43. <tr><td class="memItemLeft" nowrap align=right valign=top>VERTTYPE *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="structSPODNode.html#o12">pfAnimMatrix</a></td></tr>
  44. </table>
  45. <hr><a name="_details"></a><h2>Detailed Description</h2>
  46. Struct for storing POD node data.
  47. <p>
  48. <hr><h2>Member Data Documentation</h2>
  49. <a class="anchor" name="o4" doxytag="SPODNode::nAnimFlags" ></a><p>
  50. <br><br><h3>nAnimFlags</h3><br><div>
  51. <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  52. <tr>
  53. <td class="mdRow">
  54. <table cellpadding="0" cellspacing="0" border="0">
  55. <tr>
  56. <td class="md" nowrap valign="top"> unsigned int <a class="el" href="structSPODNode.html#o4">SPODNode::nAnimFlags</a>
  57. </table>
  58. </td>
  59. </tr>
  60. </table>
  61. <table cellspacing=5 cellpadding=0 border=0>
  62. <tr>
  63. <td>
  64. &nbsp;
  65. </td>
  66. <td>
  67. <p>
  68. Stores which animation arrays the POD Node contains </td>
  69. </tr>
  70. </table>
  71. <a class="anchor" name="o0" doxytag="SPODNode::nIdx" ></a><p>
  72. <br><br><h3>nIdx</h3><br><div>
  73. <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  74. <tr>
  75. <td class="mdRow">
  76. <table cellpadding="0" cellspacing="0" border="0">
  77. <tr>
  78. <td class="md" nowrap valign="top"> int <a class="el" href="structSPODNode.html#o0">SPODNode::nIdx</a>
  79. </table>
  80. </td>
  81. </tr>
  82. </table>
  83. <table cellspacing=5 cellpadding=0 border=0>
  84. <tr>
  85. <td>
  86. &nbsp;
  87. </td>
  88. <td>
  89. <p>
  90. Index into mesh, light or camera array, depending on which object list contains this Node </td>
  91. </tr>
  92. </table>
  93. <a class="anchor" name="o2" doxytag="SPODNode::nIdxMaterial" ></a><p>
  94. <br><br><h3>nIdxMaterial</h3><br><div>
  95. <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  96. <tr>
  97. <td class="mdRow">
  98. <table cellpadding="0" cellspacing="0" border="0">
  99. <tr>
  100. <td class="md" nowrap valign="top"> int <a class="el" href="structSPODNode.html#o2">SPODNode::nIdxMaterial</a>
  101. </table>
  102. </td>
  103. </tr>
  104. </table>
  105. <table cellspacing=5 cellpadding=0 border=0>
  106. <tr>
  107. <td>
  108. &nbsp;
  109. </td>
  110. <td>
  111. <p>
  112. Index of material used on this mesh </td>
  113. </tr>
  114. </table>
  115. <a class="anchor" name="o3" doxytag="SPODNode::nIdxParent" ></a><p>
  116. <br><br><h3>nIdxParent</h3><br><div>
  117. <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  118. <tr>
  119. <td class="mdRow">
  120. <table cellpadding="0" cellspacing="0" border="0">
  121. <tr>
  122. <td class="md" nowrap valign="top"> int <a class="el" href="structSPODNode.html#o3">SPODNode::nIdxParent</a>
  123. </table>
  124. </td>
  125. </tr>
  126. </table>
  127. <table cellspacing=5 cellpadding=0 border=0>
  128. <tr>
  129. <td>
  130. &nbsp;
  131. </td>
  132. <td>
  133. <p>
  134. Index into MeshInstance array; recursively apply ancestor's transforms after this instance's. </td>
  135. </tr>
  136. </table>
  137. <a class="anchor" name="o12" doxytag="SPODNode::pfAnimMatrix" ></a><p>
  138. <br><br><h3>pfAnimMatrix</h3><br><div>
  139. <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  140. <tr>
  141. <td class="mdRow">
  142. <table cellpadding="0" cellspacing="0" border="0">
  143. <tr>
  144. <td class="md" nowrap valign="top"> VERTTYPE* <a class="el" href="structSPODNode.html#o12">SPODNode::pfAnimMatrix</a>
  145. </table>
  146. </td>
  147. </tr>
  148. </table>
  149. <table cellspacing=5 cellpadding=0 border=0>
  150. <tr>
  151. <td>
  152. &nbsp;
  153. </td>
  154. <td>
  155. <p>
  156. 16 floats per frame of animation. </td>
  157. </tr>
  158. </table>
  159. <a class="anchor" name="o6" doxytag="SPODNode::pfAnimPosition" ></a><p>
  160. <br><br><h3>pfAnimPosition</h3><br><div>
  161. <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  162. <tr>
  163. <td class="mdRow">
  164. <table cellpadding="0" cellspacing="0" border="0">
  165. <tr>
  166. <td class="md" nowrap valign="top"> VERTTYPE* <a class="el" href="structSPODNode.html#o6">SPODNode::pfAnimPosition</a>
  167. </table>
  168. </td>
  169. </tr>
  170. </table>
  171. <table cellspacing=5 cellpadding=0 border=0>
  172. <tr>
  173. <td>
  174. &nbsp;
  175. </td>
  176. <td>
  177. <p>
  178. 3 floats per frame of animation. </td>
  179. </tr>
  180. </table>
  181. <a class="anchor" name="o8" doxytag="SPODNode::pfAnimRotation" ></a><p>
  182. <br><br><h3>pfAnimRotation</h3><br><div>
  183. <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  184. <tr>
  185. <td class="mdRow">
  186. <table cellpadding="0" cellspacing="0" border="0">
  187. <tr>
  188. <td class="md" nowrap valign="top"> VERTTYPE* <a class="el" href="structSPODNode.html#o8">SPODNode::pfAnimRotation</a>
  189. </table>
  190. </td>
  191. </tr>
  192. </table>
  193. <table cellspacing=5 cellpadding=0 border=0>
  194. <tr>
  195. <td>
  196. &nbsp;
  197. </td>
  198. <td>
  199. <p>
  200. 4 floats per frame of animation. </td>
  201. </tr>
  202. </table>
  203. <a class="anchor" name="o10" doxytag="SPODNode::pfAnimScale" ></a><p>
  204. <br><br><h3>pfAnimScale</h3><br><div>
  205. <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  206. <tr>
  207. <td class="mdRow">
  208. <table cellpadding="0" cellspacing="0" border="0">
  209. <tr>
  210. <td class="md" nowrap valign="top"> VERTTYPE* <a class="el" href="structSPODNode.html#o10">SPODNode::pfAnimScale</a>
  211. </table>
  212. </td>
  213. </tr>
  214. </table>
  215. <table cellspacing=5 cellpadding=0 border=0>
  216. <tr>
  217. <td>
  218. &nbsp;
  219. </td>
  220. <td>
  221. <p>
  222. 7 floats per frame of animation. </td>
  223. </tr>
  224. </table>
  225. <a class="anchor" name="o11" doxytag="SPODNode::pnAnimMatrixIdx" ></a><p>
  226. <br><br><h3>pnAnimMatrixIdx</h3><br><div>
  227. <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  228. <tr>
  229. <td class="mdRow">
  230. <table cellpadding="0" cellspacing="0" border="0">
  231. <tr>
  232. <td class="md" nowrap valign="top"> unsigned int* <a class="el" href="structSPODNode.html#o11">SPODNode::pnAnimMatrixIdx</a>
  233. </table>
  234. </td>
  235. </tr>
  236. </table>
  237. <table cellspacing=5 cellpadding=0 border=0>
  238. <tr>
  239. <td>
  240. &nbsp;
  241. </td>
  242. <td>
  243. <p>
  244. </td>
  245. </tr>
  246. </table>
  247. <a class="anchor" name="o5" doxytag="SPODNode::pnAnimPositionIdx" ></a><p>
  248. <br><br><h3>pnAnimPositionIdx</h3><br><div>
  249. <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  250. <tr>
  251. <td class="mdRow">
  252. <table cellpadding="0" cellspacing="0" border="0">
  253. <tr>
  254. <td class="md" nowrap valign="top"> unsigned int* <a class="el" href="structSPODNode.html#o5">SPODNode::pnAnimPositionIdx</a>
  255. </table>
  256. </td>
  257. </tr>
  258. </table>
  259. <table cellspacing=5 cellpadding=0 border=0>
  260. <tr>
  261. <td>
  262. &nbsp;
  263. </td>
  264. <td>
  265. <p>
  266. </td>
  267. </tr>
  268. </table>
  269. <a class="anchor" name="o7" doxytag="SPODNode::pnAnimRotationIdx" ></a><p>
  270. <br><br><h3>pnAnimRotationIdx</h3><br><div>
  271. <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  272. <tr>
  273. <td class="mdRow">
  274. <table cellpadding="0" cellspacing="0" border="0">
  275. <tr>
  276. <td class="md" nowrap valign="top"> unsigned int* <a class="el" href="structSPODNode.html#o7">SPODNode::pnAnimRotationIdx</a>
  277. </table>
  278. </td>
  279. </tr>
  280. </table>
  281. <table cellspacing=5 cellpadding=0 border=0>
  282. <tr>
  283. <td>
  284. &nbsp;
  285. </td>
  286. <td>
  287. <p>
  288. </td>
  289. </tr>
  290. </table>
  291. <a class="anchor" name="o9" doxytag="SPODNode::pnAnimScaleIdx" ></a><p>
  292. <br><br><h3>pnAnimScaleIdx</h3><br><div>
  293. <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  294. <tr>
  295. <td class="mdRow">
  296. <table cellpadding="0" cellspacing="0" border="0">
  297. <tr>
  298. <td class="md" nowrap valign="top"> unsigned int* <a class="el" href="structSPODNode.html#o9">SPODNode::pnAnimScaleIdx</a>
  299. </table>
  300. </td>
  301. </tr>
  302. </table>
  303. <table cellspacing=5 cellpadding=0 border=0>
  304. <tr>
  305. <td>
  306. &nbsp;
  307. </td>
  308. <td>
  309. <p>
  310. </td>
  311. </tr>
  312. </table>
  313. <a class="anchor" name="o1" doxytag="SPODNode::pszName" ></a><p>
  314. <br><br><h3>pszName</h3><br><div>
  315. <table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  316. <tr>
  317. <td class="mdRow">
  318. <table cellpadding="0" cellspacing="0" border="0">
  319. <tr>
  320. <td class="md" nowrap valign="top"> char* <a class="el" href="structSPODNode.html#o1">SPODNode::pszName</a>
  321. </table>
  322. </td>
  323. </tr>
  324. </table>
  325. <table cellspacing=5 cellpadding=0 border=0>
  326. <tr>
  327. <td>
  328. &nbsp;
  329. </td>
  330. <td>
  331. <p>
  332. Name of object </td>
  333. </tr>
  334. </table>
  335. <hr>The documentation for this struct was generated from the following file:<ul>
  336. <li><a class="el" href="PVRTModelPOD_8h-source.html">PVRTModelPOD.h</a></ul>
  337. <br>
  338. <br>
  339. <P align=left><FONT size=2><STRONG><A
  340. href="http://www.imgtec.com/powervr/insider/legal/index.asp">Copyright</A> ©
  341. 1999-2008, Imagination Technologies Ltd.</STRONG></FONT></P>
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