123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554 |
- <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
- <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
- <title>PowerVR SDK</title>
- <link href="doxygen.css" rel="stylesheet" type="text/css">
- <link href="tabs.css" rel="stylesheet" type="text/css">
- <table width="100%">
- <tr>
- <td width="33%">
- <p align="left"> <a href="http://www.imgtec.com"><img border="0" src="IMGLogo.jpg" width="200" height="30"></a></p>
- </td>
- <td width="33%">
- <p align="center"><font color="#808080" face="Arial" size="2">PowerVR Software Development Kit</a></font></p>
- </td>
- <td width="34%">
- <p align="right"><a href="http://www.powervr.com"><img border="0" src="PVRlogo.jpg" width="200" height="27"></a></p>
- </td>
- </tr>
- </table>
- <hr>
- </head><body>
- <!-- Generated by Doxygen 1.3.6 -->
- <div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="annotated.html">Class List</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindexHL" href="functions.html">Class Members</a> | <a class="qindex" href="globals.html">File Members</a></div>
- <div class="qindex"><a class="qindexHL" href="functions.html">All</a> | <a class="qindex" href="functions_func.html">Functions</a> | <a class="qindex" href="functions_vars.html">Variables</a> | <a class="qindex" href="functions_type.html">Typedefs</a> | <a class="qindex" href="functions_enum.html">Enumerations</a> | <a class="qindex" href="functions_eval.html">Enumeration values</a> | <a class="qindex" href="functions_rela.html">Related Functions</a></div>
- <div class="qindex"><a class="qindex" href="#index_a">a</a> | <a class="qindex" href="#index_b">b</a> | <a class="qindex" href="#index_c">c</a> | <a class="qindex" href="#index_d">d</a> | <a class="qindex" href="#index_e">e</a> | <a class="qindex" href="#index_f">f</a> | <a class="qindex" href="#index_g">g</a> | <a class="qindex" href="#index_i">i</a> | <a class="qindex" href="#index_l">l</a> | <a class="qindex" href="#index_m">m</a> | <a class="qindex" href="#index_n">n</a> | <a class="qindex" href="#index_o">o</a> | <a class="qindex" href="#index_p">p</a> | <a class="qindex" href="#index_r">r</a> | <a class="qindex" href="#index_s">s</a> | <a class="qindex" href="#index_t">t</a> | <a class="qindex" href="#index_u">u</a> | <a class="qindex" href="#index_v">v</a> | <a class="qindex" href="#index_w">w</a> | <a class="qindex" href="#index_x">x</a> | <a class="qindex" href="#index_y">y</a> | <a class="qindex" href="#index_z">z</a> | <a class="qindex" href="#index_~">~</a></div>
- <p>
- <p>
- Here is a list of all class members with links to the classes they belong to:<h3><a class="anchor" name="index_a">- a -</a></h3><ul>
- <li>Activate()
- : <a class="el" href="classCPVRTPFXEffect.html#a5">CPVRTPFXEffect</a><li>AdjustWindowSize()
- : <a class="el" href="classCPVRTPrint3D.html#a14">CPVRTPrint3D</a><li>append()
- : <a class="el" href="classCPVRTString.html#a10">CPVRTString</a><li>assign()
- : <a class="el" href="classCPVRTString.html#a15">CPVRTString</a></ul>
- <h3><a class="anchor" name="index_b">- b -</a></h3><ul>
- <li>bAllocated
- : <a class="el" href="structCPVRTMemoryFileSystem_1_1SFileInfo.html#o3">CPVRTMemoryFileSystem::SFileInfo</a><li>bNeedUpdated
- : <a class="el" href="structSPVRTPrint3DWIN.html#o1">SPVRTPrint3DWIN</a><li>bRenderToTexture
- : <a class="el" href="structSPVRTPFXParserTexture.html#o2">SPVRTPFXParserTexture</a><li>bTitleTextL
- : <a class="el" href="structSPVRTPrint3DWIN.html#o10">SPVRTPrint3DWIN</a><li>bTitleTextR
- : <a class="el" href="structSPVRTPrint3DWIN.html#o11">SPVRTPrint3DWIN</a><li>BuildUniformTable()
- : <a class="el" href="classCPVRTPFXEffect.html#a6">CPVRTPFXEffect</a><li>bUseFileName
- : <a class="el" href="structSPVRTPFXParserShader.html#o1">SPVRTPFXParserShader</a></ul>
- <h3><a class="anchor" name="index_c">- c -</a></h3><ul>
- <li>c_str()
- : <a class="el" href="classCPVRTString.html#a16">CPVRTString</a><li>capacity()
- : <a class="el" href="classCPVRTString.html#a17">CPVRTString</a><li>CAtExit
- : <a class="el" href="classCPVRTMemoryFileSystem.html#n0">CPVRTMemoryFileSystem</a><li>clear()
- : <a class="el" href="classCPVRTString.html#a18">CPVRTString</a><li>Close()
- : <a class="el" href="classCPVRTResourceFile.html#a8">CPVRTResourceFile</a><li>color
- : <a class="el" href="structSPVRTPrint3DAPIVertex.html#o4">SPVRTPrint3DAPIVertex</a><li>compare()
- : <a class="el" href="classCPVRTString.html#a24">CPVRTString</a><li>const_reference
- : <a class="el" href="classCPVRTString.html#w3">CPVRTString</a><li>copy()
- : <a class="el" href="classCPVRTString.html#a30">CPVRTString</a><li>CopyFromMemory()
- : <a class="el" href="classCPVRTModelPOD.html#a5">CPVRTModelPOD</a><li>count
- : <a class="el" href="classCPVRTgles2Ext.html#w8">CPVRTgles2Ext</a><li>CPVRTBackground()
- : <a class="el" href="classCPVRTBackground.html#a0">CPVRTBackground</a><li>CPVRTMemoryFileSystem()
- : <a class="el" href="classCPVRTMemoryFileSystem.html#a0">CPVRTMemoryFileSystem</a><li>CPVRTModelPOD()
- : <a class="el" href="classCPVRTModelPOD.html#a0">CPVRTModelPOD</a><li>CPVRTPFXEffect()
- : <a class="el" href="classCPVRTPFXEffect.html#a1">CPVRTPFXEffect</a><li>CPVRTPFXParser()
- : <a class="el" href="classCPVRTPFXParser.html#a0">CPVRTPFXParser</a><li>CPVRTPrint3D()
- : <a class="el" href="classCPVRTPrint3D.html#a0">CPVRTPrint3D</a><li>CPVRTResourceFile()
- : <a class="el" href="classCPVRTResourceFile.html#a1">CPVRTResourceFile</a><li>CPVRTSingleton()
- : <a class="el" href="classCPVRTSingleton.html#b0">CPVRTSingleton< T ></a><li>CPVRTString()
- : <a class="el" href="classCPVRTString.html#a4">CPVRTString</a><li>Create()
- : <a class="el" href="classCPVRTBoneBatches.html#a0">CPVRTBoneBatches</a><li>CreateDefaultWindow()
- : <a class="el" href="classCPVRTPrint3D.html#a5">CPVRTPrint3D</a><li>CreateSkinIdxWeight()
- : <a class="el" href="classCPVRTModelPOD.html#a31">CPVRTModelPOD</a><li>cross()
- : <a class="el" href="structPVRTVec3.html#a22">PVRTVec3</a></ul>
- <h3><a class="anchor" name="index_d">- d -</a></h3><ul>
- <li>D3D
- : <a class="el" href="structPVRTMat4.html#w2w1">PVRTMat4</a><li>data()
- : <a class="el" href="classCPVRTString.html#a31">CPVRTString</a><li>DataPtr()
- : <a class="el" href="classCPVRTResourceFile.html#a6">CPVRTResourceFile</a><li>DebugDump()
- : <a class="el" href="classCPVRTPFXParser.html#a5">CPVRTPFXParser</a><li>DeleteAllWindows()
- : <a class="el" href="classCPVRTPrint3D.html#a8">CPVRTPrint3D</a><li>DeleteWindow()
- : <a class="el" href="classCPVRTPrint3D.html#a7">CPVRTPrint3D</a><li>Destroy()
- : <a class="el" href="classCPVRTModelPOD.html#a9">CPVRTModelPOD</a>, <a class="el" href="classCPVRTBackground.html#a2">CPVRTBackground</a>, <a class="el" href="classCPVRTPFXEffect.html#a4">CPVRTPFXEffect</a><li>DestroyImpl()
- : <a class="el" href="classCPVRTModelPOD.html#a7">CPVRTModelPOD</a><li>determinant()
- : <a class="el" href="structPVRTMat3.html#a15">PVRTMat3</a><li>DisplayDefaultTitle()
- : <a class="el" href="classCPVRTPrint3D.html#a4">CPVRTPrint3D</a><li>DisplayWindow()
- : <a class="el" href="classCPVRTPrint3D.html#a9">CPVRTPrint3D</a><li>dot()
- : <a class="el" href="structPVRTVec4.html#a22">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#a21">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#a22">PVRTVec2</a><li>dwAlphaBitMask
- : <a class="el" href="structPVR__Texture__Header.html#o10">PVR_Texture_Header</a><li>dwBBitMask
- : <a class="el" href="structPVR__Texture__Header.html#o9">PVR_Texture_Header</a><li>dwBitCount
- : <a class="el" href="structPVR__Texture__Header.html#o6">PVR_Texture_Header</a><li>dwBufferSizeX
- : <a class="el" href="structSPVRTPrint3DWIN.html#o3">SPVRTPrint3DWIN</a><li>dwBufferSizeY
- : <a class="el" href="structSPVRTPrint3DWIN.html#o4">SPVRTPrint3DWIN</a><li>dwFlags
- : <a class="el" href="structSPVRTPrint3DWIN.html#o0">SPVRTPrint3DWIN</a><li>dwGBitMask
- : <a class="el" href="structPVR__Texture__Header.html#o8">PVR_Texture_Header</a><li>dwHeaderSize
- : <a class="el" href="structPVR__Texture__Header.html#o0">PVR_Texture_Header</a><li>dwHeight
- : <a class="el" href="structPVR__Texture__Header.html#o1">PVR_Texture_Header</a><li>dwMipMapCount
- : <a class="el" href="structPVR__Texture__Header.html#o3">PVR_Texture_Header</a><li>dwNumSurfs
- : <a class="el" href="structPVR__Texture__Header.html#o12">PVR_Texture_Header</a><li>dwpfFlags
- : <a class="el" href="structPVR__Texture__Header.html#o4">PVR_Texture_Header</a><li>dwPVR
- : <a class="el" href="structPVR__Texture__Header.html#o11">PVR_Texture_Header</a><li>dwRBitMask
- : <a class="el" href="structPVR__Texture__Header.html#o7">PVR_Texture_Header</a><li>dwSort
- : <a class="el" href="structSPVRTPrint3DWIN.html#o22">SPVRTPrint3DWIN</a><li>dwTextureDataSize
- : <a class="el" href="structPVR__Texture__Header.html#o5">PVR_Texture_Header</a><li>dwTitleBaseColor
- : <a class="el" href="structSPVRTPrint3DWIN.html#o9">SPVRTPrint3DWIN</a><li>dwTitleFontColorL
- : <a class="el" href="structSPVRTPrint3DWIN.html#o7">SPVRTPrint3DWIN</a><li>dwTitleFontColorR
- : <a class="el" href="structSPVRTPrint3DWIN.html#o8">SPVRTPrint3DWIN</a><li>dwWidth
- : <a class="el" href="structPVR__Texture__Header.html#o2">PVR_Texture_Header</a><li>dwWinBaseColor
- : <a class="el" href="structSPVRTPrint3DWIN.html#o18">SPVRTPrint3DWIN</a><li>dwWinFontColor
- : <a class="el" href="structSPVRTPrint3DWIN.html#o17">SPVRTPrint3DWIN</a></ul>
- <h3><a class="anchor" name="index_e">- e -</a></h3><ul>
- <li>eBlendDstA
- : <a class="el" href="structSPODMaterial.html#o21">SPODMaterial</a><li>eBlendDstRGB
- : <a class="el" href="structSPODMaterial.html#o20">SPODMaterial</a><li>eBlendOpA
- : <a class="el" href="structSPODMaterial.html#o23">SPODMaterial</a><li>eBlendOpRGB
- : <a class="el" href="structSPODMaterial.html#o22">SPODMaterial</a><li>eBlendSrcA
- : <a class="el" href="structSPODMaterial.html#o19">SPODMaterial</a><li>eBlendSrcRGB
- : <a class="el" href="structSPODMaterial.html#o18">SPODMaterial</a><li>eCameraPosition
- : <a class="el" href="structSPVRTPFXRenderPass.html#o2">SPVRTPFXRenderPass</a><li>eClipspace
- : <a class="el" href="structPVRTMat4.html#w2">PVRTMat4</a><li>eFormat
- : <a class="el" href="structSPVRTPFXRenderPass.html#o4">SPVRTPFXRenderPass</a><li>eInternalType
- : <a class="el" href="structSSemanticDefaultDataTypeInfo.html#o3">SSemanticDefaultDataTypeInfo</a><li>empty()
- : <a class="el" href="classCPVRTString.html#a32">CPVRTString</a><li>ePrimitiveType
- : <a class="el" href="structSPODMesh.html#o16">SPODMesh</a><li>erase()
- : <a class="el" href="classCPVRTString.html#a33">CPVRTString</a><li>eRenderPassType
- : <a class="el" href="structSPVRTPFXRenderPass.html#o1">SPVRTPFXRenderPass</a><li>eType
- : <a class="el" href="structSPVRTSemanticDefaultData.html#o3">SPVRTSemanticDefaultData</a>, <a class="el" href="structSSemanticDefaultDataTypeInfo.html#o0">SSemanticDefaultDataTypeInfo</a>, <a class="el" href="structSPODLight.html#o2">SPODLight</a>, <a class="el" href="classCPODData.html#o0">CPODData</a></ul>
- <h3><a class="anchor" name="index_f">- f -</a></h3><ul>
- <li>f
- : <a class="el" href="classPVRTMATRIX3x.html#o0">PVRTMATRIX3x</a>, <a class="el" href="classPVRTMATRIX3f.html#o0">PVRTMATRIX3f</a>, <a class="el" href="classPVRTMATRIXx.html#o0">PVRTMATRIXx</a>, <a class="el" href="classPVRTMATRIXf.html#o0">PVRTMATRIXf</a><li>fCenter
- : <a class="el" href="structHeaderStruct__Mesh.html#o5">HeaderStruct_Mesh</a><li>fConstantAttenuation
- : <a class="el" href="structSPODLight.html#o3">SPODLight</a><li>fFalloffAngle
- : <a class="el" href="structSPODLight.html#o6">SPODLight</a><li>fFalloffExponent
- : <a class="el" href="structSPODLight.html#o7">SPODLight</a><li>fFar
- : <a class="el" href="structSPODCamera.html#o2">SPODCamera</a><li>fFOV
- : <a class="el" href="structSPODCamera.html#o1">SPODCamera</a><li>find_first_not_of()
- : <a class="el" href="classCPVRTString.html#a37">CPVRTString</a><li>find_first_of()
- : <a class="el" href="classCPVRTString.html#a41">CPVRTString</a><li>find_last_not_of()
- : <a class="el" href="classCPVRTString.html#a45">CPVRTString</a><li>find_last_of()
- : <a class="el" href="classCPVRTString.html#a49">CPVRTString</a><li>first
- : <a class="el" href="classCPVRTgles2Ext.html#w7">CPVRTgles2Ext</a><li>fLinearAttenuation
- : <a class="el" href="structSPODLight.html#o4">SPODLight</a><li>Flush()
- : <a class="el" href="classCPVRTPrint3D.html#a18">CPVRTPrint3D</a><li>FlushCache()
- : <a class="el" href="classCPVRTModelPOD.html#a8">CPVRTModelPOD</a><li>fMatOpacity
- : <a class="el" href="structSPODMaterial.html#o11">SPODMaterial</a><li>fMatShininess
- : <a class="el" href="structSPODMaterial.html#o15">SPODMaterial</a><li>fNear
- : <a class="el" href="structSPODCamera.html#o3">SPODCamera</a><li>fQuadraticAttenuation
- : <a class="el" href="structSPODLight.html#o5">SPODLight</a><li>fTextRMinPos
- : <a class="el" href="structSPVRTPrint3DWIN.html#o6">SPVRTPrint3DWIN</a><li>fTitleFontSize
- : <a class="el" href="structSPVRTPrint3DWIN.html#o5">SPVRTPrint3DWIN</a><li>fWinFontSize
- : <a class="el" href="structSPVRTPrint3DWIN.html#o16">SPVRTPrint3DWIN</a><li>fWinPos
- : <a class="el" href="structSPVRTPrint3DWIN.html#o19">SPVRTPrint3DWIN</a><li>fWinSize
- : <a class="el" href="structSPVRTPrint3DWIN.html#o20">SPVRTPrint3DWIN</a><li>fZPos
- : <a class="el" href="structSPVRTPrint3DWIN.html#o21">SPVRTPrint3DWIN</a></ul>
- <h3><a class="anchor" name="index_g">- g -</a></h3><ul>
- <li>GetAspectRatio()
- : <a class="el" href="classCPVRTPrint3D.html#a16">CPVRTPrint3D</a><li>GetBoneWorldMatrix()
- : <a class="el" href="classCPVRTModelPOD.html#a25">CPVRTModelPOD</a><li>GetCamera()
- : <a class="el" href="classCPVRTModelPOD.html#a26">CPVRTModelPOD</a><li>GetCameraPos()
- : <a class="el" href="classCPVRTModelPOD.html#a27">CPVRTModelPOD</a><li>GetFile()
- : <a class="el" href="classCPVRTMemoryFileSystem.html#e1">CPVRTMemoryFileSystem</a><li>GetFilename()
- : <a class="el" href="classCPVRTMemoryFileSystem.html#e3">CPVRTMemoryFileSystem</a><li>GetLight()
- : <a class="el" href="classCPVRTModelPOD.html#a28">CPVRTModelPOD</a><li>GetLightDirection()
- : <a class="el" href="classCPVRTModelPOD.html#a30">CPVRTModelPOD</a><li>GetLightPosition()
- : <a class="el" href="classCPVRTModelPOD.html#a29">CPVRTModelPOD</a><li>GetNumFiles()
- : <a class="el" href="classCPVRTMemoryFileSystem.html#e2">CPVRTMemoryFileSystem</a><li>GetReadPath()
- : <a class="el" href="classCPVRTResourceFile.html#e1">CPVRTResourceFile</a><li>GetRotationMatrix()
- : <a class="el" href="classCPVRTModelPOD.html#a12">CPVRTModelPOD</a><li>GetScalingMatrix()
- : <a class="el" href="classCPVRTModelPOD.html#a14">CPVRTModelPOD</a><li>GetSize()
- : <a class="el" href="classCPVRTPrint3D.html#a15">CPVRTPrint3D</a><li>GetTextureArray()
- : <a class="el" href="classCPVRTPFXEffect.html#a7">CPVRTPFXEffect</a><li>GetTransformationMatrix()
- : <a class="el" href="classCPVRTModelPOD.html#a19">CPVRTModelPOD</a><li>GetTranslation()
- : <a class="el" href="classCPVRTModelPOD.html#a16">CPVRTModelPOD</a><li>GetTranslationMatrix()
- : <a class="el" href="classCPVRTModelPOD.html#a18">CPVRTModelPOD</a><li>GetWorldMatrix()
- : <a class="el" href="classCPVRTModelPOD.html#a23">CPVRTModelPOD</a><li>GetWorldMatrixNoCache()
- : <a class="el" href="classCPVRTModelPOD.html#a21">CPVRTModelPOD</a><li>glDiscardFramebufferEXT
- : <a class="el" href="classCPVRTgles2Ext.html#o5">CPVRTgles2Ext</a><li>glGetBufferPointervOES
- : <a class="el" href="classCPVRTgles2Ext.html#o4">CPVRTgles2Ext</a><li>glMapBufferOES
- : <a class="el" href="classCPVRTgles2Ext.html#o2">CPVRTgles2Ext</a><li>glMultiDrawArraysEXT
- : <a class="el" href="classCPVRTgles2Ext.html#o1">CPVRTgles2Ext</a><li>glMultiDrawElementsEXT
- : <a class="el" href="classCPVRTgles2Ext.html#o0">CPVRTgles2Ext</a><li>glUnmapBufferOES
- : <a class="el" href="classCPVRTgles2Ext.html#o3">CPVRTgles2Ext</a></ul>
- <h3><a class="anchor" name="index_i">- i -</a></h3><ul>
- <li>i32TextureNumber
- : <a class="el" href="structSPVRTPFXRenderPass.html#o0">SPVRTPFXRenderPass</a><li>Identity()
- : <a class="el" href="structPVRTMat4.html#e0">PVRTMat4</a>, <a class="el" href="structPVRTMat3.html#e0">PVRTMat3</a><li>indices
- : <a class="el" href="classCPVRTgles2Ext.html#w2">CPVRTgles2Ext</a><li>Init()
- : <a class="el" href="classCPVRTBackground.html#a3">CPVRTBackground</a><li>InitImpl()
- : <a class="el" href="classCPVRTModelPOD.html#a6">CPVRTModelPOD</a><li>InitWindow()
- : <a class="el" href="classCPVRTPrint3D.html#a6">CPVRTPrint3D</a><li>inst()
- : <a class="el" href="classCPVRTSingleton.html#e0">CPVRTSingleton< T ></a><li>inverse()
- : <a class="el" href="structPVRTMat4.html#a16">PVRTMat4</a>, <a class="el" href="structPVRTMat3.html#a16">PVRTMat3</a><li>inverseEx()
- : <a class="el" href="structPVRTMat4.html#a17">PVRTMat4</a><li>IsGLExtensionSupported()
- : <a class="el" href="classCPVRTgles2Ext.html#e0">CPVRTgles2Ext</a><li>IsMemoryFile()
- : <a class="el" href="classCPVRTResourceFile.html#a4">CPVRTResourceFile</a><li>IsOpen()
- : <a class="el" href="classCPVRTResourceFile.html#a3">CPVRTResourceFile</a></ul>
- <h3><a class="anchor" name="index_l">- l -</a></h3><ul>
- <li>length()
- : <a class="el" href="structPVRTVec4.html#a19">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#a18">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#a18">PVRTVec2</a>, <a class="el" href="classCPVRTString.html#a50">CPVRTString</a><li>lenSqr()
- : <a class="el" href="structPVRTVec4.html#a18">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#a17">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#a17">PVRTVec2</a><li>Load()
- : <a class="el" href="classCPVRTPFXEffect.html#a3">CPVRTPFXEffect</a><li>LoadExtensions()
- : <a class="el" href="classCPVRTgles2Ext.html#a2">CPVRTgles2Ext</a><li>LookAt()
- : <a class="el" href="structPVRTMat4.html#e17">PVRTMat4</a><li>LookAtLH()
- : <a class="el" href="structPVRTMat4.html#e8">PVRTMat4</a><li>LookAtRH()
- : <a class="el" href="structPVRTMat4.html#e7">PVRTMat4</a></ul>
- <h3><a class="anchor" name="index_m">- m -</a></h3><ul>
- <li>m_bInit
- : <a class="el" href="classCPVRTBackground.html#p0">CPVRTBackground</a><li>m_bMemoryFile
- : <a class="el" href="classCPVRTResourceFile.html#p1">CPVRTResourceFile</a><li>m_bOpen
- : <a class="el" href="classCPVRTResourceFile.html#p0">CPVRTResourceFile</a><li>m_Capacity
- : <a class="el" href="classCPVRTString.html#p2">CPVRTString</a><li>m_nEffect
- : <a class="el" href="classCPVRTPFXEffect.html#o2">CPVRTPFXEffect</a><li>m_nMaxEffects
- : <a class="el" href="classCPVRTPFXParser.html#o12">CPVRTPFXParser</a><li>m_nMaxFragShaders
- : <a class="el" href="classCPVRTPFXParser.html#o6">CPVRTPFXParser</a><li>m_nMaxRenders
- : <a class="el" href="classCPVRTPFXParser.html#o15">CPVRTPFXParser</a><li>m_nMaxTextures
- : <a class="el" href="classCPVRTPFXParser.html#o3">CPVRTPFXParser</a><li>m_nMaxVertShaders
- : <a class="el" href="classCPVRTPFXParser.html#o9">CPVRTPFXParser</a><li>m_nNumEffects
- : <a class="el" href="classCPVRTPFXParser.html#o11">CPVRTPFXParser</a><li>m_nNumFragShaders
- : <a class="el" href="classCPVRTPFXParser.html#o5">CPVRTPFXParser</a><li>m_nNumRenderPasses
- : <a class="el" href="classCPVRTPFXParser.html#o14">CPVRTPFXParser</a><li>m_nNumTextures
- : <a class="el" href="classCPVRTPFXParser.html#o2">CPVRTPFXParser</a><li>m_nNumVertShaders
- : <a class="el" href="classCPVRTPFXParser.html#o8">CPVRTPFXParser</a><li>m_pAPI
- : <a class="el" href="classCPVRTBackground.html#p1">CPVRTBackground</a><li>m_pData
- : <a class="el" href="classCPVRTResourceFile.html#p3">CPVRTResourceFile</a><li>m_pnTextureIdx
- : <a class="el" href="classCPVRTPFXEffect.html#o4">CPVRTPFXEffect</a><li>m_pParser
- : <a class="el" href="classCPVRTPFXEffect.html#o1">CPVRTPFXEffect</a><li>m_psContext
- : <a class="el" href="classCPVRTPFXEffect.html#o0">CPVRTPFXEffect</a><li>m_psEffect
- : <a class="el" href="classCPVRTPFXParser.html#o10">CPVRTPFXParser</a><li>m_psFragmentShader
- : <a class="el" href="classCPVRTPFXParser.html#o4">CPVRTPFXParser</a><li>m_psRenderPasses
- : <a class="el" href="classCPVRTPFXParser.html#o13">CPVRTPFXParser</a><li>m_psTexture
- : <a class="el" href="classCPVRTPFXParser.html#o1">CPVRTPFXParser</a><li>m_psTextures
- : <a class="el" href="classCPVRTPFXEffect.html#o5">CPVRTPFXEffect</a><li>m_pString
- : <a class="el" href="classCPVRTString.html#p0">CPVRTString</a><li>m_psVertexShader
- : <a class="el" href="classCPVRTPFXParser.html#o7">CPVRTPFXParser</a><li>m_sHeader
- : <a class="el" href="classCPVRTPFXParser.html#o0">CPVRTPFXParser</a><li>m_Size
- : <a class="el" href="classCPVRTString.html#p1">CPVRTString</a>, <a class="el" href="classCPVRTResourceFile.html#p2">CPVRTResourceFile</a><li>m_uiProgram
- : <a class="el" href="classCPVRTPFXEffect.html#o3">CPVRTPFXEffect</a><li>m_uiViewportHeight
- : <a class="el" href="classCPVRTPFXParser.html#o17">CPVRTPFXParser</a><li>m_uiViewportWidth
- : <a class="el" href="classCPVRTPFXParser.html#o16">CPVRTPFXParser</a><li>max_size()
- : <a class="el" href="classCPVRTString.html#a51">CPVRTString</a><li>mUnpackMatrix
- : <a class="el" href="structSPODMesh.html#o17">SPODMesh</a></ul>
- <h3><a class="anchor" name="index_n">- n -</a></h3><ul>
- <li>n
- : <a class="el" href="classCPODData.html#o1">CPODData</a>, <a class="el" href="structSPVRTPFXUniformSemantic.html#o1">SPVRTPFXUniformSemantic</a><li>nAnimFlags
- : <a class="el" href="structSPODNode.html#o4">SPODNode</a><li>nBatchBoneMax
- : <a class="el" href="classCPVRTBoneBatches.html#o3">CPVRTBoneBatches</a><li>nBatchCnt
- : <a class="el" href="classCPVRTBoneBatches.html#o4">CPVRTBoneBatches</a><li>nE
- : <a class="el" href="structPVRTShadowVolShadowMesh.html#o4">PVRTShadowVolShadowMesh</a><li>nFirstLineNumber
- : <a class="el" href="structSPVRTPFXParserShader.html#o7">SPVRTPFXParserShader</a><li>nFlags
- : <a class="el" href="structSPODScene.html#o17">SPODScene</a>, <a class="el" href="structSPODMaterial.html#o26">SPODMaterial</a>, <a class="el" href="structHeaderStruct__Mesh.html#o3">HeaderStruct_Mesh</a><li>nFPS
- : <a class="el" href="structSPODScene.html#o16">SPODScene</a><li>nGLSLBinarySize
- : <a class="el" href="structSPVRTPFXParserShader.html#o6">SPVRTPFXParserShader</a><li>nIdx
- : <a class="el" href="structSPVRTPFXParserSemantic.html#o2">SPVRTPFXParserSemantic</a>, <a class="el" href="structSPODNode.html#o0">SPODNode</a>, <a class="el" href="structSPVRTPFXUniform.html#o2">SPVRTPFXUniform</a><li>nIdxCnt
- : <a class="el" href="structPVRTShadowVolShadowVol.html#o0">PVRTShadowVolShadowVol</a><li>nIdxMaterial
- : <a class="el" href="structSPODNode.html#o2">SPODNode</a><li>nIdxParent
- : <a class="el" href="structSPODNode.html#o3">SPODNode</a><li>nIdxTarget
- : <a class="el" href="structSPODLight.html#o0">SPODLight</a>, <a class="el" href="structSPODCamera.html#o0">SPODCamera</a><li>nIdxTexAmbient
- : <a class="el" href="structSPODMaterial.html#o2">SPODMaterial</a><li>nIdxTexBump
- : <a class="el" href="structSPODMaterial.html#o5">SPODMaterial</a><li>nIdxTexDiffuse
- : <a class="el" href="structSPODMaterial.html#o1">SPODMaterial</a><li>nIdxTexEmissive
- : <a class="el" href="structSPODMaterial.html#o6">SPODMaterial</a><li>nIdxTexGlossiness
- : <a class="el" href="structSPODMaterial.html#o7">SPODMaterial</a><li>nIdxTexOpacity
- : <a class="el" href="structSPODMaterial.html#o8">SPODMaterial</a><li>nIdxTexReflection
- : <a class="el" href="structSPODMaterial.html#o9">SPODMaterial</a><li>nIdxTexRefraction
- : <a class="el" href="structSPODMaterial.html#o10">SPODMaterial</a><li>nIdxTexSpecularColour
- : <a class="el" href="structSPODMaterial.html#o3">SPODMaterial</a><li>nIdxTexSpecularLevel
- : <a class="el" href="structSPODMaterial.html#o4">SPODMaterial</a><li>nLineVertices
- : <a class="el" href="structSPVRTPrint3DWIN.html#o23">SPVRTPrint3DWIN</a><li>nLocation
- : <a class="el" href="structSPVRTPFXUniform.html#o0">SPVRTPFXUniform</a><li>nMag
- : <a class="el" href="structSPVRTPFXParserTexture.html#o4">SPVRTPFXParserTexture</a><li>nMaterial
- : <a class="el" href="structHeaderStruct__Mesh.html#o4">HeaderStruct_Mesh</a><li>nMaxAttributes
- : <a class="el" href="structSPVRTPFXParserEffect.html#o9">SPVRTPFXParserEffect</a><li>nMaxTextures
- : <a class="el" href="structSPVRTPFXParserEffect.html#o12">SPVRTPFXParserEffect</a><li>nMaxUniforms
- : <a class="el" href="structSPVRTPFXParserEffect.html#o6">SPVRTPFXParserEffect</a><li>nMin
- : <a class="el" href="structSPVRTPFXParserTexture.html#o3">SPVRTPFXParserTexture</a><li>nMIP
- : <a class="el" href="structSPVRTPFXParserTexture.html#o5">SPVRTPFXParserTexture</a><li>nNumAttributes
- : <a class="el" href="structSPVRTPFXParserEffect.html#o8">SPVRTPFXParserEffect</a><li>nNumber
- : <a class="el" href="structSPVRTPFXParserEffectTexture.html#o0">SPVRTPFXParserEffectTexture</a><li>nNumberDataItems
- : <a class="el" href="structSSemanticDefaultDataTypeInfo.html#o2">SSemanticDefaultDataTypeInfo</a><li>nNumCamera
- : <a class="el" href="structSPODScene.html#o2">SPODScene</a><li>nNumFaces
- : <a class="el" href="structSPODMesh.html#o1">SPODMesh</a>, <a class="el" href="structHeaderStruct__Mesh.html#o1">HeaderStruct_Mesh</a><li>nNumFrame
- : <a class="el" href="structSPODScene.html#o15">SPODScene</a><li>nNumLight
- : <a class="el" href="structSPODScene.html#o4">SPODScene</a><li>nNumMaterial
- : <a class="el" href="structSPODScene.html#o13">SPODScene</a><li>nNumMesh
- : <a class="el" href="structSPODScene.html#o6">SPODScene</a><li>nNumMeshNode
- : <a class="el" href="structSPODScene.html#o9">SPODScene</a><li>nNumNode
- : <a class="el" href="structSPODScene.html#o8">SPODScene</a><li>nNumPatches
- : <a class="el" href="structHeaderStruct__Mesh.html#o16">HeaderStruct_Mesh</a><li>nNumStrips
- : <a class="el" href="structSPODMesh.html#o5">SPODMesh</a>, <a class="el" href="structHeaderStruct__Mesh.html#o2">HeaderStruct_Mesh</a><li>nNumSubdivisions
- : <a class="el" href="structHeaderStruct__Mesh.html#o18">HeaderStruct_Mesh</a><li>nNumTexture
- : <a class="el" href="structSPODScene.html#o11">SPODScene</a><li>nNumTextures
- : <a class="el" href="structSPVRTPFXParserEffect.html#o11">SPVRTPFXParserEffect</a><li>nNumUniforms
- : <a class="el" href="structSPVRTPFXParserEffect.html#o5">SPVRTPFXParserEffect</a><li>nNumUVW
- : <a class="el" href="structSPODMesh.html#o2">SPODMesh</a><li>nNumVertex
- : <a class="el" href="structSPODMesh.html#o0">SPODMesh</a>, <a class="el" href="structHeaderStruct__Mesh.html#o0">HeaderStruct_Mesh</a><li>nNumVertices
- : <a class="el" href="structHeaderStruct__Mesh.html#o17">HeaderStruct_Mesh</a><li>normalize()
- : <a class="el" href="structPVRTVec4.html#a20">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#a19">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#a19">PVRTVec2</a><li>normalized()
- : <a class="el" href="structPVRTVec4.html#a21">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#a20">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#a20">PVRTVec2</a><li>npos
- : <a class="el" href="classCPVRTString.html#s0">CPVRTString</a><li>nSemantic
- : <a class="el" href="structSPVRTPFXUniform.html#o1">SPVRTPFXUniform</a><li>nStride
- : <a class="el" href="classCPODData.html#o2">CPODData</a><li>nT
- : <a class="el" href="structPVRTShadowVolShadowMesh.html#o5">PVRTShadowVolShadowMesh</a><li>nTitleVerticesL
- : <a class="el" href="structSPVRTPrint3DWIN.html#o12">SPVRTPrint3DWIN</a><li>nTitleVerticesR
- : <a class="el" href="structSPVRTPrint3DWIN.html#o13">SPVRTPrint3DWIN</a><li>nType
- : <a class="el" href="structHeaderStruct__Mesh.html#o15">HeaderStruct_Mesh</a><li>nV
- : <a class="el" href="structPVRTShadowVolShadowMesh.html#o3">PVRTShadowVolShadowMesh</a><li>nVis
- : <a class="el" href="structPVRTShadowVolMEdge.html#o2">PVRTShadowVolMEdge</a><li>nWinding
- : <a class="el" href="structPVRTShadowVolMTriangle.html#o5">PVRTShadowVolMTriangle</a><li>nWrapR
- : <a class="el" href="structSPVRTPFXParserTexture.html#o8">SPVRTPFXParserTexture</a><li>nWrapS
- : <a class="el" href="structSPVRTPFXParserTexture.html#o6">SPVRTPFXParserTexture</a><li>nWrapT
- : <a class="el" href="structSPVRTPFXParserTexture.html#o7">SPVRTPFXParserTexture</a></ul>
- <h3><a class="anchor" name="index_o">- o -</a></h3><ul>
- <li>OGL
- : <a class="el" href="structPVRTMat4.html#w2w0">PVRTMat4</a><li>operator *
- : <a class="el" href="structPVRTMat4.html#a14">PVRTMat4</a>, <a class="el" href="structPVRTMat3.html#a14">PVRTMat3</a>, <a class="el" href="structPVRTVec4.html#n0">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#a11">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#a9">PVRTVec2</a><li>operator *=()
- : <a class="el" href="structPVRTMat4.html#a15">PVRTMat4</a>, <a class="el" href="structPVRTMat3.html#a13">PVRTMat3</a>, <a class="el" href="structPVRTVec4.html#a13">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#a12">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#a11">PVRTVec2</a><li>operator!=()
- : <a class="el" href="structPVRTVec4.html#a17">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#a16">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#a16">PVRTVec2</a>, <a class="el" href="classCPVRTString.html#a29">CPVRTString</a><li>operator()()
- : <a class="el" href="structPVRTMat4.html#a4">PVRTMat4</a>, <a class="el" href="structPVRTMat3.html#a5">PVRTMat3</a><li>operator+
- : <a class="el" href="structPVRTMat4.html#a6">PVRTMat4</a>, <a class="el" href="structPVRTMat3.html#a7">PVRTMat3</a>, <a class="el" href="structPVRTVec4.html#a6">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#a5">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#a5">PVRTVec2</a>, <a class="el" href="classCPVRTString.html#n4">CPVRTString</a><li>operator+=()
- : <a class="el" href="structPVRTMat4.html#a8">PVRTMat4</a>, <a class="el" href="structPVRTMat3.html#a9">PVRTMat3</a>, <a class="el" href="structPVRTVec4.html#a8">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#a7">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#a7">PVRTVec2</a>, <a class="el" href="classCPVRTString.html#a61">CPVRTString</a><li>operator-()
- : <a class="el" href="structPVRTMat4.html#a7">PVRTMat4</a>, <a class="el" href="structPVRTMat3.html#a8">PVRTMat3</a>, <a class="el" href="structPVRTVec4.html#a7">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#n0">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#n0">PVRTVec2</a><li>operator-=()
- : <a class="el" href="structPVRTMat4.html#a9">PVRTMat4</a>, <a class="el" href="structPVRTMat3.html#a10">PVRTMat3</a>, <a class="el" href="structPVRTVec4.html#a9">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#a8">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#a8">PVRTVec2</a><li>operator/
- : <a class="el" href="structPVRTVec4.html#a14">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#a13">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#a12">PVRTVec2</a><li>operator/=()
- : <a class="el" href="structPVRTVec4.html#a15">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#a14">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#a14">PVRTVec2</a><li>operator<()
- : <a class="el" href="classCPVRTString.html#a25">CPVRTString</a><li>operator=()
- : <a class="el" href="structPVRTMat4.html#a13">PVRTMat4</a>, <a class="el" href="classCPVRTString.html#a64">CPVRTString</a><li>operator==()
- : <a class="el" href="structPVRTVec4.html#a16">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#a15">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#a15">PVRTVec2</a>, <a class="el" href="classCPVRTString.html#a27">CPVRTString</a><li>operator[]()
- : <a class="el" href="classCPVRTString.html#a66">CPVRTString</a>, <a class="el" href="classPVRTMATRIX3x.html#a0">PVRTMATRIX3x</a>, <a class="el" href="classPVRTMATRIX3f.html#a0">PVRTMATRIX3f</a>, <a class="el" href="classPVRTMATRIXx.html#a0">PVRTMATRIXx</a>, <a class="el" href="classPVRTMATRIXf.html#a0">PVRTMATRIXf</a><li>Ortho()
- : <a class="el" href="structPVRTMat4.html#e6">PVRTMat4</a></ul>
- <h3><a class="anchor" name="index_p">- p -</a></h3><ul>
- <li>p
- : <a class="el" href="structSPVRTPFXTexture.html#o0">SPVRTPFXTexture</a>, <a class="el" href="structSPVRTPFXUniformSemantic.html#o0">SPVRTPFXUniformSemantic</a><li>ParseFromFile()
- : <a class="el" href="classCPVRTPFXParser.html#a3">CPVRTPFXParser</a><li>ParseFromMemory()
- : <a class="el" href="classCPVRTPFXParser.html#a2">CPVRTPFXParser</a><li>Patch
- : <a class="el" href="structHeaderStruct__Mesh.html#o21">HeaderStruct_Mesh</a><li>pbData
- : <a class="el" href="structSPVRTSemanticDefaultData.html#o2">SPVRTSemanticDefaultData</a><li>pbGLSLBinary
- : <a class="el" href="structSPVRTPFXParserShader.html#o5">SPVRTPFXParserShader</a><li>pBuffer
- : <a class="el" href="structCPVRTMemoryFileSystem_1_1SFileInfo.html#o1">CPVRTMemoryFileSystem::SFileInfo</a><li>pCamera
- : <a class="el" href="structSPODScene.html#o3">SPODScene</a><li>pControlPoints
- : <a class="el" href="structHeaderStruct__Mesh.html#o19">HeaderStruct_Mesh</a><li>pData
- : <a class="el" href="classCPODData.html#o3">CPODData</a><li>pE
- : <a class="el" href="structPVRTShadowVolShadowMesh.html#o1">PVRTShadowVolShadowMesh</a><li>pE0
- : <a class="el" href="structPVRTShadowVolMTriangle.html#o1">PVRTShadowVolMTriangle</a><li>pE1
- : <a class="el" href="structPVRTShadowVolMTriangle.html#o2">PVRTShadowVolMTriangle</a><li>pE2
- : <a class="el" href="structPVRTShadowVolMTriangle.html#o3">PVRTShadowVolMTriangle</a><li>Perspective()
- : <a class="el" href="structPVRTMat4.html#e18">PVRTMat4</a><li>PerspectiveFloatDepth()
- : <a class="el" href="structPVRTMat4.html#e19">PVRTMat4</a><li>PerspectiveFloatDepthLH()
- : <a class="el" href="structPVRTMat4.html#e12">PVRTMat4</a><li>PerspectiveFloatDepthRH()
- : <a class="el" href="structPVRTMat4.html#e11">PVRTMat4</a><li>PerspectiveFov()
- : <a class="el" href="structPVRTMat4.html#e20">PVRTMat4</a><li>PerspectiveFovFloatDepth()
- : <a class="el" href="structPVRTMat4.html#e21">PVRTMat4</a><li>PerspectiveFovFloatDepthLH()
- : <a class="el" href="structPVRTMat4.html#e16">PVRTMat4</a><li>PerspectiveFovFloatDepthRH()
- : <a class="el" href="structPVRTMat4.html#e15">PVRTMat4</a><li>PerspectiveFovLH()
- : <a class="el" href="structPVRTMat4.html#e14">PVRTMat4</a><li>PerspectiveFovRH()
- : <a class="el" href="structPVRTMat4.html#e13">PVRTMat4</a><li>PerspectiveLH()
- : <a class="el" href="structPVRTMat4.html#e10">PVRTMat4</a><li>PerspectiveRH()
- : <a class="el" href="structPVRTMat4.html#e9">PVRTMat4</a><li>pFaces
- : <a class="el" href="structHeaderStruct__Mesh.html#o12">HeaderStruct_Mesh</a><li>pfAnimFOV
- : <a class="el" href="structSPODCamera.html#o4">SPODCamera</a><li>pfAnimMatrix
- : <a class="el" href="structSPODNode.html#o12">SPODNode</a><li>pfAnimPosition
- : <a class="el" href="structSPODNode.html#o6">SPODNode</a><li>pfAnimRotation
- : <a class="el" href="structSPODNode.html#o8">SPODNode</a><li>pfAnimScale
- : <a class="el" href="structSPODNode.html#o10">SPODNode</a><li>pfBlendColour
- : <a class="el" href="structSPODMaterial.html#o24">SPODMaterial</a><li>pfBlendFactor
- : <a class="el" href="structSPODMaterial.html#o25">SPODMaterial</a><li>pfColour
- : <a class="el" href="structSPODLight.html#o1">SPODLight</a><li>pfColourAmbient
- : <a class="el" href="structSPODScene.html#o1">SPODScene</a><li>pfColourBackground
- : <a class="el" href="structSPODScene.html#o0">SPODScene</a><li>pfData
- : <a class="el" href="structSPVRTSemanticDefaultData.html#o0">SPVRTSemanticDefaultData</a><li>pfMatAmbient
- : <a class="el" href="structSPODMaterial.html#o12">SPODMaterial</a><li>pfMatDiffuse
- : <a class="el" href="structSPODMaterial.html#o13">SPODMaterial</a><li>pfMatSpecular
- : <a class="el" href="structSPODMaterial.html#o14">SPODMaterial</a><li>PFNGLDISCARDFRAMEBUFFEREXT
- : <a class="el" href="classCPVRTgles2Ext.html#w10">CPVRTgles2Ext</a><li>PFNGLGETBUFFERPOINTERVOES
- : <a class="el" href="classCPVRTgles2Ext.html#w6">CPVRTgles2Ext</a><li>PFNGLMAPBUFFEROES
- : <a class="el" href="classCPVRTgles2Ext.html#w4">CPVRTgles2Ext</a><li>PFNGLUNMAPBUFFEROES
- : <a class="el" href="classCPVRTgles2Ext.html#w5">CPVRTgles2Ext</a><li>pInterleaved
- : <a class="el" href="structSPODMesh.html#o14">SPODMesh</a><li>pLight
- : <a class="el" href="structSPODScene.html#o5">SPODScene</a><li>pLineVtx
- : <a class="el" href="structSPVRTPrint3DWIN.html#o24">SPVRTPrint3DWIN</a><li>pMaterial
- : <a class="el" href="structSPODScene.html#o14">SPODScene</a><li>pMesh
- : <a class="el" href="structSPODScene.html#o7">SPODScene</a><li>pnAnimMatrixIdx
- : <a class="el" href="structSPODNode.html#o11">SPODNode</a><li>pnAnimPositionIdx
- : <a class="el" href="structSPODNode.html#o5">SPODNode</a><li>pnAnimRotationIdx
- : <a class="el" href="structSPODNode.html#o7">SPODNode</a><li>pnAnimScaleIdx
- : <a class="el" href="structSPODNode.html#o9">SPODNode</a><li>pnBatchBoneCnt
- : <a class="el" href="classCPVRTBoneBatches.html#o1">CPVRTBoneBatches</a><li>pnBatches
- : <a class="el" href="classCPVRTBoneBatches.html#o0">CPVRTBoneBatches</a><li>pnBatchOffset
- : <a class="el" href="classCPVRTBoneBatches.html#o2">CPVRTBoneBatches</a><li>pnData
- : <a class="el" href="structSPVRTSemanticDefaultData.html#o1">SPVRTSemanticDefaultData</a><li>pNode
- : <a class="el" href="structSPODScene.html#o10">SPODScene</a><li>pNormals
- : <a class="el" href="structHeaderStruct__Mesh.html#o8">HeaderStruct_Mesh</a><li>pnStripLength
- : <a class="el" href="structSPODMesh.html#o4">SPODMesh</a><li>Point
- : <a class="el" href="structPVRTBOUNDINGBOX__TAG.html#o0">PVRTBOUNDINGBOX_TAG</a><li>postTranslate()
- : <a class="el" href="structPVRTMat4.html#a20">PVRTMat4</a><li>pPackedVertex
- : <a class="el" href="structHeaderStruct__Mesh.html#o9">HeaderStruct_Mesh</a><li>preTranslate()
- : <a class="el" href="structPVRTMat4.html#a22">PVRTMat4</a><li>primcount
- : <a class="el" href="classCPVRTgles2Ext.html#w9">CPVRTgles2Ext</a><li>Print3D()
- : <a class="el" href="classCPVRTPrint3D.html#a3">CPVRTPrint3D</a><li>psAttribute
- : <a class="el" href="structSPVRTPFXParserEffect.html#o7">SPVRTPFXParserEffect</a><li>psTextures
- : <a class="el" href="structSPVRTPFXParserEffect.html#o10">SPVRTPFXParserEffect</a><li>pStripLength
- : <a class="el" href="structHeaderStruct__Mesh.html#o14">HeaderStruct_Mesh</a><li>pStrips
- : <a class="el" href="structHeaderStruct__Mesh.html#o13">HeaderStruct_Mesh</a><li>psUniform
- : <a class="el" href="structSPVRTPFXParserEffect.html#o4">SPVRTPFXParserEffect</a><li>psUVW
- : <a class="el" href="structSPODMesh.html#o10">SPODMesh</a><li>pszAnnotation
- : <a class="el" href="structSPVRTPFXParserEffect.html#o1">SPVRTPFXParserEffect</a><li>pszCopyright
- : <a class="el" href="structSPVRTPFXParserHeader.html#o2">SPVRTPFXParserHeader</a><li>pszDescription
- : <a class="el" href="structSPVRTPFXParserHeader.html#o1">SPVRTPFXParserHeader</a><li>pszEffectFile
- : <a class="el" href="structSPODMaterial.html#o16">SPODMaterial</a><li>pszEffectName
- : <a class="el" href="structSPODMaterial.html#o17">SPODMaterial</a><li>pszFile
- : <a class="el" href="structSPVRTPFXParserTexture.html#o1">SPVRTPFXParserTexture</a><li>pszFilename
- : <a class="el" href="structCPVRTMemoryFileSystem_1_1SFileInfo.html#o0">CPVRTMemoryFileSystem::SFileInfo</a><li>pszFragmentShaderName
- : <a class="el" href="structSPVRTPFXParserEffect.html#o3">SPVRTPFXParserEffect</a><li>pszGLSLBinaryFile
- : <a class="el" href="structSPVRTPFXParserShader.html#o3">SPVRTPFXParserShader</a><li>pszGLSLcode
- : <a class="el" href="structSPVRTPFXParserShader.html#o4">SPVRTPFXParserShader</a><li>pszGLSLfile
- : <a class="el" href="structSPVRTPFXParserShader.html#o2">SPVRTPFXParserShader</a><li>pszName
- : <a class="el" href="structSPVRTPFXParserEffect.html#o0">SPVRTPFXParserEffect</a>, <a class="el" href="structSPVRTPFXParserEffectTexture.html#o1">SPVRTPFXParserEffectTexture</a>, <a class="el" href="structSPVRTPFXParserSemantic.html#o0">SPVRTPFXParserSemantic</a>, <a class="el" href="structSSemanticDefaultDataTypeInfo.html#o1">SSemanticDefaultDataTypeInfo</a>, <a class="el" href="structSPVRTPFXParserShader.html#o0">SPVRTPFXParserShader</a>, <a class="el" href="structSPVRTPFXParserTexture.html#o0">SPVRTPFXParserTexture</a>, <a class="el" href="structSPODMaterial.html#o0">SPODMaterial</a>, <a class="el" href="structSPODTexture.html#o0">SPODTexture</a>, <a class="el" href="structSPODNode.html#o1">SPODNode</a><li>pszNodeName
- : <a class="el" href="structSPVRTPFXRenderPass.html#o6">SPVRTPFXRenderPass</a><li>pszSemanticName
- : <a class="el" href="structSPVRTPFXRenderPass.html#o3">SPVRTPFXRenderPass</a><li>pszValue
- : <a class="el" href="structSPVRTPFXParserSemantic.html#o1">SPVRTPFXParserSemantic</a><li>pszVersion
- : <a class="el" href="structSPVRTPFXParserHeader.html#o0">SPVRTPFXParserHeader</a><li>pszVertexShaderName
- : <a class="el" href="structSPVRTPFXParserEffect.html#o2">SPVRTPFXParserEffect</a><li>pT
- : <a class="el" href="structPVRTShadowVolShadowMesh.html#o2">PVRTShadowVolShadowMesh</a><li>pTextBuffer
- : <a class="el" href="structSPVRTPrint3DWIN.html#o2">SPVRTPrint3DWIN</a><li>pTexture
- : <a class="el" href="structSPODScene.html#o12">SPODScene</a><li>pTitleVtxL
- : <a class="el" href="structSPVRTPrint3DWIN.html#o14">SPVRTPrint3DWIN</a><li>pTitleVtxR
- : <a class="el" href="structSPVRTPrint3DWIN.html#o15">SPVRTPrint3DWIN</a><li>ptr()
- : <a class="el" href="structPVRTMat4.html#a23">PVRTMat4</a>, <a class="el" href="structPVRTMat3.html#a18">PVRTMat3</a>, <a class="el" href="structPVRTVec4.html#a23">PVRTVec4</a>, <a class="el" href="structPVRTVec3.html#a23">PVRTVec3</a>, <a class="el" href="structPVRTVec2.html#a23">PVRTVec2</a>, <a class="el" href="classCPVRTSingleton.html#e1">CPVRTSingleton< T ></a><li>push_back()
- : <a class="el" href="classCPVRTString.html#a52">CPVRTString</a><li>pUV
- : <a class="el" href="structHeaderStruct__Mesh.html#o7">HeaderStruct_Mesh</a><li>pUVs
- : <a class="el" href="structHeaderStruct__Mesh.html#o20">HeaderStruct_Mesh</a><li>pV
- : <a class="el" href="structPVRTShadowVolShadowMesh.html#o0">PVRTShadowVolShadowMesh</a><li>pVertex
- : <a class="el" href="structHeaderStruct__Mesh.html#o6">HeaderStruct_Mesh</a><li>pVertexColor
- : <a class="el" href="structHeaderStruct__Mesh.html#o10">HeaderStruct_Mesh</a><li>pVertexMaterial
- : <a class="el" href="structHeaderStruct__Mesh.html#o11">HeaderStruct_Mesh</a><li>PVRTMat3()
- : <a class="el" href="structPVRTMat3.html#a3">PVRTMat3</a><li>PVRTMat4()
- : <a class="el" href="structPVRTMat4.html#a2">PVRTMat4</a><li>PVRTVec2()
- : <a class="el" href="structPVRTVec2.html#a4">PVRTVec2</a><li>PVRTVec3()
- : <a class="el" href="structPVRTVec3.html#a4">PVRTVec3</a><li>PVRTVec4()
- : <a class="el" href="structPVRTVec4.html#a5">PVRTVec4</a><li>pWindowVtxText
- : <a class="el" href="structSPVRTPrint3DWIN.html#o26">SPVRTPrint3DWIN</a><li>pWindowVtxTitle
- : <a class="el" href="structSPVRTPrint3DWIN.html#o25">SPVRTPrint3DWIN</a></ul>
- <h3><a class="anchor" name="index_r">- r -</a></h3><ul>
- <li>ReadFromFile()
- : <a class="el" href="classCPVRTModelPOD.html#a2">CPVRTModelPOD</a><li>ReadFromMemory()
- : <a class="el" href="classCPVRTModelPOD.html#a4">CPVRTModelPOD</a><li>reference
- : <a class="el" href="classCPVRTString.html#w2">CPVRTString</a><li>RegisterMemoryFile()
- : <a class="el" href="classCPVRTMemoryFileSystem.html#e0">CPVRTMemoryFileSystem</a><li>Release()
- : <a class="el" href="classCPVRTBoneBatches.html#a1">CPVRTBoneBatches</a><li>ReleaseTextures()
- : <a class="el" href="classCPVRTPrint3D.html#a17">CPVRTPrint3D</a><li>reserve()
- : <a class="el" href="classCPVRTString.html#a53">CPVRTString</a><li>reserved
- : <a class="el" href="structSPVRTContext.html#o0">SPVRTContext</a><li>Reset()
- : <a class="el" href="classCPODData.html#a0">CPODData</a><li>resize()
- : <a class="el" href="classCPVRTString.html#a54">CPVRTString</a><li>rhw
- : <a class="el" href="structSPVRTPrint3DAPIVertex.html#o3">SPVRTPrint3DAPIVertex</a><li>rotated90()
- : <a class="el" href="structPVRTVec2.html#a21">PVRTVec2</a><li>Rotation2D()
- : <a class="el" href="structPVRTMat3.html#e4">PVRTMat3</a><li>RotationX()
- : <a class="el" href="structPVRTMat4.html#e1">PVRTMat4</a>, <a class="el" href="structPVRTMat3.html#e1">PVRTMat3</a><li>RotationY()
- : <a class="el" href="structPVRTMat4.html#e2">PVRTMat4</a>, <a class="el" href="structPVRTMat3.html#e2">PVRTMat3</a><li>RotationZ()
- : <a class="el" href="structPVRTMat4.html#e3">PVRTMat4</a>, <a class="el" href="structPVRTMat3.html#e3">PVRTMat3</a></ul>
- <h3><a class="anchor" name="index_s">- s -</a></h3><ul>
- <li>s_AtExit
- : <a class="el" href="classCPVRTMemoryFileSystem.html#t0">CPVRTMemoryFileSystem</a><li>s_i32Capacity
- : <a class="el" href="classCPVRTMemoryFileSystem.html#t3">CPVRTMemoryFileSystem</a><li>s_i32NumFiles
- : <a class="el" href="classCPVRTMemoryFileSystem.html#t2">CPVRTMemoryFileSystem</a><li>s_pFileInfo
- : <a class="el" href="classCPVRTMemoryFileSystem.html#t1">CPVRTMemoryFileSystem</a><li>s_ReadPath
- : <a class="el" href="classCPVRTResourceFile.html#t0">CPVRTResourceFile</a><li>SavePOD()
- : <a class="el" href="classCPVRTModelPOD.html#a32">CPVRTModelPOD</a><li>sBinormals
- : <a class="el" href="structSPODMesh.html#o9">SPODMesh</a><li>sBoneBatches
- : <a class="el" href="structSPODMesh.html#o15">SPODMesh</a><li>sBoneIdx
- : <a class="el" href="structSPODMesh.html#o12">SPODMesh</a><li>sBoneWeight
- : <a class="el" href="structSPODMesh.html#o13">SPODMesh</a><li>Scale()
- : <a class="el" href="structPVRTMat4.html#e4">PVRTMat4</a>, <a class="el" href="structPVRTMat3.html#e5">PVRTMat3</a><li>Scale2D()
- : <a class="el" href="structPVRTMat3.html#e6">PVRTMat3</a><li>sDefaultValue
- : <a class="el" href="structSPVRTPFXParserSemantic.html#o3">SPVRTPFXParserSemantic</a><li>SetDefaultUniformValue()
- : <a class="el" href="classCPVRTPFXEffect.html#a9">CPVRTPFXEffect</a><li>SetFrame()
- : <a class="el" href="classCPVRTModelPOD.html#a10">CPVRTModelPOD</a><li>SetReadPath()
- : <a class="el" href="classCPVRTResourceFile.html#e0">CPVRTResourceFile</a><li>SetText()
- : <a class="el" href="classCPVRTPrint3D.html#a10">CPVRTPrint3D</a><li>SetTexture()
- : <a class="el" href="classCPVRTPFXEffect.html#a8">CPVRTPFXEffect</a><li>SetTextures()
- : <a class="el" href="classCPVRTPrint3D.html#a2">CPVRTPrint3D</a><li>SetTitle()
- : <a class="el" href="classCPVRTPrint3D.html#a12">CPVRTPrint3D</a><li>SetViewportSize()
- : <a class="el" href="classCPVRTPFXParser.html#a4">CPVRTPFXParser</a><li>SetWindow()
- : <a class="el" href="classCPVRTPrint3D.html#a11">CPVRTPrint3D</a><li>SetWindowFlags()
- : <a class="el" href="classCPVRTPrint3D.html#a13">CPVRTPrint3D</a><li>sFaces
- : <a class="el" href="structSPODMesh.html#o3">SPODMesh</a><li>size()
- : <a class="el" href="classCPVRTString.html#a55">CPVRTString</a><li>Size
- : <a class="el" href="classCPVRTResourceFile.html#a5">CPVRTResourceFile</a>, <a class="el" href="structCPVRTMemoryFileSystem_1_1SFileInfo.html#o2">CPVRTMemoryFileSystem::SFileInfo</a><li>size_type
- : <a class="el" href="classCPVRTString.html#w0">CPVRTString</a><li>sNormals
- : <a class="el" href="structSPODMesh.html#o7">SPODMesh</a><li>SPVRTPFXParserTexture()
- : <a class="el" href="structSPVRTPFXParserTexture.html#a0">SPVRTPFXParserTexture</a><li>SPVRTPFXRenderPass()
- : <a class="el" href="structSPVRTPFXRenderPass.html#a0">SPVRTPFXRenderPass</a><li>sTangents
- : <a class="el" href="structSPODMesh.html#o8">SPODMesh</a><li>StringPtr()
- : <a class="el" href="classCPVRTResourceFile.html#a7">CPVRTResourceFile</a><li>substr()
- : <a class="el" href="classCPVRTString.html#a56">CPVRTString</a><li>sVertex
- : <a class="el" href="structSPODMesh.html#o6">SPODMesh</a><li>sVtxColours
- : <a class="el" href="structSPODMesh.html#o11">SPODMesh</a><li>swap()
- : <a class="el" href="classCPVRTString.html#a57">CPVRTString</a><li>sx
- : <a class="el" href="structSPVRTPrint3DAPIVertex.html#o0">SPVRTPrint3DAPIVertex</a><li>sy
- : <a class="el" href="structSPVRTPrint3DAPIVertex.html#o1">SPVRTPrint3DAPIVertex</a><li>sz
- : <a class="el" href="structSPVRTPrint3DAPIVertex.html#o2">SPVRTPrint3DAPIVertex</a></ul>
- <h3><a class="anchor" name="index_t">- t -</a></h3><ul>
- <li>toLower()
- : <a class="el" href="classCPVRTString.html#a58">CPVRTString</a><li>Translation()
- : <a class="el" href="structPVRTMat4.html#e5">PVRTMat4</a><li>Translation2D()
- : <a class="el" href="structPVRTMat3.html#e7">PVRTMat3</a><li>transpose()
- : <a class="el" href="structPVRTMat4.html#a18">PVRTMat4</a>, <a class="el" href="structPVRTMat3.html#a17">PVRTMat3</a><li>tu
- : <a class="el" href="structSPVRTPrint3DAPIVertex.html#o5">SPVRTPrint3DAPIVertex</a><li>tv
- : <a class="el" href="structSPVRTPrint3DAPIVertex.html#o6">SPVRTPrint3DAPIVertex</a><li>type
- : <a class="el" href="classCPVRTgles2Ext.html#w1">CPVRTgles2Ext</a></ul>
- <h3><a class="anchor" name="index_u">- u -</a></h3><ul>
- <li>u32Type
- : <a class="el" href="structSPVRTPFXParserEffectTexture.html#o2">SPVRTPFXParserEffectTexture</a><li>ui
- : <a class="el" href="structSPVRTPFXTexture.html#o1">SPVRTPFXTexture</a><li>uiFlags
- : <a class="el" href="structSPVRTPFXParserTexture.html#o11">SPVRTPFXParserTexture</a><li>uiHeight
- : <a class="el" href="structSPVRTPFXParserTexture.html#o10">SPVRTPFXParserTexture</a><li>uiWidth
- : <a class="el" href="structSPVRTPFXParserTexture.html#o9">SPVRTPFXParserTexture</a></ul>
- <h3><a class="anchor" name="index_v">- v -</a></h3><ul>
- <li>value_type
- : <a class="el" href="classCPVRTString.html#w1">CPVRTString</a><li>vecPos
- : <a class="el" href="structSPVRTPFXRenderPass.html#o5">SPVRTPFXRenderPass</a><li>vNormal
- : <a class="el" href="structPVRTShadowVolMTriangle.html#o4">PVRTShadowVolMTriangle</a><li>void()
- : <a class="el" href="classCPVRTgles2Ext.html#a1">CPVRTgles2Ext</a></ul>
- <h3><a class="anchor" name="index_w">- w -</a></h3><ul>
- <li>w
- : <a class="el" href="structPVRTShadowVolMTriangle.html#o0">PVRTShadowVolMTriangle</a>, <a class="el" href="structPVRTQUATERNIONx.html#o3">PVRTQUATERNIONx</a>, <a class="el" href="structPVRTQUATERNIONf.html#o3">PVRTQUATERNIONf</a>, <a class="el" href="structPVRTVECTOR4x.html#o3">PVRTVECTOR4x</a>, <a class="el" href="structPVRTVECTOR4f.html#o3">PVRTVECTOR4f</a><li>wV0
- : <a class="el" href="structPVRTShadowVolMEdge.html#o0">PVRTShadowVolMEdge</a><li>wV1
- : <a class="el" href="structPVRTShadowVolMEdge.html#o1">PVRTShadowVolMEdge</a></ul>
- <h3><a class="anchor" name="index_x">- x -</a></h3><ul>
- <li>x
- : <a class="el" href="structPVRTVec2.html#o0">PVRTVec2</a>, <a class="el" href="structPVRTQUATERNIONx.html#o0">PVRTQUATERNIONx</a>, <a class="el" href="structPVRTQUATERNIONf.html#o0">PVRTQUATERNIONf</a>, <a class="el" href="structPVRTVECTOR4x.html#o0">PVRTVECTOR4x</a>, <a class="el" href="structPVRTVECTOR4f.html#o0">PVRTVECTOR4f</a>, <a class="el" href="structPVRTVECTOR3x.html#o0">PVRTVECTOR3x</a>, <a class="el" href="structPVRTVECTOR3f.html#o0">PVRTVECTOR3f</a>, <a class="el" href="structPVRTVECTOR2x.html#o0">PVRTVECTOR2x</a>, <a class="el" href="structPVRTVECTOR2f.html#o0">PVRTVECTOR2f</a></ul>
- <h3><a class="anchor" name="index_y">- y -</a></h3><ul>
- <li>y
- : <a class="el" href="structPVRTVec2.html#o1">PVRTVec2</a>, <a class="el" href="structPVRTQUATERNIONx.html#o1">PVRTQUATERNIONx</a>, <a class="el" href="structPVRTQUATERNIONf.html#o1">PVRTQUATERNIONf</a>, <a class="el" href="structPVRTVECTOR4x.html#o1">PVRTVECTOR4x</a>, <a class="el" href="structPVRTVECTOR4f.html#o1">PVRTVECTOR4f</a>, <a class="el" href="structPVRTVECTOR3x.html#o1">PVRTVECTOR3x</a>, <a class="el" href="structPVRTVECTOR3f.html#o1">PVRTVECTOR3f</a>, <a class="el" href="structPVRTVECTOR2x.html#o1">PVRTVECTOR2x</a>, <a class="el" href="structPVRTVECTOR2f.html#o1">PVRTVECTOR2f</a></ul>
- <h3><a class="anchor" name="index_z">- z -</a></h3><ul>
- <li>z
- : <a class="el" href="structPVRTQUATERNIONx.html#o2">PVRTQUATERNIONx</a>, <a class="el" href="structPVRTQUATERNIONf.html#o2">PVRTQUATERNIONf</a>, <a class="el" href="structPVRTVECTOR4x.html#o2">PVRTVECTOR4x</a>, <a class="el" href="structPVRTVECTOR4f.html#o2">PVRTVECTOR4f</a>, <a class="el" href="structPVRTVECTOR3x.html#o2">PVRTVECTOR3x</a>, <a class="el" href="structPVRTVECTOR3f.html#o2">PVRTVECTOR3f</a></ul>
- <h3><a class="anchor" name="index_~">- ~ -</a></h3><ul>
- <li>~CAtExit()
- : <a class="el" href="classCPVRTMemoryFileSystem_1_1CAtExit.html#a0">CPVRTMemoryFileSystem::CAtExit</a><li>~CPVRTBackground()
- : <a class="el" href="classCPVRTBackground.html#a1">CPVRTBackground</a><li>~CPVRTModelPOD()
- : <a class="el" href="classCPVRTModelPOD.html#a1">CPVRTModelPOD</a><li>~CPVRTPFXEffect()
- : <a class="el" href="classCPVRTPFXEffect.html#a2">CPVRTPFXEffect</a><li>~CPVRTPFXParser()
- : <a class="el" href="classCPVRTPFXParser.html#a1">CPVRTPFXParser</a><li>~CPVRTPrint3D()
- : <a class="el" href="classCPVRTPrint3D.html#a1">CPVRTPrint3D</a><li>~CPVRTResourceFile()
- : <a class="el" href="classCPVRTResourceFile.html#a2">CPVRTResourceFile</a><li>~CPVRTSingleton()
- : <a class="el" href="classCPVRTSingleton.html#b1">CPVRTSingleton< T ></a><li>~CPVRTString()
- : <a class="el" href="classCPVRTString.html#a5">CPVRTString</a><li>~SPVRTPFXRenderPass()
- : <a class="el" href="structSPVRTPFXRenderPass.html#a1">SPVRTPFXRenderPass</a></ul>
- <br>
- <br>
- <P align=left><FONT size=2><STRONG><A
- href="http://www.imgtec.com/powervr/insider/legal/index.asp">Copyright</A> ©
- 1999-2008, Imagination Technologies Ltd.</STRONG></FONT></P>
- <hr>
- <address style="align: left;"><small><FONT color=f0f>
- Generated by <a href="http://www.doxygen.org/index.html">DOXYGEN</a> 1.3.6</small></address>
- </body>
- </html>
|