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- <h1>PVRTDecompress.h</h1><a href="PVRTDecompress_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/******************************************************************************</span>
- 00002 <span class="comment"></span>
- 00003 <span class="comment"> @File PVRTDecompress.h</span>
- 00004 <span class="comment"></span>
- 00005 <span class="comment"> @Title PVRTDecompress</span>
- 00006 <span class="comment"></span>
- 00007 <span class="comment"> @Version </span>
- 00008 <span class="comment"></span>
- 00009 <span class="comment"> @Copyright Copyright (C) Imagination Technologies Limited.</span>
- 00010 <span class="comment"></span>
- 00011 <span class="comment"> @Platform ANSI compatible</span>
- 00012 <span class="comment"></span>
- 00013 <span class="comment"> @Description PVRTC and ETC Texture Decompression.</span>
- 00014 <span class="comment"></span>
- 00015 <span class="comment">******************************************************************************/</span>
- 00016
- 00017 <span class="preprocessor">#ifndef _PVRTDECOMPRESS_H_</span>
- 00018 <span class="preprocessor"></span><span class="preprocessor">#define _PVRTDECOMPRESS_H_</span>
- 00019 <span class="preprocessor"></span>
- 00020 <span class="comment">/*!***********************************************************************</span>
- 00021 <span class="comment"> @Function PVRTDecompressPVRTC</span>
- 00022 <span class="comment"> @Input pCompressedData The PVRTC texture data to decompress</span>
- 00023 <span class="comment"> @Input Do2bitMode Signifies whether the data is PVRTC2 or PVRTC4</span>
- 00024 <span class="comment"> @Input XDim X dimension of the texture</span>
- 00025 <span class="comment"> @Input YDim Y dimension of the texture</span>
- 00026 <span class="comment"> @Modified pResultImage The decompressed texture data</span>
- 00027 <span class="comment"> @Description Decompresses PVRTC to RGBA 8888</span>
- 00028 <span class="comment">*************************************************************************/</span>
- 00029 <span class="keywordtype">void</span> <a class="code" href="PVRTDecompress_8h.html#a0">PVRTDecompressPVRTC</a>(<span class="keyword">const</span> <span class="keywordtype">void</span> *pCompressedData,
- 00030 <span class="keyword">const</span> <span class="keywordtype">int</span> Do2bitMode,
- 00031 <span class="keyword">const</span> <span class="keywordtype">int</span> XDim,
- 00032 <span class="keyword">const</span> <span class="keywordtype">int</span> YDim,
- 00033 <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span>* pResultImage);
- 00034
- 00035 <span class="comment">/*!***********************************************************************</span>
- 00036 <span class="comment">@Function PVRTDecompressETC</span>
- 00037 <span class="comment">@Input pSrcData The ETC texture data to decompress</span>
- 00038 <span class="comment">@Input x X dimension of the texture</span>
- 00039 <span class="comment">@Input y Y dimension of the texture</span>
- 00040 <span class="comment">@Modified pDestData The decompressed texture data</span>
- 00041 <span class="comment">@Input nMode The format of the data</span>
- 00042 <span class="comment">@Returns The number of bytes of ETC data decompressed</span>
- 00043 <span class="comment">@Description Decompresses ETC to RGBA 8888</span>
- 00044 <span class="comment">*************************************************************************/</span>
- 00045 <span class="keywordtype">int</span> <a class="code" href="PVRTDecompress_8h.html#a1">PVRTDecompressETC</a>(<span class="keyword">const</span> <span class="keywordtype">void</span> * <span class="keyword">const</span> pSrcData,
- 00046 <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> &x,
- 00047 <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> &y,
- 00048 <span class="keywordtype">void</span> *pDestData,
- 00049 <span class="keyword">const</span> <span class="keywordtype">int</span> &nMode);
- 00050
- 00051
- 00052 <span class="preprocessor">#endif </span><span class="comment">/* _PVRTDECOMPRESS_H_ */</span>
- 00053
- 00054 <span class="comment">/*****************************************************************************</span>
- 00055 <span class="comment"> End of file (PVRTBoneBatch.h)</span>
- 00056 <span class="comment">*****************************************************************************/</span>
- 00057
- </pre></div><br>
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