PlaneTexVShader.cpp 2.6 KB

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  1. // This file was created by Filewrap 1.1
  2. // Little endian mode
  3. // DO NOT EDIT
  4. #include "../PVRTMemoryFileSystem.h"
  5. // using 32 bit to guarantee alignment.
  6. #ifndef A32BIT
  7. #define A32BIT static const unsigned int
  8. #endif
  9. // ******** Start: PlaneTexVShader.vsh ********
  10. // File data
  11. static const char _PlaneTexVShader_vsh[] =
  12. "attribute highp vec3 inVertex;\r\n"
  13. "\r\n"
  14. "uniform highp mat4 MVPMatrix;\r\n"
  15. "\r\n"
  16. "void main()\r\n"
  17. "{\r\n"
  18. "\t// Convert each vertex into projection-space and output the value\r\n"
  19. "\thighp vec4 vInVertex = vec4(inVertex, 1.0);\r\n"
  20. "\tgl_Position = MVPMatrix * vInVertex;\r\n"
  21. "}\r\n";
  22. // Register PlaneTexVShader.vsh in memory file system at application startup time
  23. static CPVRTMemoryFileSystem RegisterFile_PlaneTexVShader_vsh("PlaneTexVShader.vsh", _PlaneTexVShader_vsh, 241);
  24. // ******** End: PlaneTexVShader.vsh ********
  25. // This file was created by Filewrap 1.1
  26. // Little endian mode
  27. // DO NOT EDIT
  28. #include "../PVRTMemoryFileSystem.h"
  29. // using 32 bit to guarantee alignment.
  30. #ifndef A32BIT
  31. #define A32BIT static const unsigned int
  32. #endif
  33. // ******** Start: PlaneTexVShader.vsc ********
  34. // File data
  35. A32BIT _PlaneTexVShader_vsc[] = {
  36. 0x10fab438,0x5e5a8ac9,0x30050100,0x2501,0xd363e337,0x2000000,0x20000000,0x5b020000,0x0,0x4000000,0x0,0x1000000,0x0,0x0,0x0,0x0,0x0,0x8a010000,0x55535020,0x20,0x17e,0x1,0x1,0x0,0x204,0x80,0x2,0x7d,0x0,0x8,0x0,0xffffffff,0x0,0x122000a,0xffff,0x3,0x0,0x0,0x10,0x0,0x0,0x0,0x0,0xfffc,0x0,0x0,0x0,0xffff0003,0xffffffff,0x100000,0x800003,0x40001,0x0,0x50001,0x1,0x60001,0x2,0x70001,0x3,0x80001,0x4,0x90001,0x5,0xa0001,
  37. 0x6,0xb0001,0x7,0xc0001,0x8,0xd0001,0x9,0xe0001,0xa,0xf0001,0xb,0x100001,0xc,0x110001,0xd,0x120001,0xe,0x130001,0xf,0x7,0xffffffff,0xffffffff,0x0,0x0,0x4,0x20003,0x80000,0x80010002,0x80018001,0x8001,0x0,0x0,0x10001,0x1,0x10001,0x50b0001,0x605f000,0x470f38ab,0x605f000,0x89133882,0x605f000,0x1a163882,0x1001701f,0x60d00a2,0x606f000,0x481138ab,0x606f000,0x8a153882,0x606f000,0x1a183882,0x1001705f,0x600a2,0x14000000,0x803f,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,
  38. 0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x6e690300,0x74726556,0x7865,0x3040400,0x10000,0x100,0x70004,0x5f6c6700,0x69736f50,0x6e6f6974,0x5010000,0x305,0x1000001,0x40000,0x4d00000f,0x614d5056,0x78697274,0x16000000,0x303,0x1000001,0xff100400,0xff,
  39. };
  40. // Register PlaneTexVShader.vsc in memory file system at application startup time
  41. static CPVRTMemoryFileSystem RegisterFile_PlaneTexVShader_vsc("PlaneTexVShader.vsc", _PlaneTexVShader_vsc, 635);
  42. // ******** End: PlaneTexVShader.vsc ********