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- #ifndef __gl2extimg_h_
- #define __gl2extimg_h_
- #ifdef __cplusplus
- extern "C" {
- #endif
- /*------------------------------------------------------------------------*
- * IMG extension tokens
- *------------------------------------------------------------------------*/
- /* GL_IMG_binary_shader */
- #ifndef GL_IMG_binary_shader
- #define GL_SGX_BINARY_IMG 0x8C0A
- #endif
- /* GL_IMG_texture_compression_pvrtc */
- #ifndef GL_IMG_texture_compression_pvrtc
- #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
- #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
- #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
- #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
- #endif
- /* GL_IMG_texture_format_BGRA8888 */
- #define GL_BGRA 0x80E1
- /*------------------------------------------------------------------------*
- * IMG extension functions
- *------------------------------------------------------------------------*/
- /* GL_IMG_binary_shader */
- #ifndef GL_IMG_binary_shader
- #define GL_IMG_binary_shader 1
- #endif
- /* GL_IMG_texture_compression_pvrtc */
- #ifndef GL_IMG_texture_compression_pvrtc
- #define GL_IMG_texture_compression_pvrtc 1
- #endif
- #ifdef __cplusplus
- }
- #endif
- #endif /* __gl2extimg_h_ */
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