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- /******************************************************************************
- @File PVRTTexture.h
- @Title PVRTTexture
- @Version
- @Copyright Copyright (C) Imagination Technologies Limited.
- @Platform ANSI compatible
- @Description Texture loading.
- ******************************************************************************/
- #ifndef _PVRTTEXTURE_H_
- #define _PVRTTEXTURE_H_
- #include "PVRTGlobal.h"
- /*!***************************************************************************
- Macros
- *****************************************************************************/
- /*!***************************************************************************
- Describes the header of a PVR header-texture
- *****************************************************************************/
- struct PVR_Texture_Header
- {
- PVRTuint32 dwHeaderSize; /*!< size of the structure */
- PVRTuint32 dwHeight; /*!< height of surface to be created */
- PVRTuint32 dwWidth; /*!< width of input surface */
- PVRTuint32 dwMipMapCount; /*!< number of mip-map levels requested */
- PVRTuint32 dwpfFlags; /*!< pixel format flags */
- PVRTuint32 dwTextureDataSize; /*!< Total size in bytes */
- PVRTuint32 dwBitCount; /*!< number of bits per pixel */
- PVRTuint32 dwRBitMask; /*!< mask for red bit */
- PVRTuint32 dwGBitMask; /*!< mask for green bits */
- PVRTuint32 dwBBitMask; /*!< mask for blue bits */
- PVRTuint32 dwAlphaBitMask; /*!< mask for alpha channel */
- PVRTuint32 dwPVR; /*!< magic number identifying pvr file */
- PVRTuint32 dwNumSurfs; /*!< the number of surfaces present in the pvr */
- } ;
- /*****************************************************************************
- * ENUMS
- *****************************************************************************/
- enum PixelType
- {
- MGLPT_ARGB_4444 = 0x00,
- MGLPT_ARGB_1555,
- MGLPT_RGB_565,
- MGLPT_RGB_555,
- MGLPT_RGB_888,
- MGLPT_ARGB_8888,
- MGLPT_ARGB_8332,
- MGLPT_I_8,
- MGLPT_AI_88,
- MGLPT_1_BPP,
- MGLPT_VY1UY0,
- MGLPT_Y1VY0U,
- MGLPT_PVRTC2,
- MGLPT_PVRTC4,
- MGLPT_PVRTC2_2,
- MGLPT_PVRTC2_4,
- OGL_RGBA_4444= 0x10,
- OGL_RGBA_5551,
- OGL_RGBA_8888,
- OGL_RGB_565,
- OGL_RGB_555,
- OGL_RGB_888,
- OGL_I_8,
- OGL_AI_88,
- OGL_PVRTC2,
- OGL_PVRTC4,
- // OGL_BGRA_8888 extension
- OGL_BGRA_8888,
- OGL_A_8,
- D3D_DXT1 = 0x20,
- D3D_DXT2,
- D3D_DXT3,
- D3D_DXT4,
- D3D_DXT5,
- D3D_RGB_332,
- D3D_AI_44,
- D3D_LVU_655,
- D3D_XLVU_8888,
- D3D_QWVU_8888,
- //10 bits per channel
- D3D_ABGR_2101010,
- D3D_ARGB_2101010,
- D3D_AWVU_2101010,
- //16 bits per channel
- D3D_GR_1616,
- D3D_VU_1616,
- D3D_ABGR_16161616,
- //HDR formats
- D3D_R16F,
- D3D_GR_1616F,
- D3D_ABGR_16161616F,
- //32 bits per channel
- D3D_R32F,
- D3D_GR_3232F,
- D3D_ABGR_32323232F,
- // Ericsson
- ETC_RGB_4BPP,
- ETC_RGBA_EXPLICIT,
- ETC_RGBA_INTERPOLATED,
- // DX10
- ePT_DX10_R32G32B32A32_FLOAT= 0x50,
- ePT_DX10_R32G32B32A32_UINT ,
- ePT_DX10_R32G32B32A32_SINT,
- ePT_DX10_R32G32B32_FLOAT,
- ePT_DX10_R32G32B32_UINT,
- ePT_DX10_R32G32B32_SINT,
- ePT_DX10_R16G16B16A16_FLOAT ,
- ePT_DX10_R16G16B16A16_UNORM,
- ePT_DX10_R16G16B16A16_UINT ,
- ePT_DX10_R16G16B16A16_SNORM ,
- ePT_DX10_R16G16B16A16_SINT ,
- ePT_DX10_R32G32_FLOAT ,
- ePT_DX10_R32G32_UINT ,
- ePT_DX10_R32G32_SINT ,
- ePT_DX10_R10G10B10A2_UNORM ,
- ePT_DX10_R10G10B10A2_UINT ,
- ePT_DX10_R11G11B10_FLOAT ,
- ePT_DX10_R8G8B8A8_UNORM ,
- ePT_DX10_R8G8B8A8_UNORM_SRGB ,
- ePT_DX10_R8G8B8A8_UINT ,
- ePT_DX10_R8G8B8A8_SNORM ,
- ePT_DX10_R8G8B8A8_SINT ,
- ePT_DX10_R16G16_FLOAT ,
- ePT_DX10_R16G16_UNORM ,
- ePT_DX10_R16G16_UINT ,
- ePT_DX10_R16G16_SNORM ,
- ePT_DX10_R16G16_SINT ,
- ePT_DX10_R32_FLOAT ,
- ePT_DX10_R32_UINT ,
- ePT_DX10_R32_SINT ,
- ePT_DX10_R8G8_UNORM ,
- ePT_DX10_R8G8_UINT ,
- ePT_DX10_R8G8_SNORM ,
- ePT_DX10_R8G8_SINT ,
- ePT_DX10_R16_FLOAT ,
- ePT_DX10_R16_UNORM ,
- ePT_DX10_R16_UINT ,
- ePT_DX10_R16_SNORM ,
- ePT_DX10_R16_SINT ,
- ePT_DX10_R8_UNORM,
- ePT_DX10_R8_UINT,
- ePT_DX10_R8_SNORM,
- ePT_DX10_R8_SINT,
- ePT_DX10_A8_UNORM,
- ePT_DX10_R1_UNORM,
- ePT_DX10_R9G9B9E5_SHAREDEXP,
- ePT_DX10_R8G8_B8G8_UNORM,
- ePT_DX10_G8R8_G8B8_UNORM,
- ePT_DX10_BC1_UNORM,
- ePT_DX10_BC1_UNORM_SRGB,
- ePT_DX10_BC2_UNORM,
- ePT_DX10_BC2_UNORM_SRGB,
- ePT_DX10_BC3_UNORM,
- ePT_DX10_BC3_UNORM_SRGB,
- ePT_DX10_BC4_UNORM,
- ePT_DX10_BC4_SNORM,
- ePT_DX10_BC5_UNORM,
- ePT_DX10_BC5_SNORM,
- //ePT_DX10_B5G6R5_UNORM, // defined but obsolete - won't actually load in DX10
- //ePT_DX10_B5G5R5A1_UNORM,
- //ePT_DX10_B8G8R8A8_UNORM,
- //ePT_DX10_B8G8R8X8_UNORM,
- // OpenVG
- /* RGB{A,X} channel ordering */
- ePT_VG_sRGBX_8888 = 0x90,
- ePT_VG_sRGBA_8888,
- ePT_VG_sRGBA_8888_PRE,
- ePT_VG_sRGB_565,
- ePT_VG_sRGBA_5551,
- ePT_VG_sRGBA_4444,
- ePT_VG_sL_8,
- ePT_VG_lRGBX_8888,
- ePT_VG_lRGBA_8888,
- ePT_VG_lRGBA_8888_PRE,
- ePT_VG_lL_8,
- ePT_VG_A_8,
- ePT_VG_BW_1,
- /* {A,X}RGB channel ordering */
- ePT_VG_sXRGB_8888,
- ePT_VG_sARGB_8888,
- ePT_VG_sARGB_8888_PRE,
- ePT_VG_sARGB_1555,
- ePT_VG_sARGB_4444,
- ePT_VG_lXRGB_8888,
- ePT_VG_lARGB_8888,
- ePT_VG_lARGB_8888_PRE,
- /* BGR{A,X} channel ordering */
- ePT_VG_sBGRX_8888,
- ePT_VG_sBGRA_8888,
- ePT_VG_sBGRA_8888_PRE,
- ePT_VG_sBGR_565,
- ePT_VG_sBGRA_5551,
- ePT_VG_sBGRA_4444,
- ePT_VG_lBGRX_8888,
- ePT_VG_lBGRA_8888,
- ePT_VG_lBGRA_8888_PRE,
- /* {A,X}BGR channel ordering */
- ePT_VG_sXBGR_8888,
- ePT_VG_sABGR_8888 ,
- ePT_VG_sABGR_8888_PRE,
- ePT_VG_sABGR_1555,
- ePT_VG_sABGR_4444,
- ePT_VG_lXBGR_8888,
- ePT_VG_lABGR_8888,
- ePT_VG_lABGR_8888_PRE,
- // max cap for iterating
- END_OF_PIXEL_TYPES,
- MGLPT_NOTYPE = 0xff
- };
- /*****************************************************************************
- * constants
- *****************************************************************************/
- const PVRTuint32 PVRTEX_MIPMAP = (1<<8); // has mip map levels
- const PVRTuint32 PVRTEX_TWIDDLE = (1<<9); // is twiddled
- const PVRTuint32 PVRTEX_BUMPMAP = (1<<10); // has normals encoded for a bump map
- const PVRTuint32 PVRTEX_TILING = (1<<11); // is bordered for tiled pvr
- const PVRTuint32 PVRTEX_CUBEMAP = (1<<12); // is a cubemap/skybox
- const PVRTuint32 PVRTEX_FALSEMIPCOL = (1<<13); // are there false coloured MIP levels
- const PVRTuint32 PVRTEX_VOLUME = (1<<14); // is this a volume texture
- const PVRTuint32 PVRTEX_ALPHA = (1<<15); // v2.1 is there transparency info in the texture
- const PVRTuint32 PVRTEX_VERTICAL_FLIP = (1<<16); // v2.1 is the texture vertically flipped
- const PVRTuint32 PVRTEX_PIXELTYPE = 0xff; // pixel type is always in the last 16bits of the flags
- const PVRTuint32 PVRTEX_IDENTIFIER = 0x21525650; // the pvr identifier is the characters 'P','V','R'
- const PVRTuint32 PVRTEX_V1_HEADER_SIZE = 44; // old header size was 44 for identification purposes
- const PVRTuint32 PVRTC2_MIN_TEXWIDTH = 16;
- const PVRTuint32 PVRTC2_MIN_TEXHEIGHT = 8;
- const PVRTuint32 PVRTC4_MIN_TEXWIDTH = 8;
- const PVRTuint32 PVRTC4_MIN_TEXHEIGHT = 8;
- const PVRTuint32 ETC_MIN_TEXWIDTH = 4;
- const PVRTuint32 ETC_MIN_TEXHEIGHT = 4;
- const PVRTuint32 DXT_MIN_TEXWIDTH = 4;
- const PVRTuint32 DXT_MIN_TEXHEIGHT = 4;
- /****************************************************************************
- ** Functions
- ****************************************************************************/
- /*!***************************************************************************
- @Function PVRTTextureCreate
- @Input w Size of the texture
- @Input h Size of the texture
- @Input wMin Minimum size of a texture level
- @Input hMin Minimum size of a texture level
- @Input nBPP Bits per pixel of the format
- @Input bMIPMap Create memory for MIP-map levels also?
- @Return Allocated texture memory (must be free()d)
- @Description Creates a PVR_Texture_Header structure, including room for
- the specified texture, in memory.
- *****************************************************************************/
- PVR_Texture_Header *PVRTTextureCreate(
- unsigned int w,
- unsigned int h,
- const unsigned int wMin,
- const unsigned int hMin,
- const unsigned int nBPP,
- const bool bMIPMap);
- /*!***************************************************************************
- @Function PVRTTextureTile
- @Modified pOut The tiled texture in system memory
- @Input pIn The source texture
- @Input nRepeatCnt Number of times to repeat the source texture
- @Description Allocates and fills, in system memory, a texture large enough
- to repeat the source texture specified number of times.
- *****************************************************************************/
- void PVRTTextureTile(
- PVR_Texture_Header **pOut,
- const PVR_Texture_Header * const pIn,
- const int nRepeatCnt);
- /****************************************************************************
- ** Internal Functions
- ****************************************************************************/
- /*!***************************************************************************
- @Function PVRTTextureLoadTiled
- @Modified pDst Texture to place the tiled data
- @Input nWidthDst Width of destination texture
- @Input nHeightDst Height of destination texture
- @Input pSrc Texture to tile
- @Input nWidthSrc Width of source texture
- @Input nHeightSrc Height of source texture
- @Input nElementSize Bytes per pixel
- @Input bTwiddled True if the data is twiddled
- @Description Needed by PVRTTextureTile() in the various PVRTTextureAPIs
- *****************************************************************************/
- void PVRTTextureLoadTiled(
- PVRTuint8 * const pDst,
- const unsigned int nWidthDst,
- const unsigned int nHeightDst,
- const PVRTuint8 * const pSrc,
- const unsigned int nWidthSrc,
- const unsigned int nHeightSrc,
- const unsigned int nElementSize,
- const bool bTwiddled);
- /*!***************************************************************************
- @Function PVRTTextureTwiddle
- @Output a Twiddled value
- @Input u Coordinate axis 0
- @Input v Coordinate axis 1
- @Description Combine a 2D coordinate into a twiddled value
- *****************************************************************************/
- void PVRTTextureTwiddle(unsigned int &a, const unsigned int u, const unsigned int v);
- /*!***************************************************************************
- @Function PVRTTextureDeTwiddle
- @Output u Coordinate axis 0
- @Output v Coordinate axis 1
- @Input a Twiddled value
- @Description Extract 2D coordinates from a twiddled value.
- *****************************************************************************/
- void PVRTTextureDeTwiddle(unsigned int &u, unsigned int &v, const unsigned int a);
- #endif /* _PVRTTEXTURE_H_ */
- /*****************************************************************************
- End of file (PVRTTexture.h)
- *****************************************************************************/
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