box2d.pri 2.8 KB

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  1. # Box2D sources
  2. INCLUDEPATH += $$PWD
  3. SOURCES += \
  4. $$PWD/Collision/b2BroadPhase.cpp \
  5. $$PWD/Collision/b2CollideCircle.cpp \
  6. $$PWD/Collision/b2CollidePolygon.cpp \
  7. $$PWD/Collision/b2Collision.cpp \
  8. $$PWD/Collision/b2Distance.cpp \
  9. $$PWD/Collision/b2DynamicTree.cpp \
  10. $$PWD/Collision/b2TimeOfImpact.cpp \
  11. $$PWD/Collision/Shapes/b2CircleShape.cpp \
  12. $$PWD/Collision/Shapes/b2PolygonShape.cpp \
  13. $$PWD/Common/b2BlockAllocator.cpp \
  14. $$PWD/Common/b2Math.cpp \
  15. $$PWD/Common/b2Settings.cpp \
  16. $$PWD/Common/b2StackAllocator.cpp \
  17. $$PWD/Dynamics/b2Body.cpp \
  18. $$PWD/Dynamics/b2ContactManager.cpp \
  19. $$PWD/Dynamics/b2Fixture.cpp \
  20. $$PWD/Dynamics/b2Island.cpp \
  21. $$PWD/Dynamics/b2WorldCallbacks.cpp \
  22. $$PWD/Dynamics/b2World.cpp \
  23. $$PWD/Dynamics/Contacts/b2CircleContact.cpp \
  24. $$PWD/Dynamics/Contacts/b2Contact.cpp \
  25. $$PWD/Dynamics/Contacts/b2ContactSolver.cpp \
  26. $$PWD/Dynamics/Contacts/b2PolygonAndCircleContact.cpp \
  27. $$PWD/Dynamics/Contacts/b2PolygonContact.cpp \
  28. $$PWD/Dynamics/Contacts/b2TOISolver.cpp \
  29. $$PWD/Dynamics/Joints/b2DistanceJoint.cpp \
  30. $$PWD/Dynamics/Joints/b2FrictionJoint.cpp \
  31. $$PWD/Dynamics/Joints/b2GearJoint.cpp \
  32. $$PWD/Dynamics/Joints/b2Joint.cpp \
  33. $$PWD/Dynamics/Joints/b2LineJoint.cpp \
  34. $$PWD/Dynamics/Joints/b2MouseJoint.cpp \
  35. $$PWD/Dynamics/Joints/b2PrismaticJoint.cpp \
  36. $$PWD/Dynamics/Joints/b2PulleyJoint.cpp \
  37. $$PWD/Dynamics/Joints/b2RevoluteJoint.cpp \
  38. $$PWD/Dynamics/Joints/b2WeldJoint.cpp
  39. HEADERS += \
  40. $$PWD/Box2D.h \
  41. $$PWD/Collision/b2BroadPhase.h \
  42. $$PWD/Collision/b2Collision.h \
  43. $$PWD/Collision/b2Distance.h \
  44. $$PWD/Collision/b2DynamicTree.h \
  45. $$PWD/Collision/b2TimeOfImpact.h \
  46. $$PWD/Collision/Shapes/b2CircleShape.h \
  47. $$PWD/Collision/Shapes/b2PolygonShape.h \
  48. $$PWD/Collision/Shapes/b2Shape.h \
  49. $$PWD/Common/b2BlockAllocator.h \
  50. $$PWD/Common/b2Math.h \
  51. $$PWD/Common/b2Settings.h \
  52. $$PWD/Common/b2StackAllocator.h \
  53. $$PWD/Dynamics/b2Body.h \
  54. $$PWD/Dynamics/b2ContactManager.h \
  55. $$PWD/Dynamics/b2Fixture.h \
  56. $$PWD/Dynamics/b2Island.h \
  57. $$PWD/Dynamics/b2TimeStep.h \
  58. $$PWD/Dynamics/b2WorldCallbacks.h \
  59. $$PWD/Dynamics/b2World.h \
  60. $$PWD/Dynamics/Contacts/b2CircleContact.h \
  61. $$PWD/Dynamics/Contacts/b2Contact.h \
  62. $$PWD/Dynamics/Contacts/b2ContactSolver.h \
  63. $$PWD/Dynamics/Contacts/b2PolygonAndCircleContact.h \
  64. $$PWD/Dynamics/Contacts/b2PolygonContact.h \
  65. $$PWD/Dynamics/Contacts/b2TOISolver.h \
  66. $$PWD/Dynamics/Joints/b2DistanceJoint.h \
  67. $$PWD/Dynamics/Joints/b2FrictionJoint.h \
  68. $$PWD/Dynamics/Joints/b2GearJoint.h \
  69. $$PWD/Dynamics/Joints/b2Joint.h \
  70. $$PWD/Dynamics/Joints/b2LineJoint.h \
  71. $$PWD/Dynamics/Joints/b2MouseJoint.h \
  72. $$PWD/Dynamics/Joints/b2PrismaticJoint.h \
  73. $$PWD/Dynamics/Joints/b2PulleyJoint.h \
  74. $$PWD/Dynamics/Joints/b2RevoluteJoint.h \
  75. $$PWD/Dynamics/Joints/b2WeldJoint.h