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- import Qt 4.7
- import "scripts.js" as Game
- Rectangle {
- id: rectangle2
- x: 0
- y: 0
- width: 480
- height: 800
- color: "#000000"
- property alias highscores : dialogText.text
- property string username
- property string password
- Image {
- id: image1
- x: 0
- y: 0
- width: parent.width
- height: parent.height
- source: "images/bg.jpg"
- }
- Text {
- id: text1
- color: "#ffffff"
- text: "High Scores"
- font.pixelSize: 25
- anchors.horizontalCenter: parent.horizontalCenter
- font.family: "MS Shell Dlg 2"
- anchors.topMargin: 10
- anchors.top: parent.top
- }
- Text { id: dialogText; color: "#ffffff"; text: "" ; font.pixelSize: 22; anchors.left: parent.left; anchors.leftMargin: 50; anchors.top: parent.top; anchors.topMargin: 100; }
- Image {
- id: homeBtn
- anchors.bottom: parent.bottom
- anchors.bottomMargin: 5
- anchors.horizontalCenter: parent.horizontalCenter
- height: 90
- width: 90
- z: 2
- source: "images/homebtn.png"
- opacity: 1
- MouseArea {
- anchors.fill : parent
- onPressed: parent.source = "images/homebtn2.png"
- onReleased: parent.source = "images/homebtn.png"
- onClicked: {
- Game.setState("");
- }
- }
- }
- }
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