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- /*
- * Copyright (c) 2011 Nokia Corporation.
- */
- #ifndef __PONGHIGHSCORES__
- #define __PONGHIGHSCORES__
- #include <stdio.h>
- class PongApp;
- #define NOF_HIGH_SCORES 7
- #define SCORE_DISPLAY_WIDTH 20
- #define SCORE_DISPLAY_HEIGHT NOF_HIGH_SCORES
- #define SCORE_TAG_CHARACTERS 32
- class PongHighScores {
- public:
- PongHighScores( PongApp *app, unsigned int new_score_entry = 0 );
- ~PongHighScores();
- void die() { visible = false; }
- int update( const float frameTime );
- void render();
- bool enterCharacter( unsigned char character );
- protected:
- void buildScreen();
- float angle;
- bool textInputEnabled;
- int newScorePos; // if something else than -1, indicates which line is the new score made into the list
- int orderScores(int followPos); // return the position of the followpos
- char scoreTags[ NOF_HIGH_SCORES ][SCORE_TAG_CHARACTERS];
- unsigned int scores[ NOF_HIGH_SCORES ];
- void createDisplayGrid();
- float fade;
- bool visible;
- char displayGrid[SCORE_DISPLAY_HEIGHT][SCORE_DISPLAY_WIDTH];
- unsigned char displayGridRandom[SCORE_DISPLAY_HEIGHT][SCORE_DISPLAY_WIDTH];
- PongApp *pongApp;
- };
- #endif
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