12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485 |
- /*
- * Copyright (c) 2010 Nokia Corporation.
- */
- #ifndef GAMEENGINE_H
- #define GAMEENGINE_H
- #include <QObject>
- #include <QDeclarativeItem>
- #include <QMutex>
- #include <QPluginLoader>
- #include <QList>
- #ifdef Q_OS_SYMBIAN
- #include <hwrmvibra.h>
- #endif
- class GameEngine : public QObject
- {
- Q_OBJECT
- public:
- GameEngine(QObject* parent);
- ~GameEngine();
- Q_PROPERTY(int hiScore READ hiScore WRITE setHiScore)
- public:
- Q_INVOKABLE QVariant randInt(QVariant low, QVariant high);
- Q_INVOKABLE void findQmlObjects();
- Q_INVOKABLE void clearQmlObjects();
- Q_INVOKABLE void findObjects(QObject *rootObject, const QString& objName, QObjectList& res);
- Q_INVOKABLE void doFrame();
- Q_INVOKABLE QVariant isSymbian();
- Q_INVOKABLE QVariant isMaemo();
- Q_INVOKABLE QVariant isWindows();
- Q_INVOKABLE void vibra();
- Q_INVOKABLE void fastVibra();
- signals:
- void collision(QObject* a, QObject* b);
- private slots:
- public:
- void setGameQml(QObject* o);
- int hiScore() const;
- public slots:
- void setHiScore(int arg);
- private:
- void findEnemies(QObject* rootObject);
- void setMyShipQml(QObject* o);
- private:
- void doHitTest();
- private:
- QList<QDeclarativeItem*> m_enemyList;
- QList<QDeclarativeItem*> m_missileList;
- QDeclarativeItem* m_GameGml;
- QDeclarativeItem* m_myShipGml;
- int m_timerId;
- int m_doEnemyMissile;
- #ifdef Q_OS_SYMBIAN
- CHWRMVibra* iVibrate;
- #endif
- int m_hiScore;
- };
- #endif // GAMEENGINE_H
|