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- /*
- ** 2001 September 15
- **
- ** The author disclaims copyright to this source code. In place of
- ** a legal notice, here is a blessing:
- **
- ** May you do good and not evil.
- ** May you find forgiveness for yourself and forgive others.
- ** May you share freely, never taking more than you give.
- **
- *************************************************************************
- ** Header file for the Virtual DataBase Engine (VDBE)
- **
- ** This header defines the interface to the virtual database engine
- ** or VDBE. The VDBE implements an abstract machine that runs a
- ** simple program to access and modify the underlying database.
- **
- ** $Id: vdbe.h,v 1.115 2007/11/14 06:48:48 danielk1977 Exp $
- */
- #ifndef _SQLITE_VDBE_H_
- #define _SQLITE_VDBE_H_
- #include <stdio.h>
- /*
- ** A single VDBE is an opaque structure named "Vdbe". Only routines
- ** in the source file sqliteVdbe.c are allowed to see the insides
- ** of this structure.
- */
- typedef struct Vdbe Vdbe;
- /*
- ** A single instruction of the virtual machine has an opcode
- ** and as many as three operands. The instruction is recorded
- ** as an instance of the following structure:
- */
- struct VdbeOp {
- u8 opcode; /* What operation to perform */
- int p1; /* First operand */
- int p2; /* Second parameter (often the jump destination) */
- char *p3; /* Third parameter */
- int p3type; /* One of the P3_xxx constants defined below */
- #ifdef VDBE_PROFILE
- int cnt; /* Number of times this instruction was executed */
- long long cycles; /* Total time spend executing this instruction */
- #endif
- };
- typedef struct VdbeOp VdbeOp;
- /*
- ** A smaller version of VdbeOp used for the VdbeAddOpList() function because
- ** it takes up less space.
- */
- struct VdbeOpList {
- u8 opcode; /* What operation to perform */
- signed char p1; /* First operand */
- short int p2; /* Second parameter (often the jump destination) */
- char *p3; /* Third parameter */
- };
- typedef struct VdbeOpList VdbeOpList;
- /*
- ** Allowed values of VdbeOp.p3type
- */
- #define P3_NOTUSED 0 /* The P3 parameter is not used */
- #define P3_DYNAMIC (-1) /* Pointer to a string obtained from sqliteMalloc() */
- #define P3_STATIC (-2) /* Pointer to a static string */
- #define P3_COLLSEQ (-4) /* P3 is a pointer to a CollSeq structure */
- #define P3_FUNCDEF (-5) /* P3 is a pointer to a FuncDef structure */
- #define P3_KEYINFO (-6) /* P3 is a pointer to a KeyInfo structure */
- #define P3_VDBEFUNC (-7) /* P3 is a pointer to a VdbeFunc structure */
- #define P3_MEM (-8) /* P3 is a pointer to a Mem* structure */
- #define P3_TRANSIENT (-9) /* P3 is a pointer to a transient string */
- #define P3_VTAB (-10) /* P3 is a pointer to an sqlite3_vtab structure */
- #define P3_MPRINTF (-11) /* P3 is a string obtained from sqlite3_mprintf() */
- #define P3_REAL (-12) /* P3 is a 64-bit floating point value */
- #define P3_INT64 (-13) /* P3 is a 64-bit signed integer */
- /* When adding a P3 argument using P3_KEYINFO, a copy of the KeyInfo structure
- ** is made. That copy is freed when the Vdbe is finalized. But if the
- ** argument is P3_KEYINFO_HANDOFF, the passed in pointer is used. It still
- ** gets freed when the Vdbe is finalized so it still should be obtained
- ** from a single sqliteMalloc(). But no copy is made and the calling
- ** function should *not* try to free the KeyInfo.
- */
- #define P3_KEYINFO_HANDOFF (-9)
- /*
- ** The Vdbe.aColName array contains 5n Mem structures, where n is the
- ** number of columns of data returned by the statement.
- */
- #define COLNAME_NAME 0
- #define COLNAME_DECLTYPE 1
- #define COLNAME_DATABASE 2
- #define COLNAME_TABLE 3
- #define COLNAME_COLUMN 4
- #define COLNAME_N 5 /* Number of COLNAME_xxx symbols */
- /*
- ** The following macro converts a relative address in the p2 field
- ** of a VdbeOp structure into a negative number so that
- ** sqlite3VdbeAddOpList() knows that the address is relative. Calling
- ** the macro again restores the address.
- */
- #define ADDR(X) (-1-(X))
- /*
- ** The makefile scans the vdbe.c source file and creates the "opcodes.h"
- ** header file that defines a number for each opcode used by the VDBE.
- */
- #include "opcodes.h"
- /*
- ** Prototypes for the VDBE interface. See comments on the implementation
- ** for a description of what each of these routines does.
- */
- Vdbe *sqlite3VdbeCreate(sqlite3*);
- int sqlite3VdbeAddOp(Vdbe*,int,int,int);
- int sqlite3VdbeOp3(Vdbe*,int,int,int,const char *zP3,int);
- int sqlite3VdbeAddOpList(Vdbe*, int nOp, VdbeOpList const *aOp);
- void sqlite3VdbeChangeP1(Vdbe*, int addr, int P1);
- void sqlite3VdbeChangeP2(Vdbe*, int addr, int P2);
- void sqlite3VdbeJumpHere(Vdbe*, int addr);
- void sqlite3VdbeChangeToNoop(Vdbe*, int addr, int N);
- void sqlite3VdbeChangeP3(Vdbe*, int addr, const char *zP1, int N);
- void sqlite3VdbeUsesBtree(Vdbe*, int);
- VdbeOp *sqlite3VdbeGetOp(Vdbe*, int);
- int sqlite3VdbeMakeLabel(Vdbe*);
- void sqlite3VdbeDelete(Vdbe*);
- void sqlite3VdbeMakeReady(Vdbe*,int,int,int,int);
- int sqlite3VdbeFinalize(Vdbe*);
- void sqlite3VdbeResolveLabel(Vdbe*, int);
- int sqlite3VdbeCurrentAddr(Vdbe*);
- #ifdef SQLITE_DEBUG
- void sqlite3VdbeTrace(Vdbe*,FILE*);
- #endif
- void sqlite3VdbeResetStepResult(Vdbe*);
- int sqlite3VdbeReset(Vdbe*);
- void sqlite3VdbeSetNumCols(Vdbe*,int);
- int sqlite3VdbeSetColName(Vdbe*, int, int, const char *, int);
- void sqlite3VdbeCountChanges(Vdbe*);
- sqlite3 *sqlite3VdbeDb(Vdbe*);
- void sqlite3VdbeSetSql(Vdbe*, const char *z, int n);
- void sqlite3VdbeSwap(Vdbe*,Vdbe*);
- #ifndef NDEBUG
- void sqlite3VdbeComment(Vdbe*, const char*, ...);
- # define VdbeComment(X) sqlite3VdbeComment X
- #else
- # define VdbeComment(X)
- #endif
- #endif
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