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- /*
- * Asterisk -- An open source telephony toolkit.
- *
- * Copyright (C) 2013, Digium, Inc.
- *
- * Joshua Colp <jcolp@digium.com>
- *
- * See http://www.asterisk.org for more information about
- * the Asterisk project. Please do not directly contact
- * any of the maintainers of this project for assistance;
- * the project provides a web site, mailing lists and IRC
- * channels for your use.
- *
- * This program is free software, distributed under the terms of
- * the GNU General Public License Version 2. See the LICENSE file
- * at the top of the source tree.
- */
- /*!
- * \file
- *
- * \brief Sorcery Realtime Object Wizard
- *
- * \author Joshua Colp <jcolp@digium.com>
- */
- /*** MODULEINFO
- <support_level>core</support_level>
- ***/
- #include "asterisk.h"
- ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
- #include <regex.h>
- #include "asterisk/module.h"
- #include "asterisk/sorcery.h"
- /*! \brief They key field used to store the unique identifier for the object */
- #define UUID_FIELD "id"
- static void *sorcery_realtime_open(const char *data);
- static int sorcery_realtime_create(const struct ast_sorcery *sorcery, void *data, void *object);
- static void *sorcery_realtime_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id);
- static void *sorcery_realtime_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields);
- static void sorcery_realtime_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects,
- const struct ast_variable *fields);
- static void sorcery_realtime_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex);
- static int sorcery_realtime_update(const struct ast_sorcery *sorcery, void *data, void *object);
- static int sorcery_realtime_delete(const struct ast_sorcery *sorcery, void *data, void *object);
- static void sorcery_realtime_close(void *data);
- static struct ast_sorcery_wizard realtime_object_wizard = {
- .name = "realtime",
- .open = sorcery_realtime_open,
- .create = sorcery_realtime_create,
- .retrieve_id = sorcery_realtime_retrieve_id,
- .retrieve_fields = sorcery_realtime_retrieve_fields,
- .retrieve_multiple = sorcery_realtime_retrieve_multiple,
- .retrieve_regex = sorcery_realtime_retrieve_regex,
- .update = sorcery_realtime_update,
- .delete = sorcery_realtime_delete,
- .close = sorcery_realtime_close,
- };
- static int sorcery_realtime_create(const struct ast_sorcery *sorcery, void *data, void *object)
- {
- const char *family = data;
- RAII_VAR(struct ast_variable *, fields, ast_sorcery_objectset_create(sorcery, object), ast_variables_destroy);
- struct ast_variable *id = ast_variable_new(UUID_FIELD, ast_sorcery_object_get_id(object), "");
- if (!fields || !id) {
- ast_variables_destroy(id);
- return -1;
- }
- /* Place the identifier at the front for sanity sake */
- id->next = fields;
- fields = id;
- return (ast_store_realtime_fields(family, fields) <= 0) ? -1 : 0;
- }
- /*! \brief Internal helper function which returns a filtered objectset.
- *
- * The following are filtered out of the objectset:
- * \li The id field. This is returned to the caller in an out parameter.
- * \li Fields that are not registered with sorcery.
- *
- * \param objectset Objectset to filter.
- * \param[out] id The ID of the sorcery object, as found in the objectset.
- * \param sorcery The sorcery instance that is requesting an objectset.
- * \param type The object type
- *
- * \return The filtered objectset
- */
- static struct ast_variable *sorcery_realtime_filter_objectset(struct ast_variable *objectset, struct ast_variable **id,
- const struct ast_sorcery *sorcery, const char *type)
- {
- struct ast_variable *previous = NULL, *field = objectset;
- struct ast_sorcery_object_type *object_type;
- object_type = ast_sorcery_get_object_type(sorcery, type);
- if (!object_type) {
- ast_log(LOG_WARNING, "Unknown sorcery object type %s. Expect errors\n", type);
- /* Continue since we still want to filter out the id */
- }
- while (field) {
- int remove_field = 0;
- int delete_field = 0;
- if (!strcmp(field->name, UUID_FIELD)) {
- *id = field;
- remove_field = 1;
- } else if (object_type &&
- !ast_sorcery_is_object_field_registered(object_type, field->name)) {
- ast_debug(1, "Filtering out realtime field '%s' from retrieval\n", field->name);
- remove_field = 1;
- delete_field = 1;
- }
- if (remove_field) {
- struct ast_variable *removed;
- if (previous) {
- previous->next = field->next;
- } else {
- objectset = field->next;
- }
- removed = field;
- field = field->next;
- removed->next = NULL;
- if (delete_field) {
- ast_variables_destroy(removed);
- }
- } else {
- previous = field;
- field = field->next;
- }
- }
- return objectset;
- }
- static void *sorcery_realtime_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields)
- {
- const char *family = data;
- RAII_VAR(struct ast_variable *, objectset, NULL, ast_variables_destroy);
- RAII_VAR(struct ast_variable *, id, NULL, ast_variables_destroy);
- void *object = NULL;
- if (!(objectset = ast_load_realtime_fields(family, fields))) {
- return NULL;
- }
- objectset = sorcery_realtime_filter_objectset(objectset, &id, sorcery, type);
- if (!id || !(object = ast_sorcery_alloc(sorcery, type, id->value)) || ast_sorcery_objectset_apply(sorcery, object, objectset)) {
- return NULL;
- }
- return object;
- }
- static void *sorcery_realtime_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id)
- {
- RAII_VAR(struct ast_variable *, fields, ast_variable_new(UUID_FIELD, id, ""), ast_variables_destroy);
- return sorcery_realtime_retrieve_fields(sorcery, data, type, fields);
- }
- static void sorcery_realtime_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const struct ast_variable *fields)
- {
- const char *family = data;
- RAII_VAR(struct ast_config *, rows, NULL, ast_config_destroy);
- RAII_VAR(struct ast_variable *, all, NULL, ast_variables_destroy);
- struct ast_category *row = NULL;
- if (!fields) {
- char field[strlen(UUID_FIELD) + 6], value[2];
- /* If no fields have been specified we want all rows, so trick realtime into doing it */
- snprintf(field, sizeof(field), "%s LIKE", UUID_FIELD);
- snprintf(value, sizeof(value), "%%");
- if (!(all = ast_variable_new(field, value, ""))) {
- return;
- }
- fields = all;
- }
- if (!(rows = ast_load_realtime_multientry_fields(family, fields))) {
- return;
- }
- while ((row = ast_category_browse_filtered(rows, NULL, row, NULL))) {
- struct ast_variable *objectset = ast_category_detach_variables(row);
- RAII_VAR(struct ast_variable *, id, NULL, ast_variables_destroy);
- RAII_VAR(void *, object, NULL, ao2_cleanup);
- objectset = sorcery_realtime_filter_objectset(objectset, &id, sorcery, type);
- if (id && (object = ast_sorcery_alloc(sorcery, type, id->value)) && !ast_sorcery_objectset_apply(sorcery, object, objectset)) {
- ao2_link(objects, object);
- }
- ast_variables_destroy(objectset);
- }
- }
- static void sorcery_realtime_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex)
- {
- char field[strlen(UUID_FIELD) + 6], value[strlen(regex) + 2];
- RAII_VAR(struct ast_variable *, fields, NULL, ast_variables_destroy);
- /* The realtime API provides no direct ability to do regex so for now we support a limited subset using pattern matching */
- if (regex[0] != '^') {
- return;
- }
- snprintf(field, sizeof(field), "%s LIKE", UUID_FIELD);
- snprintf(value, sizeof(value), "%s%%", regex + 1);
- if (!(fields = ast_variable_new(field, value, ""))) {
- return;
- }
- sorcery_realtime_retrieve_multiple(sorcery, data, type, objects, fields);
- }
- static int sorcery_realtime_update(const struct ast_sorcery *sorcery, void *data, void *object)
- {
- const char *family = data;
- RAII_VAR(struct ast_variable *, fields, ast_sorcery_objectset_create(sorcery, object), ast_variables_destroy);
- if (!fields) {
- return -1;
- }
- return (ast_update_realtime_fields(family, UUID_FIELD, ast_sorcery_object_get_id(object), fields) <= 0) ? -1 : 0;
- }
- static int sorcery_realtime_delete(const struct ast_sorcery *sorcery, void *data, void *object)
- {
- const char *family = data;
- return (ast_destroy_realtime_fields(family, UUID_FIELD, ast_sorcery_object_get_id(object), NULL) <= 0) ? -1 : 0;
- }
- static void *sorcery_realtime_open(const char *data)
- {
- /* We require a prefix for family string generation, or else stuff could mix together */
- if (ast_strlen_zero(data) || !ast_realtime_is_mapping_defined(data)) {
- return NULL;
- }
- return ast_strdup(data);
- }
- static void sorcery_realtime_close(void *data)
- {
- ast_free(data);
- }
- static int load_module(void)
- {
- if (ast_sorcery_wizard_register(&realtime_object_wizard)) {
- return AST_MODULE_LOAD_DECLINE;
- }
- return AST_MODULE_LOAD_SUCCESS;
- }
- static int unload_module(void)
- {
- ast_sorcery_wizard_unregister(&realtime_object_wizard);
- return 0;
- }
- AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER, "Sorcery Realtime Object Wizard",
- .support_level = AST_MODULE_SUPPORT_CORE,
- .load = load_module,
- .unload = unload_module,
- .load_pri = AST_MODPRI_REALTIME_DRIVER,
- );
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