Joe (WORK) 96ec1ad0b9 box2d polygons now have loops based on edge links not v index, wireframe render data is based on edges, is correct and uses the darkest vertex color (if there are different colors that meet at an edge) %!s(int64=11) %!d(string=hai) anos
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UI.png 96ec1ad0b9 box2d polygons now have loops based on edge links not v index, wireframe render data is based on edges, is correct and uses the darkest vertex color (if there are different colors that meet at an edge) %!s(int64=11) %!d(string=hai) anos
basement.png 96ec1ad0b9 box2d polygons now have loops based on edge links not v index, wireframe render data is based on edges, is correct and uses the darkest vertex color (if there are different colors that meet at an edge) %!s(int64=11) %!d(string=hai) anos
vertex_bake.jpg 96ec1ad0b9 box2d polygons now have loops based on edge links not v index, wireframe render data is based on edges, is correct and uses the darkest vertex color (if there are different colors that meet at an edge) %!s(int64=11) %!d(string=hai) anos