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- DROP TABLE IF EXISTS Cts_times;
- CREATE TABLE Cts_times(
- mapid TEXT,
- gametype TEXT,
- trank INT,
- tvalue INT,
- PRIMARY KEY (mapid, gametype, trank),
- FOREIGN KEY (mapid, gametype, trank) REFERENCES Cts_ranks(mapid, gametype, idrank)
- );
- DROP TABLE IF EXISTS Cts_ranks;
- CREATE TABLE Cts_ranks(
- mapid TEXT,
- gametype TEXT,
- idrank INT,
- idvalue TEXT,
- PRIMARY KEY (mapid, gametype, idrank)
- );
- DROP TABLE IF EXISTS Id2alias;
- CREATE TABLE Id2alias(
- rtype TEXT,
- cryptokey TEXT,
- alias TEXT,
- PRIMARY KEY (cryptokey)
- );
- -- These table fields are unaltered.
- -- Exerpts from source/qcsrc/race.qc
- -- // player improved his existing record, only have to iterate on ranks between new and old recs
- -- for (i = prevpos; i > newpos; --i)
- -- {
- -- db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
- -- db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
- -- }
- -- ....
- -- // store new time itself
- -- db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
- -- db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
- -- re: foreign key from & to Cts_ranks & Id2alias.
- -- An ranked unregistered player will have a row in Cts_ranks, but will not have a row in Id2alias.
- -- A registered player may have a row in Id2alias, but may not necessary have a rank.
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