Video game map converter for Reflex Arena to Quake Engine formats with texture definition support. https://scuti.neocities.org/pages/reflex2q3-retrospect
- c02f8da854 (minor) Updated README | 2 anni fa | |
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docs | 7 anni fa | |
include | 7 anni fa | |
lib | 6 anni fa | |
src | 7 anni fa | |
test | 7 anni fa | |
.gitignore | 7 anni fa | |
.gitmodules | 7 anni fa | |
LICENSE | 7 anni fa | |
Makefile | 4 anni fa | |
README.md | 2 anni fa | |
r2q3.rem | 7 anni fa | |
r2xonotic.rem | 7 anni fa |
Converts Reflex maps (Version 8 and below) into id Tech map files. A pre-compiled Windows executable is available.
git submodule update --init --recursive
make
./reflex2q3 [input].map [output].map
./reflex2q3 [input].map [output].map -e [entity file].rem
We've provided Quake 3 and Xonotic entity conversion files (r2q3.rem and r2xonotic.rem). To create entity files for other games built on the id Tech 3 engine or previous id Tech engines, refer to our Reflex entity documentation, our sample .rem files, and relevant documentation for your game.
./reflex2q3 --help
Forked from chronokun's ReflexToQ3