Converts Reflex maps (Version 8 and below) into id Tech map files.
git submodule update --init --recursive
mkdir build
cd build
cmake ..
make
./reflex2q3 input.map output.map
./reflex2q3 input.map output.map -e ../entity-file.rem
We've provided Quake 3 and Xonotic entity conversion files (r2q3.rem and r2xonotic.rem). To create entity files for other games built on the id Tech 3 engine or previous id Tech engines, refer to our Reflex entity documentation, our sample .rem files, and relevant documentation for your game.
./reflex2q3 --help
Forked from chronokun's ReflexToQ3