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- #include "common.h"
- #include "devil1pld.h"
- #define TYPE_ID_LENGTH 4
- bool extractpld(const char *filedata,
- unsigned int filesize,
- const char *filename) {
- if (filedata == NULL || filesize <= 0 || filename == NULL) {
- return false;
- }
- struct PldHeader h;
- DEVIL1PLD.getheader(&h, filedata);
- char *fn = NULL;
- fn = (char*)malloc(strlen(filename) + 3 + 4);
- int size = 0;
- unsigned int i = 0;
- char textureid[TYPE_ID_LENGTH] = {'\0', '2', '3', 'T'};
- for (i = 0; i < h.numOffset; i++) {
- const char * currentfile = filedata + h.offsets[i];
- size = DEVIL1PLD.sizeofsector(&h, i, filesize);
- if (strncmp( currentfile, textureid, TYPE_ID_LENGTH ) == 0)
- sprintf(fn, "%s_%d.txp", filename, i);
- else
- sprintf(fn, "%s_%d", filename, i);
- write(fn, currentfile, size);
- }
- free(fn);
- return true;
- }
- int main(int argc, char ** argv) {
- char *f = argv[1];
- unsigned int bufsize = 0;
- char *buffer = loadfile(f, &bufsize);
- extractpld(buffer, bufsize, f);
- free(buffer);
- return 0;
- }
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