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- local message = function(msg)
- core.log("action", "[callbacks] "..msg)
- core.chat_send_all(msg)
- end
- core.register_on_punchplayer(function(player, hitter, time_from_last_punch, tool_capabilities, dir, damage)
- if not hitter then
- message("Player "..player:get_player_name().." punched without hitter.")
- end
- end)
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