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- --Luanti
- --Copyright (C) 2014 sapier
- --
- --This program is free software; you can redistribute it and/or modify
- --it under the terms of the GNU Lesser General Public License as published by
- --the Free Software Foundation; either version 2.1 of the License, or
- --(at your option) any later version.
- --
- --This program is distributed in the hope that it will be useful,
- --but WITHOUT ANY WARRANTY; without even the implied warranty of
- --MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- --GNU Lesser General Public License for more details.
- --
- --You should have received a copy of the GNU Lesser General Public License along
- --with this program; if not, write to the Free Software Foundation, Inc.,
- --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- mt_color_grey = "#AAAAAA"
- mt_color_blue = "#6389FF"
- mt_color_lightblue = "#99CCFF"
- mt_color_green = "#72FF63"
- mt_color_dark_green = "#25C191"
- mt_color_orange = "#FF8800"
- mt_color_red = "#FF3300"
- MAIN_TAB_W = 15.5
- MAIN_TAB_H = 7.1
- TABHEADER_H = 0.85
- GAMEBAR_H = 1.25
- GAMEBAR_OFFSET_DESKTOP = 0.375
- GAMEBAR_OFFSET_TOUCH = 0.15
- local menupath = core.get_mainmenu_path()
- local basepath = core.get_builtin_path()
- defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
- DIR_DELIM .. "pack" .. DIR_DELIM
- dofile(basepath .. "common" .. DIR_DELIM .. "filterlist.lua")
- dofile(basepath .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
- dofile(basepath .. "fstk" .. DIR_DELIM .. "dialog.lua")
- dofile(basepath .. "fstk" .. DIR_DELIM .. "tabview.lua")
- dofile(basepath .. "fstk" .. DIR_DELIM .. "ui.lua")
- dofile(menupath .. DIR_DELIM .. "async_event.lua")
- dofile(menupath .. DIR_DELIM .. "common.lua")
- dofile(menupath .. DIR_DELIM .. "serverlistmgr.lua")
- dofile(menupath .. DIR_DELIM .. "game_theme.lua")
- dofile(menupath .. DIR_DELIM .. "content" .. DIR_DELIM .. "init.lua")
- dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
- dofile(menupath .. DIR_DELIM .. "settings" .. DIR_DELIM .. "init.lua")
- dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
- dofile(menupath .. DIR_DELIM .. "dlg_delete_content.lua")
- dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
- dofile(menupath .. DIR_DELIM .. "dlg_register.lua")
- dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
- dofile(menupath .. DIR_DELIM .. "dlg_version_info.lua")
- dofile(menupath .. DIR_DELIM .. "dlg_reinstall_mtg.lua")
- dofile(menupath .. DIR_DELIM .. "dlg_clients_list.lua")
- local tabs = {
- content = dofile(menupath .. DIR_DELIM .. "tab_content.lua"),
- about = dofile(menupath .. DIR_DELIM .. "tab_about.lua"),
- local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua"),
- play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua")
- }
- --------------------------------------------------------------------------------
- local function main_event_handler(tabview, event)
- if event == "MenuQuit" then
- core.close()
- end
- return true
- end
- --------------------------------------------------------------------------------
- local function init_globals()
- -- Init gamedata
- gamedata.worldindex = 0
- menudata.worldlist = filterlist.create(
- core.get_worlds,
- compare_worlds,
- -- Unique id comparison function
- function(element, uid)
- return element.name == uid
- end,
- -- Filter function
- function(element, gameid)
- return element.gameid == gameid
- end
- )
- menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
- menudata.worldlist:set_sortmode("alphabetic")
- mm_game_theme.init()
- mm_game_theme.set_engine() -- This is just a fallback.
- -- Create main tabview
- local tv_main = tabview_create("maintab", {x = MAIN_TAB_W, y = MAIN_TAB_H}, {x = 0, y = 0})
- tv_main:set_autosave_tab(true)
- tv_main:add(tabs.local_game)
- tv_main:add(tabs.play_online)
- tv_main:add(tabs.content)
- tv_main:add(tabs.about)
- tv_main:set_global_event_handler(main_event_handler)
- tv_main:set_fixed_size(false)
- local last_tab = core.settings:get("maintab_LAST")
- if last_tab and tv_main.current_tab ~= last_tab then
- tv_main:set_tab(last_tab)
- end
- tv_main:set_end_button({
- icon = defaulttexturedir .. "settings_btn.png",
- label = fgettext("Settings"),
- name = "open_settings",
- on_click = function(tabview)
- local dlg = create_settings_dlg()
- dlg:set_parent(tabview)
- tabview:hide()
- dlg:show()
- return true
- end,
- })
- ui.set_default("maintab")
- tv_main:show()
- ui.update()
- check_reinstall_mtg()
- check_new_version()
- end
- assert(os.execute == nil)
- init_globals()
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